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https://bitbucket.org/mfeemster/fractorium.git
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--User changes
-Add Simon Detheridge's name to the About Box. --Bug fixes -Fix bug in OpenCL atomic string, which is never used. -Wrong hist and accum allocation size in RendererCL when using float-only buffers now. -Move some kernel initialization to a place where it's done once per render, rather than on every interactive iter chunk. --Code changes -Make ConvertCarToRas() just assign to the member rather than return a struct. -Make kernel string accessor functions in IterOpenCLKernelCreator, FinalAccumOpenCLKernelCreator and DEOpenCLKernelCreator be const and return a const string reference. -Don't include atomic string unless locking on the GPU, which is never.
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@ -23,10 +23,10 @@ template <typename T>
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class EMBERCL_API IterOpenCLKernelCreator
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{
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public:
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IterOpenCLKernelCreator(bool nVidia);
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string ZeroizeKernel();
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string ZeroizeEntryPoint();
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string IterEntryPoint();
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IterOpenCLKernelCreator();
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const string& ZeroizeKernel() const;
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const string& ZeroizeEntryPoint() const;
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const string& IterEntryPoint() const;
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string CreateIterKernelString(Ember<T>& ember, string& parVarDefines, bool lockAccum = false, bool doAccum = true);
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static void ParVarIndexDefines(Ember<T>& ember, pair<string, vector<T>>& params, bool doVals = true, bool doString = true);
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static bool IsBuildRequired(Ember<T>& ember1, Ember<T>& ember2);
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@ -38,7 +38,6 @@ private:
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string m_IterEntryPoint;
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string m_ZeroizeKernel;
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string m_ZeroizeEntryPoint;
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bool m_NVidia;
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};
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#ifdef OPEN_CL_TEST_AREA
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