mirror of
				https://bitbucket.org/mfeemster/fractorium.git
				synced 2025-11-04 02:00:31 -05:00 
			
		
		
		
	Merged mfeemster/fractorium into master
This commit is contained in:
		@ -1,6 +1,6 @@
 | 
				
			|||||||
# Build Guide for Linux
 | 
					# Build Guide for Linux
 | 
				
			||||||
 | 
					
 | 
				
			||||||
The following has been tested on Ubuntu 17.10 (artful).
 | 
					The following has been tested on Ubuntu 20.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
Make sure the package lists are up-to-date:
 | 
					Make sure the package lists are up-to-date:
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@ -13,13 +13,13 @@ Install `git` and clone the repository:
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
```
 | 
					```
 | 
				
			||||||
sudo apt-get install git
 | 
					sudo apt-get install git
 | 
				
			||||||
git clone --depth=1 https://mfeemster@bitbucket.org/mfeemster/fractorium.git
 | 
					git clone https://mfeemster@bitbucket.org/mfeemster/fractorium.git
 | 
				
			||||||
```
 | 
					```
 | 
				
			||||||
 | 
					
 | 
				
			||||||
Install the dependencies.
 | 
					Install the dependencies.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
```
 | 
					```
 | 
				
			||||||
sudo apt-get install g++ libc6-dev libgl1-mesa-dev libgl-dev libglm-dev libjpeg-dev libpng-dev libqt5opengl5-dev libtbb-dev libxml2-dev ocl-icd-libopencl1 ocl-icd-opencl-dev opencl-headers qt5-default qt5-qmake qtbase5-dev libopenexr22 libopenexr-dev
 | 
					sudo apt-get install g++ libxcb-cursor0 libc6-dev libgl1-mesa-dev libgl-dev libglm-dev libjpeg-dev libpng-dev libqt6opengl6-dev libxml2-dev ocl-icd-libopencl1 ocl-icd-opencl-dev opencl-headers qt6-default qt6-qmake qtbase6-dev libopenexr25 libopenexr-dev
 | 
				
			||||||
```
 | 
					```
 | 
				
			||||||
 | 
					
 | 
				
			||||||
Install the OpenCL drivers and opencl support for your hardware.
 | 
					Install the OpenCL drivers and opencl support for your hardware.
 | 
				
			||||||
@ -36,10 +36,10 @@ Optionally you can install the Nvidia-specific `nvidia-libopencl1-384` package,
 | 
				
			|||||||
but keep in mind that this will remove the generic ones (`ocl-icd-opencl-dev`
 | 
					but keep in mind that this will remove the generic ones (`ocl-icd-opencl-dev`
 | 
				
			||||||
and `ocl-icd-libopencl1`).
 | 
					and `ocl-icd-libopencl1`).
 | 
				
			||||||
 | 
					
 | 
				
			||||||
If you have both Qt 4 and 5 installed, select Qt 5 before compilation:
 | 
					If you have both Qt 5 and 6 installed, select Qt 6 before compilation:
 | 
				
			||||||
 | 
					
 | 
				
			||||||
```
 | 
					```
 | 
				
			||||||
export QT_SELECT=qt5
 | 
					export QT_SELECT=qt6
 | 
				
			||||||
```
 | 
					```
 | 
				
			||||||
 | 
					
 | 
				
			||||||
Compile the binaries, they will be created in the `Bin/release` folder.
 | 
					Compile the binaries, they will be created in the `Bin/release` folder.
 | 
				
			||||||
 | 
				
			|||||||
@ -2,21 +2,22 @@
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
Install Xcode from the App Store
 | 
					Install Xcode from the App Store
 | 
				
			||||||
 | 
					
 | 
				
			||||||
Install Qt 5.4.2 (Note, newer versions of Qt up to and including 5.8 have a bug with drawing OpenGL lines)
 | 
					Install Qt 6.5.1
 | 
				
			||||||
 | 
					
 | 
				
			||||||
Install [homebrew](http://brew.sh/).
 | 
					Install [homebrew](http://brew.sh/).
 | 
				
			||||||
 | 
					
 | 
				
			||||||
Install `git` and clone the repository:
 | 
					Install Command Line Tools for Xcode
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					Clone the repository:
 | 
				
			||||||
 | 
					
 | 
				
			||||||
```
 | 
					```
 | 
				
			||||||
brew install git
 | 
					 | 
				
			||||||
git clone https://mfeemster@bitbucket.org/mfeemster/fractorium.git
 | 
					git clone https://mfeemster@bitbucket.org/mfeemster/fractorium.git
 | 
				
			||||||
```
 | 
					```
 | 
				
			||||||
 | 
					
 | 
				
			||||||
Install the dependencies:
 | 
					Install the dependencies:
 | 
				
			||||||
 | 
					
 | 
				
			||||||
```
 | 
					```
 | 
				
			||||||
brew install qt5 tbb glm jpeg libpng glib libxml2 openexr
 | 
					brew install glm jpeg libpng glib openexr@2
 | 
				
			||||||
```
 | 
					```
 | 
				
			||||||
 | 
					
 | 
				
			||||||
Add the Qt `bin` folder to `PATH` to make `qmake` available. In
 | 
					Add the Qt `bin` folder to `PATH` to make `qmake` available. In
 | 
				
			||||||
 | 
				
			|||||||
@ -1,4 +1,4 @@
 | 
				
			|||||||
# Build Guide For Visual Studio 2019 or Qt Creator
 | 
					# Build Guide For Visual Studio 2022 or Qt Creator
 | 
				
			||||||
## Tools
 | 
					## Tools
 | 
				
			||||||
 | 
					
 | 
				
			||||||
### git
 | 
					### git
 | 
				
			||||||
@ -7,15 +7,15 @@ Install [git](https://git-scm.com/downloads).
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
### Visual Studio
 | 
					### Visual Studio
 | 
				
			||||||
 | 
					
 | 
				
			||||||
Install [Microsoft Visual Studio 2019 or later](https://www.visualstudio.com/downloads/), then install the latest updates.
 | 
					Install [Microsoft Visual Studio 2022 or later](https://www.visualstudio.com/downloads/), then install the latest updates.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
### Qt
 | 
					### Qt
 | 
				
			||||||
 | 
					
 | 
				
			||||||
Install Qt for Windows 64-bit (VS 2017) 5.12.8 or later (http://www.qt.io/download/). 
 | 
					Install Qt for Windows 64-bit (VS 2019) 6.5.1 or later (http://www.qt.io/download/). 
 | 
				
			||||||
 | 
					
 | 
				
			||||||
Add system environment variable named `QTPATH` and point it to the location of the Qt folder. On a default install, this will be something like:
 | 
					Add system environment variable named `QTPATH` and point it to the location of the Qt folder. On a default install, this will be something like:
 | 
				
			||||||
 | 
					
 | 
				
			||||||
`C:\Qt\5.12.8\msvc2017_64`
 | 
					`C:\Qt\6.5.1\msvc2019_64`
 | 
				
			||||||
 | 
					
 | 
				
			||||||
### Wix
 | 
					### Wix
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@ -59,7 +59,7 @@ Go into the fractorium folder and run this script which will get the rest of the
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
`makedeps.bat`
 | 
					`makedeps.bat`
 | 
				
			||||||
 | 
					
 | 
				
			||||||
This will download and build `glm libopenexr libpng libxml tbb zlib`. You will have a folder structure like this:
 | 
					This will download and build `glm libopenexr libpng libxml zlib`. You will have a folder structure like this:
 | 
				
			||||||
 | 
					
 | 
				
			||||||
```
 | 
					```
 | 
				
			||||||
[fractorium]
 | 
					[fractorium]
 | 
				
			||||||
@ -69,32 +69,25 @@ This will download and build `glm libopenexr libpng libxml tbb zlib`. You will h
 | 
				
			|||||||
├─libpng
 | 
					├─libpng
 | 
				
			||||||
├─libxml2
 | 
					├─libxml2
 | 
				
			||||||
├─openexr
 | 
					├─openexr
 | 
				
			||||||
├─tbb
 | 
					 | 
				
			||||||
└─fractorium
 | 
					└─fractorium
 | 
				
			||||||
    │
 | 
					    │
 | 
				
			||||||
    ├─Deps
 | 
					    ├─Deps
 | 
				
			||||||
        │
 | 
					        │
 | 
				
			||||||
 | 
						├─Iex-3_1.dll
 | 
				
			||||||
 | 
					        ├─IlmThread-3_1.dll
 | 
				
			||||||
 | 
					        ├─IMath-3_1.dll
 | 
				
			||||||
 | 
					        ├─libxml2.dll
 | 
				
			||||||
 | 
						├─OpenEXR-3_1.dll
 | 
				
			||||||
 | 
					        ├─Iex-3_1.lib
 | 
				
			||||||
 | 
					        ├─IlmThread-3_1.lib
 | 
				
			||||||
 | 
					        ├─Imath-3_1.lib
 | 
				
			||||||
        ├─libjpeg.lib
 | 
					        ├─libjpeg.lib
 | 
				
			||||||
        ├─libpng.lib
 | 
					        ├─libpng.lib
 | 
				
			||||||
        ├─libxml2.lib
 | 
					        ├─libxml2.lib
 | 
				
			||||||
        ├─libxml2.dll
 | 
					        ├─OpenEXR-3_1.lib
 | 
				
			||||||
        ├─tbb.dll
 | 
					        ├─OpenEXRCore-3_1.lib
 | 
				
			||||||
        ├─tbb.lib
 | 
					        ├─OpenEXRUtil-3_1.lib
 | 
				
			||||||
        ├─zlib.lib
 | 
					        ├─zlib.lib
 | 
				
			||||||
        ├─Half-2_3.lib
 | 
					 | 
				
			||||||
        ├─Iex-2_3.lib
 | 
					 | 
				
			||||||
        ├─IexMath-2_3.lib
 | 
					 | 
				
			||||||
        ├─IlmImf-2_3.lib
 | 
					 | 
				
			||||||
        ├─IlmImfUtil-2_3.lib
 | 
					 | 
				
			||||||
        ├─IlmThread-2_3.lib
 | 
					 | 
				
			||||||
        ├─Imath-2_3.lib
 | 
					 | 
				
			||||||
        ├─Half-2_3.dll
 | 
					 | 
				
			||||||
        ├─Iex-2_3.dll
 | 
					 | 
				
			||||||
        ├─IexMath-2_3.dll
 | 
					 | 
				
			||||||
        ├─IlmImf-2_3.dll
 | 
					 | 
				
			||||||
        ├─IlmImfUtil-2_3.dll
 | 
					 | 
				
			||||||
        ├─IlmThread-2_3.dll
 | 
					 | 
				
			||||||
        ├─Imath-2_3.dll
 | 
					 | 
				
			||||||
```
 | 
					```
 | 
				
			||||||
 | 
					
 | 
				
			||||||
## Building with Qt Creator or Visual Studio
 | 
					## Building with Qt Creator or Visual Studio
 | 
				
			||||||
@ -120,17 +113,17 @@ The outputs will be placed in `fractorium/Bin/release` several minutes later if
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
Install the [Visual Studio Qt Addon](http://www.qt.io/download/).
 | 
					Install the [Visual Studio Qt Addon](http://www.qt.io/download/).
 | 
				
			||||||
 | 
					
 | 
				
			||||||
Run Visual Studio and verify there is a menu item named *Qt5*. Click on it and click *Qt Options*.
 | 
					Run Visual Studio and verify there is a menu item named *Qt6*. Click on it and click *Qt Options*.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
Add a new Qt version to the list with the exact name of "Qt5", and set its path to the same as `$QTPATH`, which will be something like:
 | 
					Add a new Qt version to the list with the exact name of "Qt6", and set its path to the same as `$QTPATH`, which will be something like:
 | 
				
			||||||
 | 
					
 | 
				
			||||||
`C:\Qt\5.12.8\msvc2017_64`
 | 
					`C:\Qt\6.5.1\msvc2019_64`
 | 
				
			||||||
 | 
					
 | 
				
			||||||
The name "Qt5" must match exactly and this step must be completed before the Fractorium solution is opened. If not, the Qt add-in will completely ruin all solution and project files that use Qt.
 | 
					The name "Qt6" must match exactly and this step must be completed before the Fractorium solution is opened. If not, the Qt add-in will completely ruin all solution and project files that use Qt.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
Set the default version to the newly created Qt version and click *Ok*.
 | 
					Set the default version to the newly created Qt version and click *Ok*.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
Open the file Fractorium.sln under Builds/MSVC/2019
 | 
					Open the file Fractorium.sln under Builds/MSVC
 | 
				
			||||||
 | 
					
 | 
				
			||||||
Set the configuration to release, and build all.
 | 
					Set the configuration to release, and build all.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@ -154,17 +147,13 @@ Apatite_Supergroup.ugr
 | 
				
			|||||||
boxtail_pack_02.gradient
 | 
					boxtail_pack_02.gradient
 | 
				
			||||||
boxtail_pack_03_triangle.gradient
 | 
					boxtail_pack_03_triangle.gradient
 | 
				
			||||||
boxtail_pack_04_mineshack.gradient
 | 
					boxtail_pack_04_mineshack.gradient
 | 
				
			||||||
 | 
					concrt140.dll
 | 
				
			||||||
dark_windows.qss
 | 
					dark_windows.qss
 | 
				
			||||||
lightdark.qss
 | 
					Ember.dll
 | 
				
			||||||
ember.dll
 | 
					EmberAnimate.exe
 | 
				
			||||||
ember.exp
 | 
					EmberCL.dll
 | 
				
			||||||
ember.lib
 | 
					EmberGenome.exe
 | 
				
			||||||
emberanimate.exe
 | 
					EmberRender.exe
 | 
				
			||||||
embercl.dll
 | 
					 | 
				
			||||||
embercl.exp
 | 
					 | 
				
			||||||
embercl.lib
 | 
					 | 
				
			||||||
embergenome.exe
 | 
					 | 
				
			||||||
emberrender.exe
 | 
					 | 
				
			||||||
fardareismai_pack_01_variety_number_128.gradient
 | 
					fardareismai_pack_01_variety_number_128.gradient
 | 
				
			||||||
fardareismai_pack_02_b_sides.gradient
 | 
					fardareismai_pack_02_b_sides.gradient
 | 
				
			||||||
fardareismai_pack_03_old_and_new.gradient
 | 
					fardareismai_pack_03_old_and_new.gradient
 | 
				
			||||||
@ -172,18 +161,20 @@ fardareismai_pack_04_hoard.gradient
 | 
				
			|||||||
Feldspar_Group.ugr
 | 
					Feldspar_Group.ugr
 | 
				
			||||||
flam3-palettes.xml
 | 
					flam3-palettes.xml
 | 
				
			||||||
fractaldesire_pack_01.gradient
 | 
					fractaldesire_pack_01.gradient
 | 
				
			||||||
fractorium.exe
 | 
					Fractorium.exe
 | 
				
			||||||
half-2_3.dll
 | 
					Iex-3_1.dll
 | 
				
			||||||
iex-2_3.dll
 | 
					IlmThread-3_1.dll
 | 
				
			||||||
iexmath-2_3.dll
 | 
					Imath-3_1.dll
 | 
				
			||||||
ilmimf-2_3.dll
 | 
					 | 
				
			||||||
ilmthread-2_3.dll
 | 
					 | 
				
			||||||
imath-2_3.dll
 | 
					 | 
				
			||||||
libxml2.dll
 | 
					libxml2.dll
 | 
				
			||||||
 | 
					lightdark.qss
 | 
				
			||||||
Mica_Group.ugr
 | 
					Mica_Group.ugr
 | 
				
			||||||
Qt5Core.dll
 | 
					msvcp140.dll
 | 
				
			||||||
Qt5Gui.dll
 | 
					OpenEXR-3_1.dll
 | 
				
			||||||
Qt5Widgets.dll
 | 
					Qt6Core.dll
 | 
				
			||||||
 | 
					Qt6Gui.dll
 | 
				
			||||||
 | 
					Qt6OpenGL.dll
 | 
				
			||||||
 | 
					Qt6OpenGLWidgets.dll
 | 
				
			||||||
 | 
					Qt6Widgets.dll
 | 
				
			||||||
Quartz_Varieties.ugr
 | 
					Quartz_Varieties.ugr
 | 
				
			||||||
rce_ordinary_pack_01_colornation.gradient
 | 
					rce_ordinary_pack_01_colornation.gradient
 | 
				
			||||||
tatasz_pack_01.gradient
 | 
					tatasz_pack_01.gradient
 | 
				
			||||||
@ -191,24 +182,32 @@ tatasz_pack_02_colder.gradient
 | 
				
			|||||||
tatasz_pack_02_dark.gradient
 | 
					tatasz_pack_02_dark.gradient
 | 
				
			||||||
tatasz_pack_02_warmer.gradient
 | 
					tatasz_pack_02_warmer.gradient
 | 
				
			||||||
tatasz_pack_03.gradient
 | 
					tatasz_pack_03.gradient
 | 
				
			||||||
tbb.dll
 | 
					tatasz_pack_04.gradient
 | 
				
			||||||
 | 
					tatasz_pack_05.gradient
 | 
				
			||||||
 | 
					tatasz_pack_06.gradient
 | 
				
			||||||
 | 
					tatasz_pack_07.gradient
 | 
				
			||||||
 | 
					uranium.qss
 | 
				
			||||||
 | 
					user-palettes.xml
 | 
				
			||||||
 | 
					vccorlib140.dll
 | 
				
			||||||
 | 
					vcruntime140.dll
 | 
				
			||||||
 | 
					vcruntime140_1.dll
 | 
				
			||||||
imageformats\qjpeg.dll
 | 
					imageformats\qjpeg.dll
 | 
				
			||||||
platforms\qwindows.dll
 | 
					platforms\qwindows.dll
 | 
				
			||||||
```
 | 
					```
 | 
				
			||||||
 | 
					
 | 
				
			||||||
Double click fractorium.exe to run it, and use the command line to run the others.
 | 
					Double click fractorium.exe to run it, and use the command line to run the others.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
To run on a computer without Visual Studio 2017, these files also need to be in the folder:
 | 
					To run on a computer without Visual Studio 2022, these files also need to be in the folder:
 | 
				
			||||||
 | 
					
 | 
				
			||||||
```
 | 
					```
 | 
				
			||||||
2019\Community\VC\Redist\MSVC\14.25.28508\x64\Microsoft.VC142.CRT\msvcp140.dll
 | 
					C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\msvcp140.dll
 | 
				
			||||||
2019\Community\VC\Redist\MSVC\14.25.28508\x64\Microsoft.VC142.CRT\vcruntime140.dll
 | 
					C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\vcruntime140.dll
 | 
				
			||||||
2019\Community\VC\Redist\MSVC\14.25.28508\x64\Microsoft.VC142.CRT\vcruntime140_1.dll
 | 
					C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\vcruntime140_1.dll
 | 
				
			||||||
2019\Community\VC\Redist\MSVC\14.25.28508\x64\Microsoft.VC142.CRT\vccorlib140.dll
 | 
					C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\vccorlib140.dll
 | 
				
			||||||
2019\Community\VC\Redist\MSVC\14.25.28508\x64\Microsoft.VC142.CRT\concrt140.dll
 | 
					C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\concrt140.dll
 | 
				
			||||||
```
 | 
					```
 | 
				
			||||||
 | 
					
 | 
				
			||||||
or you can install [Visual C++ Redistributable Packages for Visual Studio 2019 (64 bit)](https://www.visualstudio.com/downloads/)
 | 
					or you can install [Visual C++ Redistributable Packages for Visual Studio 2022 (64 bit)](https://www.visualstudio.com/downloads/)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
## Final file structure for distribution
 | 
					## Final file structure for distribution
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@ -221,12 +220,11 @@ or you can install [Visual C++ Redistributable Packages for Visual Studio 2019 (
 | 
				
			|||||||
 ├─boxtail_pack_03_triangle.gradient
 | 
					 ├─boxtail_pack_03_triangle.gradient
 | 
				
			||||||
 ├─boxtail_pack_04_mineshack.gradient
 | 
					 ├─boxtail_pack_04_mineshack.gradient
 | 
				
			||||||
 ├─dark_windows.qss
 | 
					 ├─dark_windows.qss
 | 
				
			||||||
 ├─ lightdark.qss
 | 
					 ├─Ember.dll
 | 
				
			||||||
 ├─ ember.dll
 | 
					 ├─EmberAnimate.exe
 | 
				
			||||||
 ├─ emberanimate.exe
 | 
					 ├─EmberCL.dll
 | 
				
			||||||
 ├─ embercl.dll
 | 
					 ├─EmberGenome.exe
 | 
				
			||||||
 ├─ embergenome.exe
 | 
					 ├─EmberRender.exe
 | 
				
			||||||
 ├─ emberrender.exe
 | 
					 | 
				
			||||||
 ├─fardareismai_pack_01_variety_number_128.gradient
 | 
					 ├─fardareismai_pack_01_variety_number_128.gradient
 | 
				
			||||||
 ├─fardareismai_pack_02_b_sides.gradient
 | 
					 ├─fardareismai_pack_02_b_sides.gradient
 | 
				
			||||||
 ├─fardareismai_pack_03_old_and_new.gradient
 | 
					 ├─fardareismai_pack_03_old_and_new.gradient
 | 
				
			||||||
@ -234,18 +232,19 @@ or you can install [Visual C++ Redistributable Packages for Visual Studio 2019 (
 | 
				
			|||||||
 ├─Feldspar_Group.ugr
 | 
					 ├─Feldspar_Group.ugr
 | 
				
			||||||
 ├─flam3-palettes.xml
 | 
					 ├─flam3-palettes.xml
 | 
				
			||||||
 ├─fractaldesire_pack_01.gradient
 | 
					 ├─fractaldesire_pack_01.gradient
 | 
				
			||||||
 ├─ fractorium.exe
 | 
					 ├─Fractorium.exe
 | 
				
			||||||
 ├─ half-2_3.dll
 | 
					 ├─Iex-3_1.dll
 | 
				
			||||||
 ├─ iex-2_3.dll
 | 
					 ├─IlmThread-3_1.dll
 | 
				
			||||||
 ├─ iexmath-2_3.dll
 | 
					 ├─Imath-3_1.dll
 | 
				
			||||||
 ├─ ilmimf-2_3.dll
 | 
					 | 
				
			||||||
 ├─ ilmthread-2_3.dll
 | 
					 | 
				
			||||||
 ├─ imath-2_3.dll
 | 
					 | 
				
			||||||
 ├─libxml2.dll
 | 
					 ├─libxml2.dll
 | 
				
			||||||
 | 
					 ├─lightdark.qss
 | 
				
			||||||
 ├─Mica_Group.ugr
 | 
					 ├─Mica_Group.ugr
 | 
				
			||||||
 ├─ Qt5Core.dll
 | 
					 ├─OpenEXR-3_1.dll
 | 
				
			||||||
 ├─ Qt5Gui.dll
 | 
					 ├─Qt6Core.dll
 | 
				
			||||||
 ├─ Qt5Widgets.dll
 | 
					 ├─Qt6Gui.dll
 | 
				
			||||||
 | 
					 ├─Qt6OpenGL.dll
 | 
				
			||||||
 | 
					 ├─Qt6OpenGLWidgets.dll
 | 
				
			||||||
 | 
					 ├─Qt6Widgets.dll
 | 
				
			||||||
 ├─Quartz_Varieties.ugr
 | 
					 ├─Quartz_Varieties.ugr
 | 
				
			||||||
 ├─rce_ordinary_pack_01_colornation.gradient
 | 
					 ├─rce_ordinary_pack_01_colornation.gradient
 | 
				
			||||||
 ├─tatasz_pack_01.gradient
 | 
					 ├─tatasz_pack_01.gradient
 | 
				
			||||||
@ -253,8 +252,12 @@ or you can install [Visual C++ Redistributable Packages for Visual Studio 2019 (
 | 
				
			|||||||
 ├─tatasz_pack_02_dark.gradient
 | 
					 ├─tatasz_pack_02_dark.gradient
 | 
				
			||||||
 ├─tatasz_pack_02_warmer.gradient
 | 
					 ├─tatasz_pack_02_warmer.gradient
 | 
				
			||||||
 ├─tatasz_pack_03.gradient
 | 
					 ├─tatasz_pack_03.gradient
 | 
				
			||||||
 ├─ tbb.dll
 | 
					 ├─tatasz_pack_04.gradient
 | 
				
			||||||
 │
 | 
					 ├─tatasz_pack_05.gradient
 | 
				
			||||||
 | 
					 ├─tatasz_pack_06.gradient
 | 
				
			||||||
 | 
					 ├─tatasz_pack_07.gradient
 | 
				
			||||||
 | 
					 ├─uranium.qss
 | 
				
			||||||
 | 
					 ├─user-palettes.xml
 | 
				
			||||||
 ├─msvcp140.dll (optional)
 | 
					 ├─msvcp140.dll (optional)
 | 
				
			||||||
 ├─vcruntime140.dll (optional)
 | 
					 ├─vcruntime140.dll (optional)
 | 
				
			||||||
 ├─vcruntime140_1.dll (optional)
 | 
					 ├─vcruntime140_1.dll (optional)
 | 
				
			||||||
 | 
				
			|||||||
@ -2,7 +2,7 @@
 | 
				
			|||||||
%define buildroot     %{_topdir}/BUILDROOT
 | 
					%define buildroot     %{_topdir}/BUILDROOT
 | 
				
			||||||
 | 
					
 | 
				
			||||||
Name:           Fractorium
 | 
					Name:           Fractorium
 | 
				
			||||||
Version:        22.21.4.2
 | 
					Version:        23.23.8.1
 | 
				
			||||||
Release:        1
 | 
					Release:        1
 | 
				
			||||||
Summary:        A fractal flame editor with GPU support
 | 
					Summary:        A fractal flame editor with GPU support
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
				
			|||||||
@ -10,7 +10,7 @@ Starting with a fresh clone from bitbucket.org. It will not work unless it's tot
 | 
				
			|||||||
```
 | 
					```
 | 
				
			||||||
$ git clone https://mfeemster@bitbucket.org/mfeemster/fractorium.git
 | 
					$ git clone https://mfeemster@bitbucket.org/mfeemster/fractorium.git
 | 
				
			||||||
$ cd fractorium
 | 
					$ cd fractorium
 | 
				
			||||||
$ qmake main.pro -r -spec linux-g++-64 CONFIG+="release native"
 | 
					$ qmake main.pro -r -spec linux-g++-64 CONFIG+=release
 | 
				
			||||||
```
 | 
					```
 | 
				
			||||||
 | 
					
 | 
				
			||||||
### Building a `.deb` locally
 | 
					### Building a `.deb` locally
 | 
				
			||||||
@ -69,7 +69,7 @@ To build the AppImage after successfully building using the make after qmake has
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
Ensure you these have two files in the folder up one level from the fractorium folder:
 | 
					Ensure you these have two files in the folder up one level from the fractorium folder:
 | 
				
			||||||
 | 
					
 | 
				
			||||||
`linuxdeployqt-6-x86_64.AppImage`
 | 
					`linuxdeployqt-continuous-x86_64.AppImage`
 | 
				
			||||||
 | 
					
 | 
				
			||||||
`appimagetool-x86_64.AppImage`
 | 
					`appimagetool-x86_64.AppImage`
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
				
			|||||||
@ -1,3 +1,51 @@
 | 
				
			|||||||
 | 
					23.23.8.1 8/6/2023
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					--User changes
 | 
				
			||||||
 | 
					 -Add Clear Sequence button to the Sequence Panel.
 | 
				
			||||||
 | 
					 -Add animation preview in the sequence generator output pane.
 | 
				
			||||||
 | 
					 -Add two new options --width and --height to EmberRender and EmberAnimate to allow the user to specify absolute dimensions to render the image at.
 | 
				
			||||||
 | 
					 -Add a new option to EmberAnimate --ignore-existing which makes it skip rendering a frame if the files from all of the requested extensions for that frame already exist.
 | 
				
			||||||
 | 
					 -Add new preset dimensions to the right click menu of the width and height fields in the editor.
 | 
				
			||||||
 | 
					 -Make various fields in the Options window be resettable via double click.
 | 
				
			||||||
 | 
					 -Fix various bugs in stylesheets to get them working properly on Windows and Linux with Qt6.
 | 
				
			||||||
 | 
					 --Change QSS stylesheets to properly handle tabs.
 | 
				
			||||||
 | 
					 --Make tabs rectangular by default. For some reason, they had always been triangular.
 | 
				
			||||||
 | 
					 --Set default style to Fusion.
 | 
				
			||||||
 | 
					 -Change installer to install to program files for all users.
 | 
				
			||||||
 | 
					 
 | 
				
			||||||
 | 
					--Bug fixes
 | 
				
			||||||
 | 
					 -Handle forward slashes better in file output paths.
 | 
				
			||||||
 | 
					 -Start and end tags were not properly included in the final render backup file output.
 | 
				
			||||||
 | 
					 -Numbering of rendered files was wrong.
 | 
				
			||||||
 | 
					 -Truchet_hex_fill was not compiling with some newer Nvidia drivers.
 | 
				
			||||||
 | 
					 -Contrast was too sensitive.
 | 
				
			||||||
 | 
					 -Incremental rendering times in the editor were wrong.
 | 
				
			||||||
 | 
					 -Proper sizing of vertical header on the xaos visualization table on Linux.
 | 
				
			||||||
 | 
					 -Options window layout was completely broken.
 | 
				
			||||||
 | 
					 -Error when saving screen on macOS at first time.
 | 
				
			||||||
 | 
					 -Center progress bars on Linux.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					--Code changes
 | 
				
			||||||
 | 
					 -Upgrade openexr to version 3.1.3.
 | 
				
			||||||
 | 
					 -Remove all dependencies on Intel Threading Building Blocks and write our own version of parallel_for().
 | 
				
			||||||
 | 
					 -Test if directories exist before adding to INCLUDEPATH.
 | 
				
			||||||
 | 
					 -Fix compiler warnings in XmlToEmber.
 | 
				
			||||||
 | 
					 -Remove unused varIndex = IndexInXform.
 | 
				
			||||||
 | 
					 -Change Sequence Preview to PREVIEW_SIZE (128).
 | 
				
			||||||
 | 
					 -Add include for /usr/include/Imath for OpenEXR to defaults.pri because it wasn't building on some linux systems with out it.
 | 
				
			||||||
 | 
					 -Fix warning about unused CLStrings.
 | 
				
			||||||
 | 
					 -Migrate to VS2022 and no longer use a version specific folder for the VS solution and project files. It is now under a version agnostic folder called Solution.
 | 
				
			||||||
 | 
					 -Migrate to Qt6. There is probably more work to be done here.
 | 
				
			||||||
 | 
					 -Migrate to Wix 4 installer.
 | 
				
			||||||
 | 
					 -Fix many VS2022 code analysis warnings.
 | 
				
			||||||
 | 
					 -No longer use byte typedef, because std::byte is now a type. Revert all back to unsigned char.
 | 
				
			||||||
 | 
					 -Upgrade OpenCL headers to version 3.0 and keep locally now rather than trying to look for system files.
 | 
				
			||||||
 | 
					 -No longer link to Nvidia or AMD specific OpenCL libraries. Use the generic installer located at OCL_ROOT.
 | 
				
			||||||
 | 
					 -Add the ability to change OpenCL grid dimensions. This was attempted for investigating possible performance improvments, but made no difference.
 | 
				
			||||||
 | 
					 -Get build and deployment scripts working with latest versions of Qt6, AppImage, and various library dependencies.
 | 
				
			||||||
 | 
					 -Add two new macros so it would build with the latest gcc: SINGLETON_DERIVED_DECL_T and SINGLETON_DERIVED_IMPL_T.
 | 
				
			||||||
 | 
					 -Small changes to opencl.hpp to get it to build.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
22.21.4.2 4/19/2021
 | 
					22.21.4.2 4/19/2021
 | 
				
			||||||
 | 
					
 | 
				
			||||||
--User changes
 | 
					--User changes
 | 
				
			||||||
 | 
				
			|||||||
@ -8,7 +8,7 @@ Homepage: http://fractorium.com/
 | 
				
			|||||||
Vcs-Git: https://bitbucket.org/mfeemster/fractorium
 | 
					Vcs-Git: https://bitbucket.org/mfeemster/fractorium
 | 
				
			||||||
Vcs-Browser: https://bitbucket.org/mfeemster/fractorium
 | 
					Vcs-Browser: https://bitbucket.org/mfeemster/fractorium
 | 
				
			||||||
Package: Fractorium
 | 
					Package: Fractorium
 | 
				
			||||||
Version: 22.21.4.2
 | 
					Version: 23.23.8.1
 | 
				
			||||||
Architecture: amd64
 | 
					Architecture: amd64
 | 
				
			||||||
Description: A fractal flame editor with GPU support
 | 
					Description: A fractal flame editor with GPU support
 | 
				
			||||||
 Fractorium
 | 
					 Fractorium
 | 
				
			||||||
 | 
				
			|||||||
@ -148,13 +148,15 @@ void Fractorium::InitParamsUI()
 | 
				
			|||||||
/// <param name="h">The height of the preset</param>
 | 
					/// <param name="h">The height of the preset</param>
 | 
				
			||||||
void Fractorium::AddSizePreset(QString name, int w, int h)
 | 
					void Fractorium::AddSizePreset(QString name, int w, int h)
 | 
				
			||||||
{
 | 
					{
 | 
				
			||||||
	auto widthAction = new QAction(name, m_WidthSpin);
 | 
						QString caption;
 | 
				
			||||||
 | 
						QTextStream(&caption) << name << " (" << ToString<int>(w) << " x " << ToString<int>(h) << ")";
 | 
				
			||||||
 | 
						auto widthAction = new QAction(caption, m_WidthSpin);
 | 
				
			||||||
	connect(widthAction, SIGNAL(triggered(bool)), this, SLOT(PresetWidthActionTriggered(bool)), Qt::QueuedConnection);
 | 
						connect(widthAction, SIGNAL(triggered(bool)), this, SLOT(PresetWidthActionTriggered(bool)), Qt::QueuedConnection);
 | 
				
			||||||
	m_WidthSpin->addAction(widthAction);
 | 
						m_WidthSpin->addAction(widthAction);
 | 
				
			||||||
	auto heightAction = new QAction(name, m_HeightSpin);
 | 
						auto heightAction = new QAction(caption, m_HeightSpin);
 | 
				
			||||||
	connect(heightAction, SIGNAL(triggered(bool)), this, SLOT(PresetHeightActionTriggered(bool)), Qt::QueuedConnection);
 | 
						connect(heightAction, SIGNAL(triggered(bool)), this, SLOT(PresetHeightActionTriggered(bool)), Qt::QueuedConnection);
 | 
				
			||||||
	m_HeightSpin->addAction(heightAction);
 | 
						m_HeightSpin->addAction(heightAction);
 | 
				
			||||||
	m_HeightPresets[name] = std::pair<int, int>(w, h);
 | 
						m_HeightPresets[caption] = std::pair<int, int>(w, h);
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
/// <summary>
 | 
					/// <summary>
 | 
				
			||||||
 | 
				
			|||||||
		Reference in New Issue
	
	Block a user