--User changes

-Remove the option --intpalette to format the palette in the xml as ints. If they are not hex formatted, then they should always be float. This option was pointless.
 -Cleanup some options text for the command line programs.
 -Allow for dragging around flames in the library tab. This is useful for setting up the order of an animation.
 -Make the opening of large files in Fractorium much more efficient when not-appending.
 -Make the opening of large files in all EmberRender and EmberAnimate more efficient.
 -Better error reporting when opening files.

--Bug fixes
 -Get rid of leftover artifacts that would appear on preview thumbnails when either switching SP/DP or re-rendering previews.
 -Filename extension was not being appended on Linux when saving as Xml, thus making it impossible to drag that file back in becase drop is filtered on extension.

--Code changes
 -Move GCC compiler spec to C++14. Building with 5.3 now on linux.
 -Use inline member data initializers.
 -Make a #define for static for use in Utils.h to make things a little cleaner.
 -Make various functions able to take arbitrary collections as their parameters rather than just vectors.
 -Make library collection a list rather than vector. This alleviates the need to re-sync pointers whenever the collection changes.
 -Subclass QTreeWidget for the library tree. Two new files added for this.
 -Remove all usage of #ifdef ROW_ONLY_DE in DEOpenCLKernelCreator, it was never used.
 -Add move constructor and assignment operator to EmberFile.
 -Add the ability to use a pointer to outside memory in the renderer for the vector of Ember<T>.
 -Make a lot more functions const where they should be.
This commit is contained in:
mfeemster
2016-04-03 18:55:12 -07:00
parent 124f807772
commit b690bf8071
64 changed files with 890 additions and 1048 deletions

View File

@ -38,7 +38,7 @@ bool EmberAnimate(EmberOptions& opt)
const vector<pair<size_t, size_t>> devices = Devices(opt.Devices());
std::atomic<size_t> atomfTime;
vector<std::thread> threadVec;
unique_ptr<RenderProgress<T>> progress;
auto progress = make_unique<RenderProgress<T>>();
vector<unique_ptr<Renderer<T, float>>> renderers;
vector<string> errorReport;
std::recursive_mutex verboseCs;
@ -58,10 +58,7 @@ bool EmberAnimate(EmberOptions& opt)
}
if (opt.DoProgress())
{
progress = unique_ptr<RenderProgress<T>>(new RenderProgress<T>());
renderers[0]->Callback(progress.get());
}
cout << "Using OpenCL to render.\n";
@ -103,10 +100,7 @@ bool EmberAnimate(EmberOptions& opt)
}
if (opt.DoProgress())
{
progress = unique_ptr<RenderProgress<T>>(new RenderProgress<T>());
tempRenderer->Callback(progress.get());
}
if (opt.ThreadCount() == 0)
{
@ -304,7 +298,7 @@ bool EmberAnimate(EmberOptions& opt)
for (auto& r : renderers)
{
r->SetEmber(embers);
r->SetExternalEmbersPointer(&embers);//All will share a pointer to the original vector to conserve memory with large files. Ok because the vec doesn't get modified.
r->EarlyClip(opt.EarlyClip());
r->YAxisUp(opt.YAxisUp());
r->LockAccum(opt.LockAccum());
@ -390,12 +384,12 @@ bool EmberAnimate(EmberOptions& opt)
}
Interpolater<T>::Interpolate(embers, localTime, 0, centerEmber);//Get center flame.
emberToXml.Save(flameName, centerEmber, opt.PrintEditDepth(), true, opt.IntPalette(), opt.HexPalette(), true, false, false);
emberToXml.Save(flameName, centerEmber, opt.PrintEditDepth(), true, opt.HexPalette(), true, false, false);
centerEmber.Clear();
}
stats = renderer->Stats();
comments = renderer->ImageComments(stats, opt.PrintEditDepth(), opt.IntPalette(), opt.HexPalette());
comments = renderer->ImageComments(stats, opt.PrintEditDepth(), opt.HexPalette());
os.str("");
size_t iterCount = renderer->TotalIterCount(1);
os << comments.m_NumIters << " / " << iterCount << " (" << std::fixed << std::setprecision(2) << ((double(stats.m_Iters) / double(iterCount)) * 100) << "%)";