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https://bitbucket.org/mfeemster/fractorium.git
synced 2025-06-30 21:36:33 -04:00
Additional changes to work with Simon's pull request.
-Remove unneeded glFinish() call in GLWidget. -Remove unneeded AMD_OS_WIN preprocessor in several projects. -Define NVIDIA in all projects that use the NvidiaRelease build and depend on OpenCL.
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@ -44,6 +44,10 @@ public:
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Init();
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}
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/// <summary>
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/// Copy constructor to copy an Ember object of the same type.
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/// </summary>
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/// <param name="ember">The Ember object to copy</param>
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Ember(const Ember<T>& ember)
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: m_Edits(nullptr)
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{
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@ -69,8 +73,12 @@ public:
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ClearEdit();
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}
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//For some reason the compiler requires Xform to define two assignment operators,
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//however it gets confused when Ember has two.
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/// <summary>
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/// Assignment operator to copy an Ember object of the same type.
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/// For some reason the compiler requires Xform to define two assignment operators,
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/// however it gets confused when Ember has two.
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/// </summary>
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/// <param name="ember">The Ember object to copy</param>
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Ember<T>& operator = (const Ember<T>& ember)
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{
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if (this != &ember)
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