--User changes

-Add variations changes to the list of functionality that can be applied to all xforms using the Select tab.
 -Allow for graphical affine adjustments to apply to multiple selected xforms.
 -Slight optimization of the pie variation.
 -Undo state is only saved when the render completes and the mouse buttons are released. This helps avoid intermediate steps for quickly completing renders while dragging.
 -Add some keyboard shortcuts for toolbar and menu items.
 -Make info tab tree always expanded.

--Bug fixes
 -Make precalcs for all hypertile variations safer by using Zeps() for denominators.
 -Changing the current xform with more than one selected would set all xform's color index value that of the current one.
 -Use hard found palette path information for randoms as well.
 -OpenCL build and assignment errors for Z value in epispiral variation.
 -Unitialized local variables in hexaplay3D, crob, pRose3D.

--Code changes
 -Change static member variables from m_ to s_.
 -Get rid of excessive endl and replace with "\n".
 -Remove old IMAGEGL2D define from before Nvidia supported OpenCL 1.2.
 -Remove old CriticalSection code and use std::recursive_mutex.
 -Make Affine2D Rotate() and RotateTrans() take radians instead of angles.
 -More C++11 work.
 -General cleanup.
This commit is contained in:
mfeemster
2016-02-11 21:38:21 -08:00
parent a345e2d5e1
commit a800b08b67
69 changed files with 981 additions and 1094 deletions

View File

@ -1495,7 +1495,7 @@ public:
/// <param name="rand">The rand.</param>
virtual void Func(IteratorHelper<T>& helper, Point<T>& outPoint, QTIsaac<ISAAC_SIZE, ISAAC_INT>& rand) override
{
T gradTmp, secTmp, xTmp, yTmp;
T gradTmp, secTmp, xTmp = 0, yTmp = 0;
if ((helper.In.x < m_LeftBorder) || (helper.In.x > m_RightBorder) || (helper.In.y < m_TopBorder) || (helper.In.y > m_BottomBorder))
{
@ -1591,7 +1591,7 @@ public:
string leftBorder = "parVars[" + ToUpper(m_Params[i++].Name()) + index;
string rightBorder = "parVars[" + ToUpper(m_Params[i++].Name()) + index;
ss << "\t{\n"
<< "\t\treal_t gradTmp, secTmp, xTmp, yTmp;\n"
<< "\t\treal_t gradTmp, secTmp, xTmp = 0, yTmp = 0;\n"
<< "\n"
<< "\t\tif ((vIn.x < " << leftBorder << ") || (vIn.x > " << rightBorder << ") || (vIn.y < " << topBorder << ") || (vIn.y > " << bottomBorder << "))\n"
<< "\t\t{\n"
@ -3626,8 +3626,6 @@ private:
case LERP_BEZIER:
return BezierQuadMap(x, m);
}
return x * m;
}
inline void SynthSinCos(SynthStruct& synth, T theta, T& s, T& c, int sineType)