--Bug fixes

-Long standing animation looping but that goes all the way back to flam3.
 -Build failure in hexes variation.
This commit is contained in:
mfeemster
2016-01-16 14:23:22 -08:00
parent 0b05f1a394
commit c94c1eba66
4 changed files with 14 additions and 4 deletions

View File

@ -4735,7 +4735,7 @@ public:
else
helper.Out.y = m_Weight * (helper.In.y - m_Y);
helper.Out.z = m_Weight * helper.In.z;
helper.Out.z = m_Weight * helper.In.z;//Original does *not* have this. search through all for this and sync.//TODO!
}
virtual string OpenCLString() const override

View File

@ -239,7 +239,7 @@ public:
virtual vector<string> OpenCLGlobalFuncNames() const override
{
return vector<string> { "Zeps", "Sqr", "Vratio", "Closest", "Vratio" };
return vector<string> { "Zeps", "Sqr", "Vratio", "Voronoi", "Closest" };
}
virtual string OpenCLFuncsString() const override