--User changes

-Convert OpenGL drawing code to use GLSL. Leave #define in until testing on multiple platforms is done.
 -Always use double precision extension defines in OpenCL programs, even if DP is not selected. This is because elliptic now always uses DP.
This commit is contained in:
Person
2018-03-27 21:32:10 -07:00
parent 90e7097d7f
commit ed74fd6a83
6 changed files with 540 additions and 55 deletions

View File

@ -19,16 +19,17 @@ namespace EmberCLns
static string ConstantDefinesString(bool doublePrecision)
{
ostringstream os;
os << "#if defined(cl_amd_fp64)\n"//AMD extension available?
" #pragma OPENCL EXTENSION cl_amd_fp64 : enable\n"
"#endif\n"
"#if defined(cl_khr_fp64)\n"//Khronos extension available?
" #pragma OPENCL EXTENSION cl_khr_fp64 : enable\n"
"#endif\n"
"#pragma OPENCL EXTENSION cl_khr_int64_base_atomics : enable\n";//Only supported on nVidia.
if (doublePrecision)
{
os << "#if defined(cl_amd_fp64)\n"//AMD extension available?
" #pragma OPENCL EXTENSION cl_amd_fp64 : enable\n"
"#endif\n"
"#if defined(cl_khr_fp64)\n"//Khronos extension available?
" #pragma OPENCL EXTENSION cl_khr_fp64 : enable\n"
"#endif\n"
"#pragma OPENCL EXTENSION cl_khr_int64_base_atomics : enable\n"//Only supported on nVidia.
os <<
"typedef long intPrec;\n"
"typedef uint atomi;\n"//Same size as real_bucket_t, always 4 bytes.
"typedef double real_t;\n"