More Linux work. This has Render, Animate and Genome building and running on Linux.

This commit is contained in:
mfeemster
2014-12-05 18:30:46 -08:00
parent 4777ab52bc
commit a15f6d6b32
44 changed files with 2614 additions and 1021 deletions

View File

@ -18,6 +18,7 @@ namespace EmberCLns
class EMBERCL_API RendererCLBase
{
public:
virtual ~RendererCLBase() { }
virtual bool ReadFinal(unsigned char* pixels) = 0;
virtual bool ClearFinal() = 0;
};
@ -33,8 +34,25 @@ public:
/// and uses both for the base.
/// </summary>
template <typename T>
class EMBERCL_API RendererCL : public RendererCLBase, public Renderer<T, T>
class EMBERCL_API RendererCL : public Renderer<T, T>, public RendererCLBase
{
using EmberNs::Renderer<T, T>::RendererBase::EmberReport::m_ErrorReport;
using EmberNs::Renderer<T, T>::RendererBase::m_ProgressParameter;
using EmberNs::Renderer<T, T>::RendererBase::m_YAxisUp;
using EmberNs::Renderer<T, T>::RendererBase::m_LockAccum;
using EmberNs::Renderer<T, T>::RendererBase::m_Abort;
using EmberNs::Renderer<T, T>::RendererBase::m_NumChannels;
using EmberNs::Renderer<T, T>::RendererBase::m_LastIter;
using EmberNs::Renderer<T, T>::RendererBase::m_LastIterPercent;
using EmberNs::Renderer<T, T>::RendererBase::m_Stats;
using EmberNs::Renderer<T, T>::RendererBase::m_Callback;
using EmberNs::Renderer<T, T>::RendererBase::m_Rand;
using EmberNs::Renderer<T, T>::RendererBase::m_RenderTimer;
using EmberNs::Renderer<T, T>::RendererBase::m_IterTimer;
using EmberNs::Renderer<T, T>::RendererBase::m_ProgressTimer;
using EmberNs::Renderer<T, T>::m_RotMat;
using EmberNs::Renderer<T, T>::m_Ember;
public:
RendererCL(unsigned int platform = 0, unsigned int device = 0, bool shared = false, GLuint outputTexID = 0);
~RendererCL();
@ -158,7 +176,7 @@ private:
//Kernels.
string m_IterKernel;
OpenCLWrapper m_Wrapper;
cl::ImageFormat m_PaletteFormat;
cl::ImageFormat m_FinalFormat;
@ -168,7 +186,7 @@ private:
EmberCL<T> m_EmberCL;
vector<XformCL<T>> m_XformsCL;
vector<glm::highp_uvec2> m_Seeds;
Palette<float> m_Dmap;//Used instead of the base class' m_Dmap because OpenCL only supports float textures.
Palette<float> m_DmapCL;//Used instead of the base class' m_Dmap because OpenCL only supports float textures.
CarToRasCL<T> m_CarToRasCL;
DensityFilterCL<T> m_DensityFilterCL;
SpatialFilterCL<T> m_SpatialFilterCL;
@ -179,9 +197,9 @@ private:
Ember<T> m_LastBuiltEmber;
};
template EMBERCL_API class RendererCL<float>;
#ifdef DO_DOUBLE
template EMBERCL_API class RendererCL<double>;
#endif
}
//template EMBERCL_API class RendererCL<float>;
//
//#ifdef DO_DOUBLE
// template EMBERCL_API class RendererCL<double>;
//#endif
}