mirror of
https://bitbucket.org/mfeemster/fractorium.git
synced 2025-08-12 10:25:06 -04:00
--User changes
-Fix xform selection logic to prevent selecting hidden pre and post xforms. -Add hex_modulus. --Bug fixes -starblur was wrong. --Code changes -Optimize Truchet_hex_crop, Truchet_hex_fill. -Cleanup Truchet_inv. -Add new file Variations08.h, and move Gnarly and inkdrop there.
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@ -49,8 +49,8 @@
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//
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VS_VERSION_INFO VERSIONINFO
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FILEVERSION 1, 0, 0, 16
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PRODUCTVERSION 1, 0, 0, 16
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FILEVERSION 1, 0, 0, 17
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PRODUCTVERSION 1, 0, 0, 17
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FILEFLAGSMASK 0x3fL
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#ifdef _DEBUG
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FILEFLAGS 0x1L
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@ -67,12 +67,12 @@
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BEGIN
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VALUE "CompanyName", "Open Source"
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VALUE "FileDescription", "Renders fractal flames as animations with motion blur"
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VALUE "FileVersion", "1, 0, 0, 16"
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VALUE "FileVersion", "1, 0, 0, 17"
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VALUE "InternalName", "EmberAnimate.exe"
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VALUE "LegalCopyright", "Copyright (C) Matt Feemster 2019, GPL v3"
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VALUE "OriginalFilename", "EmberAnimate.exe"
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VALUE "ProductName", "Ember Animate"
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VALUE "ProductVersion", "1, 0, 0, 16"
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VALUE "ProductVersion", "1, 0, 0, 17"
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END
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END
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BLOCK "VarFileInfo"
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