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--User changes
-Add new style sheet called uranium that is reminiscent of the old Winamp color scheme of the same name. -All for keyboard presses to edit affines. --Q: rotate counter clockwise. --E: rotate clockwise. --W: move up. --S: move down. --A: move left. --D: move right. --G: shrink. --H: grow. --Hold shift to decrease amount, control to increase amount. -Change some menu shortcuts to accommodate these new affine editing shortcuts. -Random xaos now just provides values of either 0 or 1. Hold control to get the old behavior. --Bug fixes -Waffle variation was broken in OpenCL.
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@ -188,7 +188,7 @@ void FractoriumEmberController<T>::ChangeLockedScale(T value)
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/// </summary>
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/// <returns>The scale value</returns>
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template <typename T>
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T FractoriumEmberController<T>::AffineScaleCurrentToLocked()
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double FractoriumEmberController<T>::AffineScaleCurrentToLocked()
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{
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return LockedScale() / m_Ember.m_PixelsPerUnit;
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}
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@ -198,7 +198,7 @@ T FractoriumEmberController<T>::AffineScaleCurrentToLocked()
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/// </summary>
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/// <returns>The scale value</returns>
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template <typename T>
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T FractoriumEmberController<T>::AffineScaleLockedToCurrent()
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double FractoriumEmberController<T>::AffineScaleLockedToCurrent()
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{
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return m_Ember.m_PixelsPerUnit / LockedScale();
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}
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