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https://bitbucket.org/mfeemster/fractorium.git
synced 2025-07-01 13:56:06 -04:00
--User changes
-Add animation sequence creation to Fractorium. -Add two new options to EmberGenome which are used when generating an animation sequence.: --startcount: Add this number to the filename of each flame. --padding: Override the automatically calculated amount of padding zeroes added to each filename. --Bug fixes -Prevent filenames in command line programs from using scientific notation when rendering a large number of frames. -Fix tab orders to match newer GUI items which were overlooked in previous releases. -Re-render previews if transparency value in the options dialog was changed. Re-rendering was previously only done if early clip or y axis up was changed. -Use transparency when rendering thumbnail previews. --Code changes -Wrap EmberCommon.h in a namespace called EmberCommon. -Move FormatName() from EmberGenome to EmberCommon.h/cpp -Add a prefix parameter to EmberFile::DefaultFilename() to allow for creating a default filename for sequences. -When showing the final render dialog, allow specifying where it came from: the toolbar or the render sequence button. -Refactor all preview rendering code out into its own class hierarchy with overrides for the main window and the final render dialog. -Remove all preview render cancelling functions, they are now built into the new class hierarchy and a new render will not start until the previous one is stopped. -Add two new function ConstrainLow() and ConstrainHigh() which wrap constraining two min/max spinboxes to each others' values. -Add a bool to FractoriumEmberControllerBase::CopyEmberFile() to specify whether to copy the main file or the sequence file. This is somewhat of a hack and was done in a rush. -Add a bool to FractoriumEmberControllerBase::SetEmberFile() to specify whether to move the file rather than copy. This is used in FinalRenderEmberController and improves efficiency. -Add wrapper functions for variations filter dialog settings.
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@ -3,6 +3,8 @@
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#include "EmberGenome.h"
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#include "JpegUtils.h"
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using namespace EmberCommon;
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/// <summary>
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/// Set various default test values on the passed in ember.
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/// </summary>
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@ -34,14 +36,6 @@ void SetDefaultTestValues(Ember<T>& ember)
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ember.m_CurveDE = T(0.6);
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}
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template <typename T>
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void FormatName(Ember<T>& result, ostringstream& os, streamsize padding)
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{
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os << std::setw(padding) << result.m_Time;
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result.m_Name = os.str();
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os.str("");
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}
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/// <summary>
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/// The core of the EmberGenome.exe program.
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/// Template argument expected to be float or double.
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@ -470,18 +464,20 @@ bool EmberGenome(EmberOptions& opt)
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frameCount = 0;
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os.str("");
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os << setfill('0');
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auto padding = streamsize(std::log10(((opt.Frames() * opt.Loops()) + opt.Frames()) * embers.size())) + 1;
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os << setfill('0') << setprecision(0) << fixed;
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auto padding = opt.Padding() ? streamsize(opt.Padding()) : (streamsize(std::log10(opt.StartCount() + (((opt.Frames() * opt.Loops()) + opt.Frames()) * embers.size()))) + 1);
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t.Tic();
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for (i = 0; i < embers.size(); i++)
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{
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if (opt.Loops() > 0)
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{
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for (frame = 0; frame < std::round(opt.Frames() * opt.Loops()); frame++)
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size_t roundFrames = size_t(std::round(opt.Frames() * opt.Loops()));
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for (frame = 0; frame < roundFrames; frame++)
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{
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blend = T(frame) / T(opt.Frames());
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tools.Spin(embers[i], pTemplate, result, frameCount++, blend);//Result is cleared and reassigned each time inside of Spin().
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tools.Spin(embers[i], pTemplate, result, opt.StartCount() + frameCount++, blend);//Result is cleared and reassigned each time inside of Spin().
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FormatName(result, os, padding);
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cout << emberToXml.ToString(result, opt.Extras(), opt.PrintEditDepth(), !opt.NoEdits(), opt.HexPalette());
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}
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@ -489,9 +485,9 @@ bool EmberGenome(EmberOptions& opt)
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//The loop above will have rotated just shy of a complete rotation.
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//Rotate the next step and save in result, but do not print.
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//result will be the starting point for the interp phase below.
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frame = size_t(std::round(opt.Frames() * opt.Loops()));
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frame = roundFrames;
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blend = T(frame) / T(opt.Frames());
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tools.Spin(embers[i], pTemplate, result, frameCount, blend);//Do not increment frameCount here.
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tools.Spin(embers[i], pTemplate, result, opt.StartCount() + frameCount, blend);//Do not increment frameCount here.
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FormatName(result, os, padding);
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}
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@ -502,18 +498,17 @@ bool EmberGenome(EmberOptions& opt)
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for (frame = 0; frame < opt.Frames(); frame++)
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{
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seqFlag = (frame == 0 || (frame == opt.Frames() - 1));
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seqFlag = frame == 0 || (frame == opt.Frames() - 1);
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blend = frame / T(opt.Frames());
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result.Clear();
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tools.SpinInter(&embers[i], pTemplate, result, frameCount++, seqFlag, blend);
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tools.SpinInter(&embers[i], pTemplate, result, opt.StartCount() + frameCount++, seqFlag, blend);
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FormatName(result, os, padding);
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cout << emberToXml.ToString(result, opt.Extras(), opt.PrintEditDepth(), !opt.NoEdits(), opt.HexPalette());
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}
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}
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}
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result = embers.back();
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tools.Spin(embers.back(), pTemplate, result, frameCount, 0);
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tools.Spin(embers.back(), pTemplate, result, opt.StartCount() + frameCount, 0);
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FormatName(result, os, padding);
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cout << emberToXml.ToString(result, opt.Extras(), opt.PrintEditDepth(), !opt.NoEdits(), opt.HexPalette());
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t.Toc("Sequencing");
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