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https://bitbucket.org/mfeemster/fractorium.git
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--User changes
-Add variations changes to the list of functionality that can be applied to all xforms using the Select tab. -Allow for graphical affine adjustments to apply to multiple selected xforms. -Slight optimization of the pie variation. -Undo state is only saved when the render completes and the mouse buttons are released. This helps avoid intermediate steps for quickly completing renders while dragging. -Add some keyboard shortcuts for toolbar and menu items. -Make info tab tree always expanded. --Bug fixes -Make precalcs for all hypertile variations safer by using Zeps() for denominators. -Changing the current xform with more than one selected would set all xform's color index value that of the current one. -Use hard found palette path information for randoms as well. -OpenCL build and assignment errors for Z value in epispiral variation. -Unitialized local variables in hexaplay3D, crob, pRose3D. --Code changes -Change static member variables from m_ to s_. -Get rid of excessive endl and replace with "\n". -Remove old IMAGEGL2D define from before Nvidia supported OpenCL 1.2. -Remove old CriticalSection code and use std::recursive_mutex. -Make Affine2D Rotate() and RotateTrans() take radians instead of angles. -More C++11 work. -General cleanup.
This commit is contained in:
@ -332,7 +332,7 @@ bool OpenCLWrapper::AddAndWriteImage(const string& name, cl_mem_flags flags, con
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if (shared)
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{
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//::wglMakeCurrent(wglGetCurrentDC(), wglGetCurrentContext());
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IMAGEGL2D imageGL(m_Context, flags, GL_TEXTURE_2D, 0, texName, &err);
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cl::ImageGL imageGL(m_Context, flags, GL_TEXTURE_2D, 0, texName, &err);
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NamedImage2DGL namedImageGL(imageGL, name);
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if (m_Info->CheckCL(err, "cl::ImageGL()"))
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@ -360,11 +360,11 @@ bool OpenCLWrapper::AddAndWriteImage(const string& name, cl_mem_flags flags, con
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{
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if (shared)
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{
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IMAGEGL2D imageGL = m_GLImages[imageIndex].m_Image;
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cl::ImageGL imageGL = m_GLImages[imageIndex].m_Image;
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if (!CompareImageParams(imageGL, flags, format, width, height, row_pitch))
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{
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NamedImage2DGL namedImageGL(IMAGEGL2D(m_Context, flags, GL_TEXTURE_2D, 0, texName, &err), name);//Sizes are different, so create new.
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NamedImage2DGL namedImageGL(cl::ImageGL(m_Context, flags, GL_TEXTURE_2D, 0, texName, &err), name);//Sizes are different, so create new.
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if (m_Info->CheckCL(err, "cl::ImageGL()"))
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{
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@ -430,7 +430,7 @@ bool OpenCLWrapper::WriteImage2D(size_t index, bool shared, ::size_t width, ::si
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if (shared && index < m_GLImages.size())
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{
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IMAGEGL2D imageGL = m_GLImages[index].m_Image;
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cl::ImageGL imageGL = m_GLImages[index].m_Image;
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if (EnqueueAcquireGLObjects(imageGL))
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{
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@ -502,7 +502,7 @@ bool OpenCLWrapper::ReadImage(size_t imageIndex, ::size_t width, ::size_t height
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if (shared && imageIndex < m_GLImages.size())
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{
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IMAGEGL2D imageGL = m_GLImages[imageIndex].m_Image;
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cl::ImageGL imageGL = m_GLImages[imageIndex].m_Image;
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if (EnqueueAcquireGLObjects(imageGL))
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{
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@ -573,7 +573,7 @@ size_t OpenCLWrapper::GetImageSize(size_t imageIndex, bool shared)
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{
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vector<cl::Memory> images;
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images.push_back(m_GLImages[imageIndex].m_Image);
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IMAGEGL2D image = m_GLImages[imageIndex].m_Image;
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cl::ImageGL image = m_GLImages[imageIndex].m_Image;
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if (EnqueueAcquireGLObjects(&images))
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size = image.getImageInfo<CL_IMAGE_WIDTH>(nullptr) * image.getImageInfo<CL_IMAGE_HEIGHT>(nullptr) * image.getImageInfo<CL_IMAGE_ELEMENT_SIZE>(nullptr);//Should pitch be checked here?
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@ -662,17 +662,17 @@ bool OpenCLWrapper::CreateImage2D(cl::Image2D& image2D, cl_mem_flags flags, cl::
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/// <param name="miplevel">The mip map level</param>
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/// <param name="texobj">The texture ID of the shared OpenGL texture</param>
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/// <returns>True if success, else false.</returns>
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bool OpenCLWrapper::CreateImage2DGL(IMAGEGL2D& image2DGL, cl_mem_flags flags, GLenum target, GLint miplevel, GLuint texobj)
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bool OpenCLWrapper::CreateImage2DGL(cl::ImageGL& image2DGL, cl_mem_flags flags, GLenum target, GLint miplevel, GLuint texobj)
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{
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if (m_Init)
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{
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cl_int err;
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image2DGL = IMAGEGL2D(m_Context,
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flags,
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target,
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miplevel,
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texobj,
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&err);
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image2DGL = cl::ImageGL(m_Context,
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flags,
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target,
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miplevel,
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texobj,
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&err);
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return m_Info->CheckCL(err, "cl::ImageGL()");
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}
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@ -699,7 +699,7 @@ bool OpenCLWrapper::EnqueueAcquireGLObjects(const string& name)
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/// </summary>
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/// <param name="image">The image to acquire</param>
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/// <returns>True if success, else false.</returns>
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bool OpenCLWrapper::EnqueueAcquireGLObjects(IMAGEGL2D& image)
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bool OpenCLWrapper::EnqueueAcquireGLObjects(cl::ImageGL& image)
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{
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if (m_Init && m_Shared)
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{
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@ -733,7 +733,7 @@ bool OpenCLWrapper::EnqueueReleaseGLObjects(const string& name)
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/// </summary>
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/// <param name="image">The image to release</param>
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/// <returns>True if success, else false.</returns>
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bool OpenCLWrapper::EnqueueReleaseGLObjects(IMAGEGL2D& image)
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bool OpenCLWrapper::EnqueueReleaseGLObjects(cl::ImageGL& image)
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{
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if (m_Init && m_Shared)
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{
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