--User changes

-Remove Hue as a saved parameter, as well as animation parameters associated with it. It's now a GUI-only field that is never saved.
 -Make histogram, density filter buffer, and all associated fields always float, even when using double. In that case, only the iteration calculations are now double. Suggested by Thomas Ludwig.
 -Print all three kernels in EmberRender when the --dump_kernel option is specified.
 -Apply variations filter to randoms.

--Bug fixes
 -Fix bug where hue was not being preserved when switching controllers and embers. Very hard to repro bug, but mostly overcome by eliminating hue as a saved parameter.

--Code changes
 -De-templatized DEOpenCLKernelCreator and FinalAccumOpenCLKernelCreator. They now just take a bool as a parameter to specify double precision.
 -To accommodate the buffers being float, introduce a new #define types in EmberCL called real4_bucket, and real4reals_bucket.
 -Density and spatial filtering structs now use this type.
 -ConvertDensityFilter() and ConvertSpatialFilter() no longer return a value, they just assign to the member.
This commit is contained in:
mfeemster
2015-08-10 20:10:23 -07:00
parent 6b702334b9
commit eecd3c254f
38 changed files with 695 additions and 771 deletions

View File

@ -65,7 +65,7 @@ void FractoriumEmberController<T>::NewFlock(uint count)
for (uint i = 0; i < count; i++)
{
m_SheepTools->Random(ember);
m_SheepTools->Random(ember, m_FilteredVariations, static_cast<int>(QTIsaac<ISAAC_SIZE, ISAAC_INT>::GlobalRand->Frand<T>(-2, 2)), 0);
ParamsToEmber(ember);
ember.m_Index = i;
ember.m_Name = m_EmberFile.m_Filename.toStdString() + "-" + ToString(i + 1).toStdString();
@ -126,7 +126,7 @@ void FractoriumEmberController<T>::NewRandomFlameInCurrentFile()
Ember<T> ember;
StopPreviewRender();
m_SheepTools->Random(ember);
m_SheepTools->Random(ember, m_FilteredVariations, static_cast<int>(QTIsaac<ISAAC_SIZE, ISAAC_INT>::GlobalRand->Frand<T>(-2, 2)), 0);
ParamsToEmber(ember);
ember.m_Name = EmberFile<T>::DefaultEmberName(m_EmberFile.Size() + 1).toStdString();
ember.m_Index = m_EmberFile.Size();