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Initial source commit
Initial source commit
This commit is contained in:
315
Builds/MSVC/VS2010/Ember.vcxproj
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<ItemGroup>
|
||||
<Filter Include="Source Files">
|
||||
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
|
||||
<Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
|
||||
</Filter>
|
||||
<Filter Include="Header Files">
|
||||
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
|
||||
<Extensions>h;hpp;hxx;hm;inl;inc;xsd</Extensions>
|
||||
</Filter>
|
||||
<Filter Include="Resource Files">
|
||||
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
|
||||
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
|
||||
</Filter>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="ReadMe.txt" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="..\..\..\Source\EmberCommon\EmberCommon.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\..\Source\EmberCommon\EmberCommonPch.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\..\Source\EmberCommon\EmberOptions.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\..\Source\EmberCommon\JpegUtils.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\..\Source\EmberCommon\SimpleGlob.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\..\Source\EmberCommon\SimpleOpt.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\..\Source\EmberTester\EmberTester.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="..\..\..\Source\EmberTester\EmberTester.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\Source\EmberCommon\EmberCommonPch.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
</Project>
|
981
Builds/MSVC/VS2010/Fractorium.sln
Normal file
981
Builds/MSVC/VS2010/Fractorium.sln
Normal file
@ -0,0 +1,981 @@
|
||||
|
||||
Microsoft Visual Studio Solution File, Format Version 11.00
|
||||
# Visual Studio 2010
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Ember", "Ember.vcxproj", "{2BDB7A54-BB1A-476B-A6E5-F81E90AD4E67}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "EmberTester", "EmberTester.vcxproj", "{320F611A-F9CE-4196-A8DC-FA24B2E8A320}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{60F89955-91C6-3A36-8000-13C592FEC2DF} = {60F89955-91C6-3A36-8000-13C592FEC2DF}
|
||||
{EB33566E-DA7F-4D28-9077-88C0B7C77E35} = {EB33566E-DA7F-4D28-9077-88C0B7C77E35}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Fractorium", "Fractorium.vcxproj", "{6547D5FA-64CE-44BA-9D3C-B6E217456445}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "EmberRender", "EmberRender.vcxproj", "{4A191F4C-03AC-4F1B-AFFD-F5483ECEBD29}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{EB33566E-DA7F-4D28-9077-88C0B7C77E35} = {EB33566E-DA7F-4D28-9077-88C0B7C77E35}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "EmberAnimate", "EmberAnimate.vcxproj", "{35285FCF-6FA8-410E-841B-70AE744D38B8}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{EB33566E-DA7F-4D28-9077-88C0B7C77E35} = {EB33566E-DA7F-4D28-9077-88C0B7C77E35}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "EmberGenome", "EmberGenome.vcxproj", "{7930CAAC-9FC4-4202-B6A3-E760F73F88B7}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{EB33566E-DA7F-4D28-9077-88C0B7C77E35} = {EB33566E-DA7F-4D28-9077-88C0B7C77E35}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "EmberCL", "EmberCL.vcxproj", "{F6A9102C-69A9-48FB-BC4B-49E49AF43236}"
|
||||
EndProject
|
||||
Project("{930C7802-8A8C-48F9-8165-68863BCCD9DD}") = "FractoriumInstaller", "FractoriumInstaller\FractoriumInstaller.wixproj", "{C8096C47-E358-438C-A520-146D46B0637D}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{019DBD2A-273D-4BA4-BF86-B5EFE2ED76B1} = {019DBD2A-273D-4BA4-BF86-B5EFE2ED76B1}
|
||||
{F6A9102C-69A9-48FB-BC4B-49E49AF43236} = {F6A9102C-69A9-48FB-BC4B-49E49AF43236}
|
||||
{4A191F4C-03AC-4F1B-AFFD-F5483ECEBD29} = {4A191F4C-03AC-4F1B-AFFD-F5483ECEBD29}
|
||||
{2BDB7A54-BB1A-476B-A6E5-F81E90AD4E67} = {2BDB7A54-BB1A-476B-A6E5-F81E90AD4E67}
|
||||
{60F89955-91C6-3A36-8000-13C592FEC2DF} = {60F89955-91C6-3A36-8000-13C592FEC2DF}
|
||||
{EB33566E-DA7F-4D28-9077-88C0B7C77E35} = {EB33566E-DA7F-4D28-9077-88C0B7C77E35}
|
||||
{D6973076-9317-4EF2-A0B8-B7A18AC0713E} = {D6973076-9317-4EF2-A0B8-B7A18AC0713E}
|
||||
{7930CAAC-9FC4-4202-B6A3-E760F73F88B7} = {7930CAAC-9FC4-4202-B6A3-E760F73F88B7}
|
||||
{35285FCF-6FA8-410E-841B-70AE744D38B8} = {35285FCF-6FA8-410E-841B-70AE744D38B8}
|
||||
{F62787DD-1327-448B-9818-030062BCFAA5} = {F62787DD-1327-448B-9818-030062BCFAA5}
|
||||
{1D6039F6-5078-416F-A3AF-A36EFC7E6A1C} = {1D6039F6-5078-416F-A3AF-A36EFC7E6A1C}
|
||||
{6547D5FA-64CE-44BA-9D3C-B6E217456445} = {6547D5FA-64CE-44BA-9D3C-B6E217456445}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "tbb", "..\..\..\..\tbb\build\vs2010\tbb.vcxproj", "{F62787DD-1327-448B-9818-030062BCFAA5}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "zlib", "..\..\..\..\libpng\projects\vstudio\zlib\zlib.vcxproj", "{60F89955-91C6-3A36-8000-13C592FEC2DF}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "pnglibconf", "..\..\..\..\libpng\projects\vstudio\pnglibconf\pnglibconf.vcxproj", "{EB33566E-DA7F-4D28-9077-88C0B7C77E35}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libpng", "..\..\..\..\libpng\projects\vstudio\libpng\libpng.vcxproj", "{D6973076-9317-4EF2-A0B8-B7A18AC0713E}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{EB33566E-DA7F-4D28-9077-88C0B7C77E35} = {EB33566E-DA7F-4D28-9077-88C0B7C77E35}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "jpeg", "..\..\..\..\libjpeg\jpeg.vcxproj", "{019DBD2A-273D-4BA4-BF86-B5EFE2ED76B1}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libxml2", "..\..\..\..\libxml2\win32\VC10\libxml2.vcxproj", "{1D6039F6-5078-416F-A3AF-A36EFC7E6A1C}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{60F89955-91C6-3A36-8000-13C592FEC2DF} = {60F89955-91C6-3A36-8000-13C592FEC2DF}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug Library|Mixed Platforms = Debug Library|Mixed Platforms
|
||||
Debug Library|Win32 = Debug Library|Win32
|
||||
Debug Library|x64 = Debug Library|x64
|
||||
Debug Library|x86 = Debug Library|x86
|
||||
Debug MX|Mixed Platforms = Debug MX|Mixed Platforms
|
||||
Debug MX|Win32 = Debug MX|Win32
|
||||
Debug MX|x64 = Debug MX|x64
|
||||
Debug MX|x86 = Debug MX|x86
|
||||
Debug|Mixed Platforms = Debug|Mixed Platforms
|
||||
Debug|Win32 = Debug|Win32
|
||||
Debug|x64 = Debug|x64
|
||||
Debug|x86 = Debug|x86
|
||||
Debug-MT|Mixed Platforms = Debug-MT|Mixed Platforms
|
||||
Debug-MT|Win32 = Debug-MT|Win32
|
||||
Debug-MT|x64 = Debug-MT|x64
|
||||
Debug-MT|x86 = Debug-MT|x86
|
||||
Release Library|Mixed Platforms = Release Library|Mixed Platforms
|
||||
Release Library|Win32 = Release Library|Win32
|
||||
Release Library|x64 = Release Library|x64
|
||||
Release Library|x86 = Release Library|x86
|
||||
Release MX|Mixed Platforms = Release MX|Mixed Platforms
|
||||
Release MX|Win32 = Release MX|Win32
|
||||
Release MX|x64 = Release MX|x64
|
||||
Release MX|x86 = Release MX|x86
|
||||
Release|Mixed Platforms = Release|Mixed Platforms
|
||||
Release|Win32 = Release|Win32
|
||||
Release|x64 = Release|x64
|
||||
Release|x86 = Release|x86
|
||||
Release-MT|Mixed Platforms = Release-MT|Mixed Platforms
|
||||
Release-MT|Win32 = Release-MT|Win32
|
||||
Release-MT|x64 = Release-MT|x64
|
||||
Release-MT|x86 = Release-MT|x86
|
||||
ReleaseNvidia|Mixed Platforms = ReleaseNvidia|Mixed Platforms
|
||||
ReleaseNvidia|Win32 = ReleaseNvidia|Win32
|
||||
ReleaseNvidia|x64 = ReleaseNvidia|x64
|
||||
ReleaseNvidia|x86 = ReleaseNvidia|x86
|
||||
ReleaseWithoutAsm|Mixed Platforms = ReleaseWithoutAsm|Mixed Platforms
|
||||
ReleaseWithoutAsm|Win32 = ReleaseWithoutAsm|Win32
|
||||
ReleaseWithoutAsm|x64 = ReleaseWithoutAsm|x64
|
||||
ReleaseWithoutAsm|x86 = ReleaseWithoutAsm|x86
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{2BDB7A54-BB1A-476B-A6E5-F81E90AD4E67}.Debug Library|Mixed Platforms.ActiveCfg = Debug|x64
|
||||
{2BDB7A54-BB1A-476B-A6E5-F81E90AD4E67}.Debug Library|Mixed Platforms.Build.0 = Debug|x64
|
||||
{2BDB7A54-BB1A-476B-A6E5-F81E90AD4E67}.Debug Library|Win32.ActiveCfg = Debug|x64
|
||||
{2BDB7A54-BB1A-476B-A6E5-F81E90AD4E67}.Debug Library|x64.ActiveCfg = Debug|x64
|
||||
{2BDB7A54-BB1A-476B-A6E5-F81E90AD4E67}.Debug Library|x64.Build.0 = Debug|x64
|
||||
{2BDB7A54-BB1A-476B-A6E5-F81E90AD4E67}.Debug Library|x86.ActiveCfg = Debug|x64
|
||||
{2BDB7A54-BB1A-476B-A6E5-F81E90AD4E67}.Debug MX|Mixed Platforms.ActiveCfg = Debug|x64
|
||||
{2BDB7A54-BB1A-476B-A6E5-F81E90AD4E67}.Debug MX|Mixed Platforms.Build.0 = Debug|x64
|
||||
{2BDB7A54-BB1A-476B-A6E5-F81E90AD4E67}.Debug MX|Win32.ActiveCfg = Debug|x64
|
||||
{2BDB7A54-BB1A-476B-A6E5-F81E90AD4E67}.Debug MX|x64.ActiveCfg = Debug|x64
|
||||
{2BDB7A54-BB1A-476B-A6E5-F81E90AD4E67}.Debug MX|x64.Build.0 = Debug|x64
|
||||
{2BDB7A54-BB1A-476B-A6E5-F81E90AD4E67}.Debug MX|x86.ActiveCfg = Debug|x64
|
||||
{2BDB7A54-BB1A-476B-A6E5-F81E90AD4E67}.Debug|Mixed Platforms.ActiveCfg = Debug|x64
|
||||
{2BDB7A54-BB1A-476B-A6E5-F81E90AD4E67}.Debug|Mixed Platforms.Build.0 = Debug|x64
|
||||
{2BDB7A54-BB1A-476B-A6E5-F81E90AD4E67}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{2BDB7A54-BB1A-476B-A6E5-F81E90AD4E67}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{2BDB7A54-BB1A-476B-A6E5-F81E90AD4E67}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{2BDB7A54-BB1A-476B-A6E5-F81E90AD4E67}.Debug|x64.Build.0 = Debug|x64
|
||||
{2BDB7A54-BB1A-476B-A6E5-F81E90AD4E67}.Debug|x86.ActiveCfg = Debug|x64
|
||||
{2BDB7A54-BB1A-476B-A6E5-F81E90AD4E67}.Debug-MT|Mixed Platforms.ActiveCfg = Debug|x64
|
||||
{2BDB7A54-BB1A-476B-A6E5-F81E90AD4E67}.Debug-MT|Mixed Platforms.Build.0 = Debug|x64
|
||||
{2BDB7A54-BB1A-476B-A6E5-F81E90AD4E67}.Debug-MT|Win32.ActiveCfg = Debug|x64
|
||||
{2BDB7A54-BB1A-476B-A6E5-F81E90AD4E67}.Debug-MT|x64.ActiveCfg = Debug|x64
|
||||
{2BDB7A54-BB1A-476B-A6E5-F81E90AD4E67}.Debug-MT|x64.Build.0 = Debug|x64
|
||||
{2BDB7A54-BB1A-476B-A6E5-F81E90AD4E67}.Debug-MT|x86.ActiveCfg = Debug|x64
|
||||
{2BDB7A54-BB1A-476B-A6E5-F81E90AD4E67}.Release Library|Mixed Platforms.ActiveCfg = Release|x64
|
||||
{2BDB7A54-BB1A-476B-A6E5-F81E90AD4E67}.Release Library|Mixed Platforms.Build.0 = Release|x64
|
||||
{2BDB7A54-BB1A-476B-A6E5-F81E90AD4E67}.Release Library|Win32.ActiveCfg = Release|x64
|
||||
{2BDB7A54-BB1A-476B-A6E5-F81E90AD4E67}.Release Library|x64.ActiveCfg = Release|x64
|
||||
{2BDB7A54-BB1A-476B-A6E5-F81E90AD4E67}.Release Library|x64.Build.0 = Release|x64
|
||||
{2BDB7A54-BB1A-476B-A6E5-F81E90AD4E67}.Release Library|x86.ActiveCfg = Release|x64
|
||||
{2BDB7A54-BB1A-476B-A6E5-F81E90AD4E67}.Release MX|Mixed Platforms.ActiveCfg = Release|x64
|
||||
{2BDB7A54-BB1A-476B-A6E5-F81E90AD4E67}.Release MX|Mixed Platforms.Build.0 = Release|x64
|
||||
{2BDB7A54-BB1A-476B-A6E5-F81E90AD4E67}.Release MX|Win32.ActiveCfg = Release|x64
|
||||
{2BDB7A54-BB1A-476B-A6E5-F81E90AD4E67}.Release MX|x64.ActiveCfg = Release|x64
|
||||
{2BDB7A54-BB1A-476B-A6E5-F81E90AD4E67}.Release MX|x64.Build.0 = Release|x64
|
||||
{2BDB7A54-BB1A-476B-A6E5-F81E90AD4E67}.Release MX|x86.ActiveCfg = Release|x64
|
||||
{2BDB7A54-BB1A-476B-A6E5-F81E90AD4E67}.Release|Mixed Platforms.ActiveCfg = Release|x64
|
||||
{2BDB7A54-BB1A-476B-A6E5-F81E90AD4E67}.Release|Mixed Platforms.Build.0 = Release|x64
|
||||
{2BDB7A54-BB1A-476B-A6E5-F81E90AD4E67}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{2BDB7A54-BB1A-476B-A6E5-F81E90AD4E67}.Release|Win32.Build.0 = Release|Win32
|
||||
{2BDB7A54-BB1A-476B-A6E5-F81E90AD4E67}.Release|x64.ActiveCfg = Release|x64
|
||||
{2BDB7A54-BB1A-476B-A6E5-F81E90AD4E67}.Release|x64.Build.0 = Release|x64
|
||||
{2BDB7A54-BB1A-476B-A6E5-F81E90AD4E67}.Release|x86.ActiveCfg = Release|x64
|
||||
{2BDB7A54-BB1A-476B-A6E5-F81E90AD4E67}.Release-MT|Mixed Platforms.ActiveCfg = Release|x64
|
||||
{2BDB7A54-BB1A-476B-A6E5-F81E90AD4E67}.Release-MT|Mixed Platforms.Build.0 = Release|x64
|
||||
{2BDB7A54-BB1A-476B-A6E5-F81E90AD4E67}.Release-MT|Win32.ActiveCfg = Release|x64
|
||||
{2BDB7A54-BB1A-476B-A6E5-F81E90AD4E67}.Release-MT|x64.ActiveCfg = Release|x64
|
||||
{2BDB7A54-BB1A-476B-A6E5-F81E90AD4E67}.Release-MT|x64.Build.0 = Release|x64
|
||||
{2BDB7A54-BB1A-476B-A6E5-F81E90AD4E67}.Release-MT|x86.ActiveCfg = Release|x64
|
||||
{2BDB7A54-BB1A-476B-A6E5-F81E90AD4E67}.ReleaseNvidia|Mixed Platforms.ActiveCfg = Release|x64
|
||||
{2BDB7A54-BB1A-476B-A6E5-F81E90AD4E67}.ReleaseNvidia|Mixed Platforms.Build.0 = Release|x64
|
||||
{2BDB7A54-BB1A-476B-A6E5-F81E90AD4E67}.ReleaseNvidia|Win32.ActiveCfg = Release|x64
|
||||
{2BDB7A54-BB1A-476B-A6E5-F81E90AD4E67}.ReleaseNvidia|x64.ActiveCfg = ReleaseNvidia|x64
|
||||
{2BDB7A54-BB1A-476B-A6E5-F81E90AD4E67}.ReleaseNvidia|x64.Build.0 = ReleaseNvidia|x64
|
||||
{2BDB7A54-BB1A-476B-A6E5-F81E90AD4E67}.ReleaseNvidia|x86.ActiveCfg = Release|x64
|
||||
{2BDB7A54-BB1A-476B-A6E5-F81E90AD4E67}.ReleaseWithoutAsm|Mixed Platforms.ActiveCfg = Release|x64
|
||||
{2BDB7A54-BB1A-476B-A6E5-F81E90AD4E67}.ReleaseWithoutAsm|Mixed Platforms.Build.0 = Release|x64
|
||||
{2BDB7A54-BB1A-476B-A6E5-F81E90AD4E67}.ReleaseWithoutAsm|Win32.ActiveCfg = Release|x64
|
||||
{2BDB7A54-BB1A-476B-A6E5-F81E90AD4E67}.ReleaseWithoutAsm|x64.ActiveCfg = Release|x64
|
||||
{2BDB7A54-BB1A-476B-A6E5-F81E90AD4E67}.ReleaseWithoutAsm|x64.Build.0 = Release|x64
|
||||
{2BDB7A54-BB1A-476B-A6E5-F81E90AD4E67}.ReleaseWithoutAsm|x86.ActiveCfg = Release|x64
|
||||
{320F611A-F9CE-4196-A8DC-FA24B2E8A320}.Debug Library|Mixed Platforms.ActiveCfg = Debug|x64
|
||||
{320F611A-F9CE-4196-A8DC-FA24B2E8A320}.Debug Library|Mixed Platforms.Build.0 = Debug|x64
|
||||
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|
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|
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||||
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|
||||
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||||
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||||
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
|
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HideSolutionNode = FALSE
|
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EndGlobalSection
|
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EndGlobal
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1109
Builds/MSVC/VS2010/Fractorium.vcxproj
Normal file
1109
Builds/MSVC/VS2010/Fractorium.vcxproj
Normal file
File diff suppressed because it is too large
Load Diff
338
Builds/MSVC/VS2010/Fractorium.vcxproj.filters
Normal file
338
Builds/MSVC/VS2010/Fractorium.vcxproj.filters
Normal file
@ -0,0 +1,338 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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|
||||
<Extensions>cpp;cxx;c;def</Extensions>
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</Filter>
|
||||
<Filter Include="Header Files">
|
||||
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
|
||||
<Extensions>h</Extensions>
|
||||
</Filter>
|
||||
<Filter Include="Form Files">
|
||||
<UniqueIdentifier>{99349809-55BA-4b9d-BF79-8FDBB0286EB3}</UniqueIdentifier>
|
||||
<Extensions>ui</Extensions>
|
||||
</Filter>
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||||
<Filter Include="Resource Files">
|
||||
<UniqueIdentifier>{D9D6E242-F8AF-46E4-B9FD-80ECBC20BA3E}</UniqueIdentifier>
|
||||
<Extensions>qrc;*</Extensions>
|
||||
<ParseFiles>false</ParseFiles>
|
||||
</Filter>
|
||||
<Filter Include="Generated Files">
|
||||
<UniqueIdentifier>{71ED8ED8-ACB9-4CE9-BBE1-E00B30144E11}</UniqueIdentifier>
|
||||
<Extensions>moc;h;cpp</Extensions>
|
||||
<SourceControlFiles>False</SourceControlFiles>
|
||||
</Filter>
|
||||
<Filter Include="Generated Files\Debug">
|
||||
<UniqueIdentifier>{44a6e761-1e1f-46ce-820d-b80d1c0265ae}</UniqueIdentifier>
|
||||
<Extensions>cpp;moc</Extensions>
|
||||
<SourceControlFiles>False</SourceControlFiles>
|
||||
</Filter>
|
||||
<Filter Include="Generated Files\Release">
|
||||
<UniqueIdentifier>{cc25f297-1a73-4c08-9b5f-8dad7c7c7452}</UniqueIdentifier>
|
||||
<Extensions>cpp;moc</Extensions>
|
||||
<SourceControlFiles>False</SourceControlFiles>
|
||||
</Filter>
|
||||
<Filter Include="Glm">
|
||||
<UniqueIdentifier>{d61ea4d8-e7a6-4d86-934e-992611e1c181}</UniqueIdentifier>
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||||
</Filter>
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
<Filter Include="Controllers">
|
||||
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|
||||
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|
||||
<Filter Include="Generated Files\ReleaseNvidia">
|
||||
<UniqueIdentifier>{52886ad8-fa57-4c60-b799-7c648147b7f1}</UniqueIdentifier>
|
||||
<Extensions>cpp;moc</Extensions>
|
||||
<SourceControlFiles>False</SourceControlFiles>
|
||||
</Filter>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="..\..\..\Source\Fractorium\main.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="GeneratedFiles\qrc_Fractorium.cpp">
|
||||
<Filter>Generated Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\Source\Fractorium\FractoriumPch.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\Source\Fractorium\DoubleSpinBox.cpp">
|
||||
<Filter>Widgets</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\Source\Fractorium\SpinBox.cpp">
|
||||
<Filter>Widgets</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\Source\Fractorium\AboutDialog.cpp">
|
||||
<Filter>Dialogs</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\Source\Fractorium\FinalRenderDialog.cpp">
|
||||
<Filter>Dialogs</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\Source\Fractorium\OptionsDialog.cpp">
|
||||
<Filter>Dialogs</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\Source\Fractorium\Fractorium.cpp">
|
||||
<Filter>MainWindows</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\Source\Fractorium\GLWidget.cpp">
|
||||
<Filter>MainWindows</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\Source\Fractorium\FractoriumParams.cpp">
|
||||
<Filter>MainWindows</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\Source\Fractorium\FractoriumXforms.cpp">
|
||||
<Filter>MainWindows</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\Source\Fractorium\FractoriumXformsColor.cpp">
|
||||
<Filter>MainWindows</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\Source\Fractorium\FractoriumXformsAffine.cpp">
|
||||
<Filter>MainWindows</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\Source\Fractorium\FractoriumXformsVariations.cpp">
|
||||
<Filter>MainWindows</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\Source\Fractorium\FractoriumXformsXaos.cpp">
|
||||
<Filter>MainWindows</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\Source\Fractorium\FractoriumPalette.cpp">
|
||||
<Filter>MainWindows</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\Source\Fractorium\FractoriumLibrary.cpp">
|
||||
<Filter>MainWindows</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\Source\Fractorium\FractoriumInfo.cpp">
|
||||
<Filter>MainWindows</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\Source\Fractorium\FractoriumMenus.cpp">
|
||||
<Filter>MainWindows</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\Source\Fractorium\FractoriumRender.cpp">
|
||||
<Filter>MainWindows</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\Source\Fractorium\FractoriumSettings.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\Source\Fractorium\FractoriumToolbar.cpp">
|
||||
<Filter>MainWindows</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\Source\Fractorium\FinalRenderEmberController.cpp">
|
||||
<Filter>Controllers</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\Source\Fractorium\FractoriumEmberController.cpp">
|
||||
<Filter>Controllers</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\Source\Fractorium\GLEmberController.cpp">
|
||||
<Filter>Controllers</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="GeneratedFiles\Debug\moc_TwoButtonWidget.cpp">
|
||||
<Filter>Generated Files\Debug</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="GeneratedFiles\Release\moc_TwoButtonWidget.cpp">
|
||||
<Filter>Generated Files\Release</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="GeneratedFiles\ReleaseNvidia\moc_TwoButtonWidget.cpp">
|
||||
<Filter>Generated Files\ReleaseNvidia</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="GeneratedFiles\Debug\moc_TableWidget.cpp">
|
||||
<Filter>Generated Files\Debug</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="GeneratedFiles\Release\moc_TableWidget.cpp">
|
||||
<Filter>Generated Files\Release</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="GeneratedFiles\ReleaseNvidia\moc_TableWidget.cpp">
|
||||
<Filter>Generated Files\ReleaseNvidia</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="GeneratedFiles\Debug\moc_StealthComboBox.cpp">
|
||||
<Filter>Generated Files\Debug</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="GeneratedFiles\Release\moc_StealthComboBox.cpp">
|
||||
<Filter>Generated Files\Release</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="GeneratedFiles\ReleaseNvidia\moc_StealthComboBox.cpp">
|
||||
<Filter>Generated Files\ReleaseNvidia</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="GeneratedFiles\Debug\moc_SpinBox.cpp">
|
||||
<Filter>Generated Files\Debug</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="GeneratedFiles\Release\moc_SpinBox.cpp">
|
||||
<Filter>Generated Files\Release</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="GeneratedFiles\ReleaseNvidia\moc_SpinBox.cpp">
|
||||
<Filter>Generated Files\ReleaseNvidia</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="GeneratedFiles\Debug\moc_OptionsDialog.cpp">
|
||||
<Filter>Generated Files\Debug</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="GeneratedFiles\Release\moc_OptionsDialog.cpp">
|
||||
<Filter>Generated Files\Release</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="GeneratedFiles\ReleaseNvidia\moc_OptionsDialog.cpp">
|
||||
<Filter>Generated Files\ReleaseNvidia</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="GeneratedFiles\Debug\moc_GLWidget.cpp">
|
||||
<Filter>Generated Files\Debug</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="GeneratedFiles\Release\moc_GLWidget.cpp">
|
||||
<Filter>Generated Files\Release</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="GeneratedFiles\ReleaseNvidia\moc_GLWidget.cpp">
|
||||
<Filter>Generated Files\ReleaseNvidia</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="GeneratedFiles\Debug\moc_FractoriumSettings.cpp">
|
||||
<Filter>Generated Files\Debug</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="GeneratedFiles\Release\moc_FractoriumSettings.cpp">
|
||||
<Filter>Generated Files\Release</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="GeneratedFiles\ReleaseNvidia\moc_FractoriumSettings.cpp">
|
||||
<Filter>Generated Files\ReleaseNvidia</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="GeneratedFiles\Debug\moc_Fractorium.cpp">
|
||||
<Filter>Generated Files\Debug</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="GeneratedFiles\Release\moc_Fractorium.cpp">
|
||||
<Filter>Generated Files\Release</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="GeneratedFiles\ReleaseNvidia\moc_Fractorium.cpp">
|
||||
<Filter>Generated Files\ReleaseNvidia</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="GeneratedFiles\Debug\moc_FinalRenderDialog.cpp">
|
||||
<Filter>Generated Files\Debug</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="GeneratedFiles\Release\moc_FinalRenderDialog.cpp">
|
||||
<Filter>Generated Files\Release</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="GeneratedFiles\ReleaseNvidia\moc_FinalRenderDialog.cpp">
|
||||
<Filter>Generated Files\ReleaseNvidia</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="GeneratedFiles\Debug\moc_DoubleSpinBox.cpp">
|
||||
<Filter>Generated Files\Debug</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="GeneratedFiles\Release\moc_DoubleSpinBox.cpp">
|
||||
<Filter>Generated Files\Release</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="GeneratedFiles\ReleaseNvidia\moc_DoubleSpinBox.cpp">
|
||||
<Filter>Generated Files\ReleaseNvidia</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="GeneratedFiles\Debug\moc_AboutDialog.cpp">
|
||||
<Filter>Generated Files\Debug</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="GeneratedFiles\Release\moc_AboutDialog.cpp">
|
||||
<Filter>Generated Files\Release</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="GeneratedFiles\ReleaseNvidia\moc_AboutDialog.cpp">
|
||||
<Filter>Generated Files\ReleaseNvidia</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="GeneratedFiles\ui_Fractorium.h">
|
||||
<Filter>Generated Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\..\..\glm\glm\glm.hpp">
|
||||
<Filter>Glm</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\..\Source\Fractorium\EmberFile.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\..\Source\Fractorium\FractoriumPch.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="GeneratedFiles\ui_OptionsDialog.h">
|
||||
<Filter>Generated Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="GeneratedFiles\ui_AboutDialog.h">
|
||||
<Filter>Generated Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="GeneratedFiles\ui_FinalRenderDialog.h">
|
||||
<Filter>Generated Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\..\Source\Fractorium\resource.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\..\Source\Fractorium\FinalRenderEmberController.h">
|
||||
<Filter>Controllers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\..\Source\Fractorium\FractoriumEmberController.h">
|
||||
<Filter>Controllers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\..\Source\Fractorium\GLEmberController.h">
|
||||
<Filter>Controllers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\..\Source\EmberCommon\EmberCommon.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<CustomBuild Include="..\..\..\Source\Fractorium\Fractorium.qrc">
|
||||
<Filter>Resource Files</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\..\..\Source\Fractorium\Fractorium.ui">
|
||||
<Filter>Form Files</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\..\..\Source\Fractorium\OptionsDialog.ui">
|
||||
<Filter>Form Files</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\..\..\Source\Fractorium\AboutDialog.ui">
|
||||
<Filter>Form Files</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\..\..\Source\Fractorium\FinalRenderDialog.ui">
|
||||
<Filter>Form Files</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\..\..\Source\Fractorium\DoubleSpinBox.h">
|
||||
<Filter>Widgets</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\..\..\Source\Fractorium\TableWidget.h">
|
||||
<Filter>Widgets</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\..\..\Source\Fractorium\VariationTreeWidgetItem.h">
|
||||
<Filter>Widgets</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\..\..\Source\Fractorium\AboutDialog.h">
|
||||
<Filter>Dialogs</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\..\..\Source\Fractorium\FinalRenderDialog.h">
|
||||
<Filter>Dialogs</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\..\..\Source\Fractorium\OptionsDialog.h">
|
||||
<Filter>Dialogs</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\..\..\Source\Fractorium\SpinBox.h">
|
||||
<Filter>Widgets</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\..\..\Source\Fractorium\GLWidget.h">
|
||||
<Filter>MainWindows</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\..\..\Source\Fractorium\Fractorium.h">
|
||||
<Filter>MainWindows</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\..\..\Source\Fractorium\EmberTreeWidgetItem.h">
|
||||
<Filter>Widgets</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\..\..\Source\Fractorium\StealthComboBox.h">
|
||||
<Filter>Widgets</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\..\..\Source\Fractorium\FractoriumSettings.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\..\..\Source\Fractorium\TwoButtonWidget.h">
|
||||
<Filter>Widgets</Filter>
|
||||
</CustomBuild>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ResourceCompile Include="..\..\..\Source\Fractorium\Fractorium.rc">
|
||||
<Filter>Resource Files</Filter>
|
||||
</ResourceCompile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="..\..\..\Source\Fractorium\Icons\Fractorium.ico" />
|
||||
</ItemGroup>
|
||||
</Project>
|
@ -0,0 +1,74 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<PropertyGroup>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">x86</Platform>
|
||||
<ProductVersion>3.7</ProductVersion>
|
||||
<ProjectGuid>{c8096c47-e358-438c-a520-146d46b0637d}</ProjectGuid>
|
||||
<SchemaVersion>2.0</SchemaVersion>
|
||||
<OutputName>Fractorium_Beta_0.4.0.2</OutputName>
|
||||
<OutputType>Package</OutputType>
|
||||
<WixTargetsPath Condition=" '$(WixTargetsPath)' == '' AND '$(MSBuildExtensionsPath32)' != '' ">$(MSBuildExtensionsPath32)\Microsoft\WiX\v3.x\Wix.targets</WixTargetsPath>
|
||||
<WixTargetsPath Condition=" '$(WixTargetsPath)' == '' ">$(MSBuildExtensionsPath)\Microsoft\WiX\v3.x\Wix.targets</WixTargetsPath>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">
|
||||
<OutputPath>$(SolutionDir)..\..\..\Bin\$(Platform)\$(Configuration)\</OutputPath>
|
||||
<IntermediateOutputPath>obj\$(Configuration)\</IntermediateOutputPath>
|
||||
<DefineConstants>Debug</DefineConstants>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">
|
||||
<OutputPath>$(SolutionDir)..\..\..\Bin\$(Platform)\$(Configuration)\</OutputPath>
|
||||
<IntermediateOutputPath>obj\$(Configuration)\</IntermediateOutputPath>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x64' ">
|
||||
<DefineConstants>Debug</DefineConstants>
|
||||
<OutputPath>$(SolutionDir)..\..\..\Bin\$(Platform)\$(Configuration)\</OutputPath>
|
||||
<IntermediateOutputPath>obj\$(Platform)\$(Configuration)\</IntermediateOutputPath>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x64' ">
|
||||
<OutputPath>$(SolutionDir)..\..\..\Bin\$(Platform)\$(Configuration)\</OutputPath>
|
||||
<IntermediateOutputPath>obj\$(Platform)\$(Configuration)\</IntermediateOutputPath>
|
||||
<SuppressPdbOutput>True</SuppressPdbOutput>
|
||||
<WixVariables>
|
||||
</WixVariables>
|
||||
<DefineConstants>GpuType=AMD</DefineConstants>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'ReleaseNvidia|x86' ">
|
||||
<OutputPath>bin\$(Platform)\$(Configuration)\</OutputPath>
|
||||
<IntermediateOutputPath>obj\$(Platform)\$(Configuration)\</IntermediateOutputPath>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'ReleaseNvidia|x64' ">
|
||||
<SuppressPdbOutput>True</SuppressPdbOutput>
|
||||
<OutputPath>$(SolutionDir)..\..\..\Bin\$(Platform)\$(Configuration)\</OutputPath>
|
||||
<IntermediateOutputPath>obj\$(Platform)\$(Configuration)\</IntermediateOutputPath>
|
||||
<WixVariables>
|
||||
</WixVariables>
|
||||
<DefineConstants>GpuType=NVIDIA</DefineConstants>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'ReleaseNvidia|AnyCPU' ">
|
||||
<OutputPath>bin\$(Platform)\$(Configuration)\</OutputPath>
|
||||
<IntermediateOutputPath>obj\$(Platform)\$(Configuration)\</IntermediateOutputPath>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'ReleaseNvidia|Any CPU' ">
|
||||
<OutputPath>bin\$(Platform)\$(Configuration)\</OutputPath>
|
||||
<IntermediateOutputPath>obj\$(Platform)\$(Configuration)\</IntermediateOutputPath>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="Product.wxs" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<WixExtension Include="WixUIExtension">
|
||||
<HintPath>$(WixExtDir)\WixUIExtension.dll</HintPath>
|
||||
<Name>WixUIExtension</Name>
|
||||
</WixExtension>
|
||||
</ItemGroup>
|
||||
<Import Project="$(WixTargetsPath)" />
|
||||
<!--
|
||||
To modify your build process, add your task inside one of the targets below and uncomment it.
|
||||
Other similar extension points exist, see Wix.targets.
|
||||
<Target Name="BeforeBuild">
|
||||
</Target>
|
||||
<Target Name="AfterBuild">
|
||||
</Target>
|
||||
-->
|
||||
</Project>
|
186
Builds/MSVC/VS2010/FractoriumInstaller/Product.wxs
Normal file
186
Builds/MSVC/VS2010/FractoriumInstaller/Product.wxs
Normal file
@ -0,0 +1,186 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<Wix xmlns="http://schemas.microsoft.com/wix/2006/wi">
|
||||
<?define ProductVersion="0.4.0.2" ?>
|
||||
<?define ProductName="Fractorium Beta $(var.ProductVersion) ($(var.GpuType))" ?>
|
||||
<?define UpgradeCode="{4714cd15-bfba-44f6-8059-9e1466ebfa6e}"?>
|
||||
<?define Manufacturer="Fractorium"?>
|
||||
|
||||
<!--
|
||||
Original GUID,
|
||||
<?define ProductCode="{703001af-6255-4671-9a69-571198b4c0dd}"?>
|
||||
-->
|
||||
|
||||
<!--
|
||||
Change this for every release.
|
||||
-->
|
||||
<?define ProductCode="{9FD6FB01-5C2E-417F-8490-26FFEAE6C24F}"?>
|
||||
|
||||
<Product Id="$(var.ProductCode)" Name="$(var.ProductName)" Language="1033" Version="$(var.ProductVersion)" Manufacturer="$(var.Manufacturer)" UpgradeCode="$(var.UpgradeCode)">
|
||||
<Package
|
||||
Keywords="Installer"
|
||||
Platform="x64"
|
||||
Description="$(var.Manufacturer)"
|
||||
Comments="$(var.Manufacturer)"
|
||||
Manufacturer="$(var.Manufacturer)"
|
||||
InstallScope="perUser"
|
||||
InstallerVersion="400"
|
||||
InstallPrivileges="limited"
|
||||
Compressed="yes"
|
||||
Languages="1033"
|
||||
SummaryCodepage="1252"
|
||||
/>
|
||||
|
||||
<Upgrade Id="$(var.UpgradeCode)">
|
||||
<UpgradeVersion Minimum="0.0.0"
|
||||
IncludeMinimum="no"
|
||||
OnlyDetect="no"
|
||||
Maximum="$(var.ProductVersion)"
|
||||
IncludeMaximum="no"
|
||||
Property="PREVIOUSFOUND" />
|
||||
</Upgrade>
|
||||
|
||||
<InstallExecuteSequence>
|
||||
<RemoveExistingProducts After="InstallInitialize"/>
|
||||
</InstallExecuteSequence>
|
||||
|
||||
<MediaTemplate EmbedCab="yes" />
|
||||
|
||||
<Icon Id="AddRemoveProgramsIcon" SourceFile="$(var.SolutionDir)..\..\..\Source\Fractorium\Icons\Fractorium.ico"/>
|
||||
<Property Id="ARPPRODUCTICON" Value="AddRemoveProgramsIcon" />
|
||||
<Feature Id="MainApplication" Title="Main Application" Level="1">
|
||||
<ComponentGroupRef Id="ProductComponents" />
|
||||
<ComponentGroupRef Id="PlatformComponents" />
|
||||
<ComponentRef Id="FractoriumStartMenuShortcut"/>
|
||||
<ComponentRef Id="FractoriumDesktopShortcut"/>
|
||||
</Feature>
|
||||
|
||||
<WixVariable Id="WixUILicenseRtf" Value="$(var.SolutionDir)..\..\..\Data\gplv3.rtf" />
|
||||
<WixVariable Id="WixUIBannerBmp" Value="$(var.SolutionDir)..\..\..\Source\Fractorium\Icons\banner.bmp" /><!--493 x 58 pixels -->
|
||||
<WixVariable Id="WixUIDialogBmp" Value="$(var.SolutionDir)..\..\..\Source\Fractorium\Icons\dialog.bmp" /><!--493 × 312 pixels -->
|
||||
|
||||
<Property Id="MSIUSEREALADMINDETECTION" Value="1" />
|
||||
<Property Id="MSIFASTINSTALL" Value="1" />
|
||||
|
||||
<Property Id="WIXUI_INSTALLDIR" Value="INSTALLFOLDER" />
|
||||
<UIRef Id="WixUI_InstallDir" />
|
||||
<UIRef Id="WixUI_ErrorProgressText" />
|
||||
</Product>
|
||||
|
||||
<Fragment>
|
||||
<Directory Id="TARGETDIR" Name="SourceDir" >
|
||||
<!-- Doing this requires admin access, so we don't do it.
|
||||
<Directory Id="ProgramFiles64Folder" >
|
||||
<Directory Id="INSTALLFOLDER" Name="Fractorium" >
|
||||
<Directory Id="INSTALLFOLDERPLATFORMS" Name="platforms" />
|
||||
</Directory>
|
||||
</Directory>
|
||||
-->
|
||||
|
||||
<!-- Doing this doesn't require admin access.
|
||||
It reports a ton of errors, but oddly enough, an MSI is still created with the errors.
|
||||
-->
|
||||
<Directory Id="AppDataFolder" >
|
||||
<Directory Id="INSTALLFOLDER" Name="Fractorium" >
|
||||
<Directory Id="INSTALLFOLDERPLATFORMS" Name="platforms" />
|
||||
</Directory>
|
||||
</Directory>
|
||||
|
||||
<!-- Shortcut folders-->
|
||||
<Directory Id="ProgramMenuFolder" Name="Programs">
|
||||
<Directory Id="ProgramMenuDirLevel1" Name="Fractorium" />
|
||||
</Directory>
|
||||
<Directory Id="DesktopFolder" Name="Desktop" />
|
||||
</Directory>
|
||||
</Fragment>
|
||||
|
||||
<Fragment>
|
||||
<Component Id="FractoriumStartMenuShortcut" Directory="ProgramMenuDirLevel1" Guid="f1eaf3ba-9b61-48b6-8994-49ebc6b405aa">
|
||||
<Shortcut Id="FractoriumStartMenuShortcut"
|
||||
Directory="ProgramMenuDirLevel1"
|
||||
Name="Fractorium"
|
||||
Target="[INSTALLFOLDER]\Fractorium.exe"
|
||||
WorkingDirectory="INSTALLFOLDER"
|
||||
Icon="AddRemoveProgramsIcon"
|
||||
/>
|
||||
<Condition>1</Condition>
|
||||
<RemoveFolder Id="FractoriumStartMenuShortcut" On="uninstall" />
|
||||
<RegistryValue Root='HKCU' Key='Software\[Manufacturer]\[ProductName]' Type='string' Value='' KeyPath='yes' />
|
||||
</Component>
|
||||
<Component Id="FractoriumDesktopShortcut" Directory="DesktopFolder" Guid="b73ff21c-08ac-47ad-a510-b3ce90e43979">
|
||||
<Shortcut Id="FractoriumDesktopShortcut"
|
||||
Directory="DesktopFolder"
|
||||
Name="Fractorium"
|
||||
Target="[INSTALLFOLDER]\Fractorium.exe"
|
||||
WorkingDirectory="INSTALLFOLDER"
|
||||
Icon="AddRemoveProgramsIcon"
|
||||
/>
|
||||
<RemoveFolder Id="FractoriumDesktopShortcut" On="uninstall" />
|
||||
<Condition>1</Condition>
|
||||
<RegistryValue Root='HKCU' Key='Software\[Manufacturer]\[ProductName]' Type='string' Value='' KeyPath='yes' />
|
||||
</Component>
|
||||
</Fragment>
|
||||
|
||||
<Fragment>
|
||||
<ComponentGroup Id="ProductComponents" Directory="INSTALLFOLDER">
|
||||
<Component Id="Fractorium.exe" Guid="ccc04ca4-c747-4330-8cfd-bdd943b185c0">
|
||||
<File Id="Fractorium.exe" Source="$(var.SolutionDir)..\..\..\Bin\$(var.Platform)\$(var.Configuration)\Fractorium.exe" KeyPath="yes" Checksum="yes" ProcessorArchitecture="x64" />
|
||||
</Component>
|
||||
<Component Id="EmberRender.exe" Guid="12d49219-9269-495a-b8e4-3d33cb32d280">
|
||||
<File Id="EmberRender.exe" Source="$(var.SolutionDir)..\..\..\Bin\$(var.Platform)\$(var.Configuration)\EmberRender.exe" KeyPath="yes" Checksum="yes" ProcessorArchitecture="x64" />
|
||||
</Component>
|
||||
<Component Id="EmberAnimate.exe" Guid="ae362704-93a3-48dc-a13b-7c4eabd87ee1">
|
||||
<File Id="EmberAnimate.exe" Source="$(var.SolutionDir)..\..\..\Bin\$(var.Platform)\$(var.Configuration)\EmberAnimate.exe" KeyPath="yes" Checksum="yes" ProcessorArchitecture="x64" />
|
||||
</Component>
|
||||
<Component Id="EmberGenome.exe" Guid="7a93f079-216a-4d1c-9b02-8ca93a6a8daa">
|
||||
<File Id="EmberGenome.exe" Source="$(var.SolutionDir)..\..\..\Bin\$(var.Platform)\$(var.Configuration)\EmberGenome.exe" KeyPath="yes" Checksum="yes" ProcessorArchitecture="x64" />
|
||||
</Component>
|
||||
<Component Id="Ember.dll" Guid="c0f80dee-7a16-4d6a-b7ed-d6cd162154eb">
|
||||
<File Id="Ember.dll" Source="$(var.SolutionDir)..\..\..\Bin\$(var.Platform)\$(var.Configuration)\Ember.dll" KeyPath="yes" Checksum="yes" ProcessorArchitecture="x64"/>
|
||||
</Component>
|
||||
<Component Id="EmberCL.dll" Guid="21c0e372-c605-4e0d-9ba8-94e38949833b">
|
||||
<File Id="EmberCL.dll" Source="$(var.SolutionDir)..\..\..\Bin\$(var.Platform)\$(var.Configuration)\EmberCL.dll" KeyPath="yes" Checksum="yes" ProcessorArchitecture="x64"/>
|
||||
</Component>
|
||||
<Component Id="libpng16.dll" Guid="0a1605f8-e041-45a3-956b-10efdfa9da20">
|
||||
<File Id="libpng16.dll" Source="$(var.SolutionDir)..\..\..\Bin\$(var.Platform)\Release\libpng16.dll" KeyPath="yes" Checksum="yes" ProcessorArchitecture="x64"/>
|
||||
</Component>
|
||||
<Component Id="libxml2.dll" Guid="bb3aa687-7a3d-4d16-a27c-28529b472754">
|
||||
<File Id="libxml2.dll" Source="$(var.SolutionDir)..\..\..\Bin\$(var.Platform)\Release\libxml2.dll" KeyPath="yes" Checksum="yes" ProcessorArchitecture="x64"/>
|
||||
</Component>
|
||||
<Component Id="tbb.dll" Guid="ffa1b2ec-32d5-41aa-9380-fb04d8139103">
|
||||
<File Id="tbb.dll" Source="$(var.SolutionDir)..\..\..\Bin\$(var.Platform)\Release\tbb.dll" KeyPath="yes" Checksum="yes" ProcessorArchitecture="x64"/>
|
||||
</Component>
|
||||
<Component Id="msvcp100.dll" Guid="8f1ffde7-c1bd-45fb-8bc8-26dde552eafd">
|
||||
<File Id="msvcp100.dll" Source="$(var.ProjectDir)\msvcp100.dll" KeyPath="yes" Checksum="yes" />
|
||||
</Component>
|
||||
<Component Id="msvcr100.dll" Guid="50c9bc27-c547-4a03-9f6c-cd416f449dd8">
|
||||
<File Id="msvcr100.dll" Source="$(var.ProjectDir)\msvcr100.dll" KeyPath="yes" Checksum="yes" />
|
||||
</Component>
|
||||
<Component Id="flam3palettes.xml" Guid="d3adb0bb-14ef-4923-99d9-a5784b7ef04e">
|
||||
<File Id="flam3palettes.xml" Source="$(var.SolutionDir)..\..\..\Data\flam3-palettes.xml" KeyPath="yes" Checksum="yes" />
|
||||
</Component>
|
||||
<Component Id="VersionHistory.txt" Guid="8b031217-9e7d-4700-9ab8-2593a4e002b6">
|
||||
<File Id="VersionHistory.txt" Source="$(var.SolutionDir)..\..\..\Data\Version History.txt" KeyPath="yes" Checksum="yes" />
|
||||
</Component>
|
||||
<Component Id="Qt5Core.dll" Guid="0198dd4b-9bbb-4ea2-86e3-6ea0f4f6ac51">
|
||||
<File Id="Qt5Core.dll" Source="$(env.QTDIR)\bin\Qt5Core.dll" KeyPath="yes" Checksum="yes" ProcessorArchitecture="x64"/>
|
||||
</Component>
|
||||
<Component Id="Qt5Gui.dll" Guid="7f93dcc2-55db-4920-83d7-e06c23f7719a">
|
||||
<File Id="Qt5Gui.dll" Source="$(env.QTDIR)\bin\Qt5Gui.dll" KeyPath="yes" Checksum="yes" ProcessorArchitecture="x64"/>
|
||||
</Component>
|
||||
<Component Id="Qt5OpenGL.dll" Guid="dad0a1ca-366c-4df8-aaa1-ae0de31f157a">
|
||||
<File Id="Qt5OpenGL.dll" Source="$(env.QTDIR)\bin\Qt5OpenGL.dll" KeyPath="yes" Checksum="yes" ProcessorArchitecture="x64"/>
|
||||
</Component>
|
||||
<Component Id="Qt5Widgets.dll" Guid="006bb2f1-7a38-426f-ba2c-5196d1d6c24d">
|
||||
<File Id="Qt5Widgets.dll" Source="$(env.QTDIR)\bin\Qt5Widgets.dll" KeyPath="yes" Checksum="yes" ProcessorArchitecture="x64"/>
|
||||
</Component>
|
||||
</ComponentGroup>
|
||||
</Fragment>
|
||||
|
||||
<Fragment>
|
||||
<ComponentGroup Id="PlatformComponents" Directory="INSTALLFOLDERPLATFORMS">
|
||||
<Component Id="qwindows.dll" Guid="627b7f5a-8fa6-4c78-a6b7-81fcdd8fdd63">
|
||||
<File Id="qwindows.dll" Source="$(env.QTDIR)\plugins\platforms\qwindows.dll" KeyPath="yes" Checksum="yes" ProcessorArchitecture="x64"/>
|
||||
</Component>
|
||||
</ComponentGroup>
|
||||
</Fragment>
|
||||
</Wix>
|
BIN
Builds/MSVC/VS2010/FractoriumInstaller/msvcp100.dll
Normal file
BIN
Builds/MSVC/VS2010/FractoriumInstaller/msvcp100.dll
Normal file
Binary file not shown.
BIN
Builds/MSVC/VS2010/FractoriumInstaller/msvcr100.dll
Normal file
BIN
Builds/MSVC/VS2010/FractoriumInstaller/msvcr100.dll
Normal file
Binary file not shown.
277
Builds/MSVC/VS2010/ReadMe.txt
Normal file
277
Builds/MSVC/VS2010/ReadMe.txt
Normal file
@ -0,0 +1,277 @@
|
||||
License Info:
|
||||
|
||||
This software is licensed under GPL v3.
|
||||
Copyright Matt Feemster from 2012 on...
|
||||
|
||||
-------------------------------------------------------------------------------
|
||||
FLAM3:
|
||||
|
||||
FLAM3 - cosmic recursive fractal flames
|
||||
Copyright (C) 1992-2009 Spotworks LLC
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
-------------------------------------------------------------------------------
|
||||
Cuburn:
|
||||
|
||||
Copyright 2010, 2011 Steven Robertson and Erik Reckase.
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
-------------------------------------------------------------------------------
|
||||
Fractron 9000:
|
||||
|
||||
Copyright 2010 Mike Thiesen.
|
||||
|
||||
GNU GENERAL PUBLIC LICENSE
|
||||
Version 2, June 1991
|
||||
|
||||
-------------------------------------------------------------------------------
|
||||
Apophysis:
|
||||
|
||||
Copyright 2001 - 2012 Mark Townsend, Ronald Hordijk, Peter Sdobnov, Piotr Borys, Georg Kiehne.
|
||||
|
||||
GNU GENERAL PUBLIC LICENSE
|
||||
Version 2, June 1991
|
||||
|
||||
-------------------------------------------------------------------------------
|
||||
Qt:
|
||||
|
||||
GNU LESSER GENERAL PUBLIC LICENSE
|
||||
|
||||
The Qt Toolkit is Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies).
|
||||
Contact: http://www.qt-project.org/legal
|
||||
|
||||
You may use, distribute and copy the Qt GUI Toolkit under the terms of
|
||||
GNU Lesser General Public License version 2.1, which is displayed below.
|
||||
|
||||
-------------------------------------------------------------------------------
|
||||
glm:
|
||||
|
||||
The MIT License
|
||||
|
||||
Copyright (c) 2005 - 2013 G-Truc Creation
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in
|
||||
all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
THE SOFTWARE.
|
||||
|
||||
-------------------------------------------------------------------------------
|
||||
Threading Building Blocks:
|
||||
|
||||
Copyright Intel Corporation.
|
||||
|
||||
GNU GENERAL PUBLIC LICENSE
|
||||
Version 2, June 1991
|
||||
|
||||
-------------------------------------------------------------------------------
|
||||
libjpeg:
|
||||
|
||||
Copyright (C) 1994-2011, Thomas G. Lane, Guido Vollbeding.
|
||||
|
||||
-------------------------------------------------------------------------------
|
||||
libpng:
|
||||
|
||||
libpng versions 1.2.6, August 15, 2004, through 1.6.0, February 14, 2013, are
|
||||
Copyright (c) 2004, 2006-2012 Glenn Randers-Pehrson, and are
|
||||
distributed according to the same disclaimer and license as libpng-1.2.5
|
||||
with the following individual added to the list of Contributing Authors
|
||||
|
||||
Cosmin Truta
|
||||
|
||||
libpng versions 1.0.7, July 1, 2000, through 1.2.5 - October 3, 2002, are
|
||||
Copyright (c) 2000-2002 Glenn Randers-Pehrson, and are
|
||||
distributed according to the same disclaimer and license as libpng-1.0.6
|
||||
with the following individuals added to the list of Contributing Authors
|
||||
|
||||
Simon-Pierre Cadieux
|
||||
Eric S. Raymond
|
||||
Gilles Vollant
|
||||
|
||||
and with the following additions to the disclaimer:
|
||||
|
||||
There is no warranty against interference with your enjoyment of the
|
||||
library or against infringement. There is no warranty that our
|
||||
efforts or the library will fulfill any of your particular purposes
|
||||
or needs. This library is provided with all faults, and the entire
|
||||
risk of satisfactory quality, performance, accuracy, and effort is with
|
||||
the user.
|
||||
|
||||
libpng versions 0.97, January 1998, through 1.0.6, March 20, 2000, are
|
||||
Copyright (c) 1998, 1999 Glenn Randers-Pehrson, and are
|
||||
distributed according to the same disclaimer and license as libpng-0.96,
|
||||
with the following individuals added to the list of Contributing Authors:
|
||||
|
||||
Tom Lane
|
||||
Glenn Randers-Pehrson
|
||||
Willem van Schaik
|
||||
|
||||
libpng versions 0.89, June 1996, through 0.96, May 1997, are
|
||||
Copyright (c) 1996, 1997 Andreas Dilger
|
||||
Distributed according to the same disclaimer and license as libpng-0.88,
|
||||
with the following individuals added to the list of Contributing Authors:
|
||||
|
||||
John Bowler
|
||||
Kevin Bracey
|
||||
Sam Bushell
|
||||
Magnus Holmgren
|
||||
Greg Roelofs
|
||||
Tom Tanner
|
||||
|
||||
libpng versions 0.5, May 1995, through 0.88, January 1996, are
|
||||
Copyright (c) 1995, 1996 Guy Eric Schalnat, Group 42, Inc.
|
||||
|
||||
For the purposes of this copyright and license, "Contributing Authors"
|
||||
is defined as the following set of individuals:
|
||||
|
||||
Andreas Dilger
|
||||
Dave Martindale
|
||||
Guy Eric Schalnat
|
||||
Paul Schmidt
|
||||
Tim Wegner
|
||||
|
||||
-------------------------------------------------------------------------------
|
||||
libxml2:
|
||||
|
||||
Except where otherwise noted in the source code (e.g. the files hash.c,
|
||||
list.c and the trio files, which are covered by a similar licence but
|
||||
with different Copyright notices) all the files are:
|
||||
|
||||
Copyright (C) 1998-2003 Daniel Veillard. All Rights Reserved.
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is fur-
|
||||
nished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in
|
||||
all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FIT-
|
||||
NESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
DANIEL VEILLARD BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
|
||||
IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CON-
|
||||
NECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
|
||||
Except as contained in this notice, the name of Daniel Veillard shall not
|
||||
be used in advertising or otherwise to promote the sale, use or other deal-
|
||||
ings in this Software without prior written authorization from him.
|
||||
|
||||
-------------------------------------------------------------------------------
|
||||
zlib:
|
||||
|
||||
(C) 1995-2012 Jean-loup Gailly and Mark Adler
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
|
||||
Jean-loup Gailly Mark Adler
|
||||
jloup@gzip.org madler@alumni.caltech.edu
|
||||
|
||||
If you use the zlib library in a product, we would appreciate *not* receiving
|
||||
lengthy legal documents to sign. The sources are provided for free but without
|
||||
warranty of any kind. The library has been entirely written by Jean-loup
|
||||
Gailly and Mark Adler; it does not include third-party code.
|
||||
|
||||
If you redistribute modified sources, we would appreciate that you include in
|
||||
the file ChangeLog history information documenting your changes. Please read
|
||||
the FAQ for more information on the distribution of modified source versions.
|
||||
|
||||
-------------------------------------------------------------------------------
|
||||
ISAAC/QTISAAC:
|
||||
|
||||
Robert Jenkins, Quinn Tyler Jackson
|
||||
Public Domain
|
||||
|
||||
-------------------------------------------------------------------------------
|
||||
MWC 64:
|
||||
|
||||
Copyright (c) 2011, David Thomas
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use in source and binary forms, with or without modification,
|
||||
are permitted provided that the following conditions are met:
|
||||
|
||||
* Redistributions of source code must retain the above copyright notice,
|
||||
this list of conditions and the following disclaimer.
|
||||
* Redistributions in binary form must reproduce the above copyright
|
||||
notice, this list of conditions and the following disclaimer in the
|
||||
documentation and/or other materials provided with the distribution.
|
||||
* Neither the name of Imperial College London nor the names of its
|
||||
contributors may be used to endorse or promote products derived
|
||||
from this software without specific prior written permission.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND
|
||||
CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
|
||||
INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
|
||||
MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR
|
||||
CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
|
||||
OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
|
||||
STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
|
||||
ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
|
||||
ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
-------------------------------------------------------------------------------
|
||||
SimpleOpt:
|
||||
|
||||
Copyright (c) 2006-2013, Brodie Thiesfield
|
||||
MIT License
|
||||
|
||||
-------------------------------------------------------------------------------
|
||||
See About Box for links and licenses for icons.
|
37
Builds/MSVC/VS2010/zlib.props
Normal file
37
Builds/MSVC/VS2010/zlib.props
Normal file
@ -0,0 +1,37 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<!--
|
||||
* zlib.props - location of zlib source
|
||||
*
|
||||
* libpng version 1.5.12 - July 11, 2012
|
||||
*
|
||||
* Copyright (c) 1998-2011 Glenn Randers-Pehrson
|
||||
*
|
||||
* This code is released under the libpng license.
|
||||
* For conditions of distribution and use, see the disclaimer
|
||||
* and license in png.h
|
||||
|
||||
* You must edit this file to record the location of the zlib
|
||||
* source code.
|
||||
-->
|
||||
|
||||
<Project ToolsVersion="4.0"
|
||||
xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<PropertyGroup Label="Globals">
|
||||
<!-- Place the name of the directory containing the source of zlib used for
|
||||
debugging in this property.
|
||||
|
||||
The directory need only contain the '.c' and '.h' files from the
|
||||
source.
|
||||
|
||||
If you use a relative directory name (as below) then it must be
|
||||
relative to the project directories; these are one level deepers than
|
||||
the directories containing this file.
|
||||
|
||||
If the version of zlib you use does not match that used when the
|
||||
distribution was built you will get warnings from pngtest that the zlib
|
||||
versions do not match. The zlib version used in this build is recorded
|
||||
below:
|
||||
-->
|
||||
<ZLibSrcDir>..\..\..\..\zlib</ZLibSrcDir>
|
||||
</PropertyGroup>
|
||||
</Project>
|
Reference in New Issue
Block a user