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--User changes
-Add variations changes to the list of functionality that can be applied to all xforms using the Select tab. -Allow for graphical affine adjustments to apply to multiple selected xforms. -Slight optimization of the pie variation. -Undo state is only saved when the render completes and the mouse buttons are released. This helps avoid intermediate steps for quickly completing renders while dragging. -Add some keyboard shortcuts for toolbar and menu items. -Make info tab tree always expanded. --Bug fixes -Make precalcs for all hypertile variations safer by using Zeps() for denominators. -Changing the current xform with more than one selected would set all xform's color index value that of the current one. -Use hard found palette path information for randoms as well. -OpenCL build and assignment errors for Z value in epispiral variation. -Unitialized local variables in hexaplay3D, crob, pRose3D. --Code changes -Change static member variables from m_ to s_. -Get rid of excessive endl and replace with "\n". -Remove old IMAGEGL2D define from before Nvidia supported OpenCL 1.2. -Remove old CriticalSection code and use std::recursive_mutex. -Make Affine2D Rotate() and RotateTrans() take radians instead of angles. -More C++11 work. -General cleanup.
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@ -3466,7 +3466,7 @@ public:
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int loc;
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T tempx, tempy;
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T lrmaj = m_Weight;//Sets hexagon length radius - major plane.
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T boost;//Boost is the separation distance between the two planes.
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T boost = 1;//Boost is the separation distance between the two planes.
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T sumX, sumY;
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if (m_VarType == eVariationType::VARTYPE_REG)
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@ -3561,7 +3561,7 @@ public:
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<< "\t\tint loc;\n"
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<< "\t\treal_t tempx, tempy;\n"
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<< "\t\treal_t lrmaj = xform->m_VariationWeights[" << varIndex << "];\n"
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<< "\t\treal_t boost;\n"
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<< "\t\treal_t boost = 1;\n"
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<< "\t\treal_t sumX, sumY;\n\n";
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if (m_VarType == eVariationType::VARTYPE_REG)
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