Additional changes to work with Simon's pull request.

-Remove unneeded glFinish() call in GLWidget.
-Remove unneeded AMD_OS_WIN preprocessor in several projects.
-Define NVIDIA in all projects that use the NvidiaRelease build and depend on OpenCL.
This commit is contained in:
mfeemster 2015-01-29 18:22:15 -08:00
parent 301b6ee452
commit b1d5db261b
9 changed files with 27 additions and 13 deletions

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@ -273,7 +273,7 @@ xcopy /F /Y /R /D "$(SolutionDir)..\..\..\Data\flam3-palettes.xml" "$(OutDir)"</
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;NVIDIA;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ProgramDataBaseFileName>$(TargetDir)$(TargetName).pdb</ProgramDataBaseFileName>
<AdditionalIncludeDirectories>$(ProjectDir)..\..\..\Source\Ember;$(ProjectDir)..\..\..\Source\EmberCommon;$(ProjectDir)..\..\..\Source\EmberCL;$(ProjectDir)..\..\..\..\glm;$(ProjectDir)..\..\..\..\tbb\include;$(ProjectDir)..\..\..\..\libjpeg;$(ProjectDir)..\..\..\..\libpng;$(ProjectDir)..\..\..\..\libxml2\include;$(CUDA_PATH)include</AdditionalIncludeDirectories>
<DisableSpecificWarnings>4251</DisableSpecificWarnings>

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@ -151,7 +151,7 @@
<PrecompiledHeader>Use</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;BUILDING_EMBERCL;AMD_OS_WIN;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;BUILDING_EMBERCL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ProgramDataBaseFileName>$(TargetDir)$(TargetName).pdb</ProgramDataBaseFileName>
<DisableSpecificWarnings>4251;4661</DisableSpecificWarnings>
<AdditionalIncludeDirectories>$(ProjectDir)..\..\..\Source\Ember\;$(ProjectDir)..\..\..\..\glm;$(ProjectDir)..\..\..\..\tbb\include;$(ProjectDir)..\..\..\..\libxml2\include;$(AMDAPPSDKROOT)\include;$(CUDA_PATH)include</AdditionalIncludeDirectories>
@ -224,7 +224,7 @@
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;BUILDING_EMBERCL;AMD_OS_WIN;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;BUILDING_EMBERCL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ProgramDataBaseFileName>$(TargetDir)$(TargetName).pdb</ProgramDataBaseFileName>
<DisableSpecificWarnings>4251;4661</DisableSpecificWarnings>
<AdditionalIncludeDirectories>$(ProjectDir)..\..\..\Source\Ember\;$(ProjectDir)..\..\..\..\glm;$(ProjectDir)..\..\..\..\tbb\include;$(ProjectDir)..\..\..\..\libxml2\include;$(AMDAPPSDKROOT)\include;$(CUDA_PATH)include</AdditionalIncludeDirectories>
@ -252,7 +252,7 @@
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;BUILDING_EMBERCL;AMD_OS_WIN;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;BUILDING_EMBERCL;NVIDIA;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ProgramDataBaseFileName>$(TargetDir)$(TargetName).pdb</ProgramDataBaseFileName>
<DisableSpecificWarnings>4251;4661</DisableSpecificWarnings>
<AdditionalIncludeDirectories>$(ProjectDir)..\..\..\Source\Ember\;$(ProjectDir)..\..\..\..\glm;$(ProjectDir)..\..\..\..\tbb\include;$(ProjectDir)..\..\..\..\libxml2\include;$(CUDA_PATH)include</AdditionalIncludeDirectories>

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@ -273,7 +273,7 @@ xcopy /F /Y /R /D "$(SolutionDir)..\..\..\Data\flam3-palettes.xml" "$(OutDir)"</
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;NVIDIA;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ProgramDataBaseFileName>$(TargetDir)$(TargetName).pdb</ProgramDataBaseFileName>
<AdditionalIncludeDirectories>$(ProjectDir)..\..\..\Source\Ember;$(ProjectDir)..\..\..\Source\EmberCommon;$(ProjectDir)..\..\..\Source\EmberCL;$(ProjectDir)..\..\..\..\glm;$(ProjectDir)..\..\..\..\tbb\include;$(ProjectDir)..\..\..\..\libjpeg;$(ProjectDir)..\..\..\..\libpng;$(ProjectDir)..\..\..\..\libxml2\include;$(CUDA_PATH)include</AdditionalIncludeDirectories>
<DisableSpecificWarnings>4251</DisableSpecificWarnings>

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@ -274,7 +274,7 @@ xcopy /F /Y /R /D "$(SolutionDir)..\..\..\Data\flam3-palettes.xml" "$(OutDir)"</
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;NVIDIA;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ProgramDataBaseFileName>$(TargetDir)$(TargetName).pdb</ProgramDataBaseFileName>
<AdditionalIncludeDirectories>$(ProjectDir)..\..\..\Source\Ember;$(ProjectDir)..\..\..\Source\EmberCommon;$(ProjectDir)..\..\..\Source\EmberCL;$(ProjectDir)..\..\..\..\glm;$(ProjectDir)..\..\..\..\tbb\include;$(ProjectDir)..\..\..\..\libjpeg;$(ProjectDir)..\..\..\..\libpng;$(ProjectDir)..\..\..\..\libxml2\include;$(CUDA_PATH)include</AdditionalIncludeDirectories>
<DisableSpecificWarnings>4251</DisableSpecificWarnings>

View File

@ -273,7 +273,7 @@ xcopy /F /Y /R /D "$(SolutionDir)..\..\..\Data\flam3-palettes.xml" "$(OutDir)"</
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;NVIDIA;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ProgramDataBaseFileName>$(TargetDir)$(TargetName).pdb</ProgramDataBaseFileName>
<AdditionalIncludeDirectories>$(ProjectDir)..\..\..\Source\Ember;$(ProjectDir)..\..\..\Source\EmberCommon;$(ProjectDir)..\..\..\Source\EmberCL;$(ProjectDir)..\..\..\..\glm;$(ProjectDir)..\..\..\..\tbb\include;$(ProjectDir)..\..\..\..\libjpeg;$(ProjectDir)..\..\..\..\libpng;$(ProjectDir)..\..\..\..\libxml2\include;$(CUDA_PATH)include</AdditionalIncludeDirectories>
<DisableSpecificWarnings>4251</DisableSpecificWarnings>

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@ -44,6 +44,10 @@ public:
Init();
}
/// <summary>
/// Copy constructor to copy an Ember object of the same type.
/// </summary>
/// <param name="ember">The Ember object to copy</param>
Ember(const Ember<T>& ember)
: m_Edits(nullptr)
{
@ -69,8 +73,12 @@ public:
ClearEdit();
}
//For some reason the compiler requires Xform to define two assignment operators,
//however it gets confused when Ember has two.
/// <summary>
/// Assignment operator to copy an Ember object of the same type.
/// For some reason the compiler requires Xform to define two assignment operators,
/// however it gets confused when Ember has two.
/// </summary>
/// <param name="ember">The Ember object to copy</param>
Ember<T>& operator = (const Ember<T>& ember)
{
if (this != &ember)

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@ -23,8 +23,15 @@
#include <utility>
#ifdef NVIDIA
#undef CL_VERSION_1_2
#define CL_VERSION_1_1
#ifdef CL_VERSION_1_2
#undef CL_VERSION_1_2
#endif
#if !defined(WIN32) && !defined(_WIN32)
#ifndef CL_VERSION_1_1
#define CL_VERSION_1_1
#endif
#endif
#endif
#include <CL/cl.hpp>

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@ -434,8 +434,8 @@ bool FractoriumEmberController<T>::Render()
if (iterBegin || ProcessState() == ACCUM_DONE)
{
if (m_FinalImage[m_FinalImageIndex].size() == m_Renderer->FinalBufferSize())//Make absolutely sure the correct amount of data is passed.
//gl->repaint();
gl->update();
//gl->repaint();
//m_Fractorium->update();
//m_Fractorium->ui.GLParentScrollArea->update();

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@ -251,7 +251,6 @@ void GLWidget::paintGL()
glDisable(GL_LINE_SMOOTH);
glDisable(GL_POINT_SMOOTH);
glFinish();
m_Drawing = false;
}
}