--User changes

-Add animation sequence creation to Fractorium.
 -Add two new options to EmberGenome which are used when generating an animation sequence.:
  --startcount: Add this number to the filename of each flame.
  --padding: Override the automatically calculated amount of padding zeroes added to each filename.

--Bug fixes
 -Prevent filenames in command line programs from using scientific notation when rendering a large number of frames.
 -Fix tab orders to match newer GUI items which were overlooked in previous releases.
 -Re-render previews if transparency value in the options dialog was changed. Re-rendering was previously only done if early clip or y axis up was changed.
 -Use transparency when rendering thumbnail previews.

--Code changes
 -Wrap EmberCommon.h in a namespace called EmberCommon.
 -Move FormatName() from EmberGenome to EmberCommon.h/cpp
 -Add a prefix parameter to EmberFile::DefaultFilename() to allow for creating a default filename for sequences.
 -When showing the final render dialog, allow specifying where it came from: the toolbar or the render sequence button.
 -Refactor all preview rendering code out into its own class hierarchy with overrides for the main window and the final render dialog.
 -Remove all preview render cancelling functions, they are now built into the new class hierarchy and a new render will not start until the previous one is stopped.
 -Add two new function ConstrainLow() and ConstrainHigh() which wrap constraining two min/max spinboxes to each others' values.
 -Add a bool to FractoriumEmberControllerBase::CopyEmberFile() to specify whether to copy the main file or the sequence file. This is somewhat of a hack and was done in a rush.
 -Add a bool to FractoriumEmberControllerBase::SetEmberFile() to specify whether to move the file rather than copy. This is used in FinalRenderEmberController and improves efficiency.
 -Add wrapper functions for variations filter dialog settings.
This commit is contained in:
mfeemster
2016-06-11 17:47:03 -07:00
parent 51c1cc7a83
commit c91171d392
27 changed files with 1734 additions and 450 deletions

View File

@ -580,13 +580,11 @@ bool FractoriumEmberController<T>::CreateRenderer(eRendererType renderType, cons
else
m_Renderer->InteractiveFilter(s->OpenCLDEFilter() ? eInteractiveFilter::FILTER_DE : eInteractiveFilter::FILTER_LOG);
if ((m_Renderer->EarlyClip() != m_PreviewRenderer->EarlyClip()) ||
(m_Renderer->YAxisUp() != m_PreviewRenderer->YAxisUp()))
if ((m_Renderer->EarlyClip() != m_LibraryPreviewRenderer->EarlyClip()) ||
(m_Renderer->YAxisUp() != m_LibraryPreviewRenderer->YAxisUp()) ||
(m_Renderer->Transparency() != m_LibraryPreviewRenderer->Transparency()))
{
StopPreviewRender();
m_PreviewRenderer->EarlyClip(m_Renderer->EarlyClip());
m_PreviewRenderer->YAxisUp(m_Renderer->YAxisUp());
RenderPreviews();
RenderLibraryPreviews();
}
m_FailedRenders = 0;
@ -690,7 +688,7 @@ bool Fractorium::CreateControllerFromOptions()
if (m_Controller.get())
{
scale = m_Controller->LockedScale();
m_Controller->StopPreviewRender();//Must stop any previews first, else changing controllers will crash the program and SaveCurrentToOpenedFile() will return 0.
m_Controller->StopAllPreviewRenderers();//Must stop any previews first, else changing controllers will crash the program and SaveCurrentToOpenedFile() will return 0.
current = m_Controller->SaveCurrentToOpenedFile(false);
m_Controller->CopyTempPalette(tempPalette);//Convert float to double or save double verbatim;
//Replace below with this once LLVM fixes a crash in their compiler with default lambda parameters.//TODO
@ -698,10 +696,10 @@ bool Fractorium::CreateControllerFromOptions()
//m_Controller->CopyEmberFile(efd);
#ifdef DO_DOUBLE
m_Controller->CopyEmber(ed, [&](Ember<double>& ember) { });
m_Controller->CopyEmberFile(efd, [&](Ember<double>& ember) { });
m_Controller->CopyEmberFile(efd, false, [&](Ember<double>& ember) { });
#else
m_Controller->CopyEmber(ed, [&](Ember<float>& ember) { });
m_Controller->CopyEmberFile(efd, [&](Ember<float>& ember) { });
m_Controller->CopyEmberFile(efd, false, [&](Ember<float>& ember) { });
#endif
m_Controller->Shutdown();
}
@ -718,7 +716,7 @@ bool Fractorium::CreateControllerFromOptions()
if (m_Controller.get())
{
ed.m_Palette = tempPalette;//Restore base temp palette. Adjustments will be then be applied and stored back in in m_Ember.m_Palette below.
m_Controller->SetEmberFile(efd);
m_Controller->SetEmberFile(efd, true);
m_Controller->SetEmber(current, true);
m_Controller->LockedScale(scale);
//Setting these and updating the GUI overwrites the work of clearing them done in SetEmber() above.