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--User changes
-Allow for pausing and resuming of final renders. --Code changes -Only instantiate float version of Palette and PaletteList, no need for double since it's never used. -Allow for FinalRenderDialog to be queried on whether it's currently rendering.
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@ -245,6 +245,8 @@ public:
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virtual void ClearUndo() { }
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virtual void DeleteRenderer() { }
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virtual GLEmberControllerBase* GLController() { return nullptr; }
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virtual void Pause(bool pause);
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virtual bool Paused();
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bool RenderTimerRunning();
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void StartRenderTimer();
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void DelayedStartRenderTimer();
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