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06/09/2017
--User changes -dark.qss is now per-OS. -Properly set/reload palette when coming from the palette editor. The latter must be done if they've modified the current palette even if they've clicked cancel. --Bug fixes -Make the following variations safer by using Zeps(): conic, bipolar, edisc, whorl, tan, csc, cot, tanh, sech, csch, coth, auger, bwraps, hypertile3d, hypertile3d1, ortho, poincare, rational3, barycentroid, sschecks, cscq, cschq, scry_3D, splitbrdr, hexcrop, nblur, crob. -Fix bug enabling/disabling overwrite button in palette editor. -Small optimization for gdoffs, use precalcAtanYX. -Properly propagate z through circlesplit, cylinder2 and tile_log variations. -Some values in truchet_fill could've been NaN. --Code changes -Make most installation files read only. -Qualify many calls with std:: to ensure they're not colliding with glm:: -Use auto in more places.
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@ -919,18 +919,17 @@ eRenderStatus Renderer<T, bucketT>::GaussianDensityFilter()
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for (intmax_t j = localStartRow; (j < localEndRow) && !m_Abort; j++)
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{
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size_t bucketRowStart = j * m_SuperRasW;//Pull out of inner loop for optimization.
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const tvec4<bucketT, glm::defaultp>* bucket;
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const tvec4<bucketT, glm::defaultp>* buckets = m_HistBuckets.data();
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const bucketT* filterCoefs = m_DensityFilter->Coefs();
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const bucketT* filterWidths = m_DensityFilter->Widths();
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auto buckets = m_HistBuckets.data();
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auto bucketRowStart = buckets + (j * m_SuperRasW);//Pull out of inner loop for optimization.
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auto filterCoefs = m_DensityFilter->Coefs();
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auto filterWidths = m_DensityFilter->Widths();
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for (intmax_t i = startCol; i < endCol; i++)
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{
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intmax_t ii, jj, arrFilterWidth;
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size_t filterSelectInt, filterCoefIndex;
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T filterSelect = 0;
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bucket = buckets + bucketRowStart + i;
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auto bucket = bucketRowStart + i;
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//Don't do anything if there's no hits here. Must also put this first to avoid dividing by zero below.
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if (bucket->a == 0)
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