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https://bitbucket.org/mfeemster/fractorium.git
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--User changes
-Add variations changes to the list of functionality that can be applied to all xforms using the Select tab. -Allow for graphical affine adjustments to apply to multiple selected xforms. -Slight optimization of the pie variation. -Undo state is only saved when the render completes and the mouse buttons are released. This helps avoid intermediate steps for quickly completing renders while dragging. -Add some keyboard shortcuts for toolbar and menu items. -Make info tab tree always expanded. --Bug fixes -Make precalcs for all hypertile variations safer by using Zeps() for denominators. -Changing the current xform with more than one selected would set all xform's color index value that of the current one. -Use hard found palette path information for randoms as well. -OpenCL build and assignment errors for Z value in epispiral variation. -Unitialized local variables in hexaplay3D, crob, pRose3D. --Code changes -Change static member variables from m_ to s_. -Get rid of excessive endl and replace with "\n". -Remove old IMAGEGL2D define from before Nvidia supported OpenCL 1.2. -Remove old CriticalSection code and use std::recursive_mutex. -Make Affine2D Rotate() and RotateTrans() take radians instead of angles. -More C++11 work. -General cleanup.
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@ -116,18 +116,18 @@ public:
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}
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else
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{
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cout << "Error: Writing flame " << filename << " failed." << endl;
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cout << "Error: Writing flame " << filename << " failed.\n";
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b = false;
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}
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}
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catch (const std::exception& e)
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{
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cout << "Error: Writing flame " << filename << " failed: " << e.what() << endl;
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cout << "Error: Writing flame " << filename << " failed: " << e.what() << "\n";
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b = false;
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}
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catch (...)
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{
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cout << "Error: Writing flame " << filename << " failed." << endl;
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cout << "Error: Writing flame " << filename << " failed.\n";
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b = false;
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}
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@ -275,7 +275,7 @@ public:
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os << hex << setw(2) << setfill('0') << int(std::rint(ember.m_Palette[idx][2] * 255));
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}
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os << endl;
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os << "\n";
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}
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os << " </palette>\n";
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@ -472,7 +472,7 @@ public:
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}
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else
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{
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cout << "Failed to parse comment into Xml." << endl;
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cout << "Failed to parse comment into Xml.\n";
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}
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}
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