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--User changes
-Add animation sequence creation to Fractorium. -Add two new options to EmberGenome which are used when generating an animation sequence.: --startcount: Add this number to the filename of each flame. --padding: Override the automatically calculated amount of padding zeroes added to each filename. --Bug fixes -Prevent filenames in command line programs from using scientific notation when rendering a large number of frames. -Fix tab orders to match newer GUI items which were overlooked in previous releases. -Re-render previews if transparency value in the options dialog was changed. Re-rendering was previously only done if early clip or y axis up was changed. -Use transparency when rendering thumbnail previews. --Code changes -Wrap EmberCommon.h in a namespace called EmberCommon. -Move FormatName() from EmberGenome to EmberCommon.h/cpp -Add a prefix parameter to EmberFile::DefaultFilename() to allow for creating a default filename for sequences. -When showing the final render dialog, allow specifying where it came from: the toolbar or the render sequence button. -Refactor all preview rendering code out into its own class hierarchy with overrides for the main window and the final render dialog. -Remove all preview render cancelling functions, they are now built into the new class hierarchy and a new render will not start until the previous one is stopped. -Add two new function ConstrainLow() and ConstrainHigh() which wrap constraining two min/max spinboxes to each others' values. -Add a bool to FractoriumEmberControllerBase::CopyEmberFile() to specify whether to copy the main file or the sequence file. This is somewhat of a hack and was done in a rush. -Add a bool to FractoriumEmberControllerBase::SetEmberFile() to specify whether to move the file rather than copy. This is used in FinalRenderEmberController and improves efficiency. -Add wrapper functions for variations filter dialog settings.
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@ -2,7 +2,7 @@
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#include "EmberRender.h"
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#include "JpegUtils.h"
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//template <class OpenCLInfo> weak_ptr<OpenCLInfo> Singleton<OpenCLInfo>::m_Instance = weak_ptr<OpenCLInfo>();
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using namespace EmberCommon;
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/// <summary>
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/// The core of the EmberRender.exe program.
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@ -273,7 +273,7 @@ bool EmberRender(EmberOptions& opt)
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else
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{
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ostringstream fnstream;
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fnstream << inputPath << opt.Prefix() << setfill('0') << setw(padding) << i << opt.Suffix() << "." << opt.Format();
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fnstream << inputPath << opt.Prefix() << setfill('0') << setprecision(0) << fixed << setw(padding) << i << opt.Suffix() << "." << opt.Format();
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filename = fnstream.str();
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}
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