mirror of
https://bitbucket.org/mfeemster/fractorium.git
synced 2025-07-01 05:46:06 -04:00
--User changes
-Better handling of crossed min/max DE filter values on the GUI. -Changes to spatial and density filter values will no longer restart the entire render. -Support reading cam_zoom from xml as zoom since JWildfire uses cam_zoom. -Change drag n drop behavior: the default is now to append, hold Ctrl to overwrite. -Set max value of zoom to 25 because it will crash with values around 28 or 29 due to numeric overflow when scaling quality. -Update links in About Dialog. -Rename some controls in Options Dialog. -Move the color curves control to the Palette tab. --Bug fixes -Remove extra space in info tree text when dealing with a linked xform. -Update summary xform name field whenever xform name changes. -Get rid of selection border on summary tab xform tree cells. -Only add variations from Xml that have a non-zero weight. There seemed to be spurious flattens coming from Apo with a weight of 0. --Code changes -Gutters are now a fixed size of 8 * supersample. -Use stl data() member to get pointer to first element instead of &vec[0]. -Eliminate extra calls in renderer to ComputeBounds(), CreateSpatialFilter() and CreateTemporalFilter() to only be done at the start of a render. -Another attempt at vectorizing LogScaleDensityFilter(). Vectorizes, but not sure if it helps. -Some other loop optimizations in Renderer. -No longer check temporal samples in response to some control changes, they are always 1 in the interactive renderer.
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<string><html><head/><body><p align="center"><br/>Fractorium 0.9.9.4 Beta</p><p align="center"><span style=" font-size:10pt;">A Qt-based fractal flame editor which uses a C++ re-write of the flam3 algorithm named Ember and a GPU capable version named EmberCL which implements a portion of the cuburn algorithm in OpenCL.</span></p><p align="center"><span style=" font-size:10pt;">Lead: Matt Feemster<br/>Contributors: Simon Detheridge</span></p></body></html></string>
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<string><html><head/><body><p align="center"><br/>Fractorium 0.9.9.5 Beta</p><p align="center"><span style=" font-size:10pt;">A Qt-based fractal flame editor which uses a C++ re-write of the flam3 algorithm named Ember and a GPU capable version named EmberCL which implements a portion of the cuburn algorithm in OpenCL.</span></p><p align="center"><span style=" font-size:10pt;">Lead: Matt Feemster<br/>Contributors: Simon Detheridge</span></p></body></html></string>
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<string><html><head/><body><p><a href="http://code.google.com/p/flam3"><span style=" text-decoration: underline; color:#0000ff;">flam3</span></a>: Scott Draves, Erik Reckase (GPL v2)<br/><a href="http://github.com/stevenrobertson/cuburn"><span style=" text-decoration: underline; color:#0000ff;">cuburn</span></a>: Steven Robertson, Michael Semeniuk, Matthew Znoj, Nicolas Mejia (GPL v3)<br/><a href="http://fractron9000.sourceforge.net"><span style=" text-decoration: underline; color:#0000ff;">Fractron 9000</span></a>: Mike Thiesen (GPL)<br/><a href="http://sourceforge.net/projects/apophysis7x"><span style=" text-decoration: underline; color:#0000ff;">Apophysis</span></a>: Mark Townsend, Ronald Hordijk, Peter Sdobnov, Piotr Borys, Georg Kiehne (GPL)<br/><a href="http://jwildfire.org/"><span style=" text-decoration: underline; color:#0000ff;">JWildfire</span></a>: Andreas Maschke (LGPL)<br/>Numerous Apophysis plugin developers (GPL)</p></body></html></string>
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<string><html><head/><body><p><a href="https://github.com/scottdraves/flam3"><span style=" text-decoration: underline; color:#0000ff;">flam3</span></a>: Scott Draves, Erik Reckase (GPL v2)<br/><a href="http://github.com/stevenrobertson/cuburn"><span style=" text-decoration: underline; color:#0000ff;">cuburn</span></a>: Steven Robertson, Michael Semeniuk, Matthew Znoj, Nicolas Mejia (GPL v3)<br/><a href="http://fractron9000.sourceforge.net"><span style=" text-decoration: underline; color:#0000ff;">Fractron 9000</span></a>: Mike Thiesen (GPL)<br/><a href="http://sourceforge.net/projects/apophysis7x"><span style=" text-decoration: underline; color:#0000ff;">Apophysis</span></a>: Mark Townsend, Ronald Hordijk, Peter Sdobnov, Piotr Borys, Georg Kiehne (GPL)<br/><a href="http://jwildfire.org/"><span style=" text-decoration: underline; color:#0000ff;">JWildfire</span></a>: Andreas Maschke (LGPL)<br/>Numerous Apophysis plugin developers (GPL)</p></body></html></string>
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<string><html><head/><body><p><a href="http://qt-project.org"><span style=" text-decoration: underline; color:#0000ff;">Qt</span></a>: Digia Plc (GPL v3, LGPL v2)<br/><a href="http://g-truc.net"><span style=" text-decoration: underline; color:#0000ff;">glm</span></a>: Christophe Riccio (MIT License)<br/><a href="http://threadingbuildingblocks.org"><span style=" text-decoration: underline; color:#0000ff;">Threading Building Blocks</span></a>: Intel Corporation (GPLv2)<br/><a href="http://libjpeg.sourceforge.net"><span style=" text-decoration: underline; color:#0000ff;">libjpeg</span></a>: Independent JPEG Group (Free Software License)<br/><a href="http://libpng.org"><span style=" text-decoration: underline; color:#0000ff;">libpng</span></a>: Glenn Randers-Pehrson et al (Libpng License)<br/><a href="http://xmlsoft.org"><span style=" text-decoration: underline; color:#0000ff;">libxml2</span></a>: Daniel Veillard (MIT License)<br/><a href="http://zlib.net"><span style=" text-decoration: underline; color:#0000ff;">zlib</span></a>: Jean-loup Gailly, Mark Adler (Zlib License)<br/><a href="http://burtleburtle.net/bob/rand/isaac.html"><span style=" text-decoration: underline; color:#0000ff;">QTIsaac</span></a>: Robert J. Jenkins, Quinn Tyler Jackson (Public Domain)<br/><a href="http://cas.ee.ic.ac.uk/people/dt10/index.html"><span style=" text-decoration: underline; color:#0000ff;">MWC64X Random Number Generator</span></a>: David Thomas (Public Domain)<br/><a href="http://code.jellycan.com/simpleopt/"><span style=" text-decoration: underline; color:#0000ff;">SimpleOpt</span></a>: Brodie Thiesfield (MIT License)</p></body></html></string>
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<string><html><head/><body><p><a href="http://www.qt.io/developers/"><span style=" text-decoration: underline; color:#0000ff;">Qt</span></a>: Digia Plc (GPL v3, LGPL v2)<br/><a href="http://g-truc.net"><span style=" text-decoration: underline; color:#0000ff;">glm</span></a>: Christophe Riccio (MIT License)<br/><a href="http://threadingbuildingblocks.org"><span style=" text-decoration: underline; color:#0000ff;">Threading Building Blocks</span></a>: Intel Corporation (GPLv2)<br/><a href="http://libjpeg.sourceforge.net"><span style=" text-decoration: underline; color:#0000ff;">libjpeg</span></a>: Independent JPEG Group (Free Software License)<br/><a href="http://libpng.org"><span style=" text-decoration: underline; color:#0000ff;">libpng</span></a>: Glenn Randers-Pehrson et al (Libpng License)<br/><a href="http://xmlsoft.org"><span style=" text-decoration: underline; color:#0000ff;">libxml2</span></a>: Daniel Veillard (MIT License)<br/><a href="http://zlib.net"><span style=" text-decoration: underline; color:#0000ff;">zlib</span></a>: Jean-loup Gailly, Mark Adler (Zlib License)<br/><a href="http://burtleburtle.net/bob/cplus/isaac.hpp"><span style=" text-decoration: underline; color:#0000ff;">QTIsaac</span></a>: Robert J. Jenkins, Quinn Tyler Jackson (Public Domain)<br/><a href="http://cas.ee.ic.ac.uk/people/dt10/research/rngs-gpu-mwc64x.html"><span style=" text-decoration: underline; color:#0000ff;">MWC64X Random Number Generator</span></a>: David Thomas (Public Domain)<br/><a href="https://github.com/brofield/simpleopt"><span style=" text-decoration: underline; color:#0000ff;">SimpleOpt</span></a>: Brodie Thiesfield (MIT License)</p></body></html></string>
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