More Linux work. This has Render, Animate and Genome building and running on Linux.

This commit is contained in:
mfeemster
2014-12-05 18:30:46 -08:00
parent 4777ab52bc
commit a15f6d6b32
44 changed files with 2614 additions and 1021 deletions

View File

@ -1,7 +1,7 @@
#include "EmberCommonPch.h"
#include "EmberAnimate.h"
#include "JpegUtils.h"
/// <summary>
/// The core of the EmberAnimate.exe program.
/// Template argument expected to be float or double.
@ -17,7 +17,7 @@ bool EmberAnimate(EmberOptions& opt)
if (opt.DumpArgs())
cout << opt.GetValues(OPT_USE_ANIMATE) << endl;
if (opt.OpenCLInfo())
{
cout << "\nOpenCL Info: " << endl;
@ -59,7 +59,7 @@ bool EmberAnimate(EmberOptions& opt)
if (opt.EmberCL() && renderer->RendererType() != OPENCL_RENDERER)//OpenCL init failed, so fall back to CPU.
opt.EmberCL(false);
if (!InitPaletteList<T>(opt.PalettePath()))
return false;
@ -78,7 +78,7 @@ bool EmberAnimate(EmberOptions& opt)
cout << "Using " << opt.ThreadCount() << " manually specified threads." << endl;
}
renderer->ThreadCount(opt.ThreadCount(), opt.IsaacSeed() != "" ? opt.IsaacSeed().c_str() : NULL);
renderer->ThreadCount(opt.ThreadCount(), opt.IsaacSeed() != "" ? opt.IsaacSeed().c_str() : nullptr);
}
else
{
@ -94,7 +94,7 @@ bool EmberAnimate(EmberOptions& opt)
cout << "Cannot specify threads with OpenCL, using 1 thread." << endl;
opt.ThreadCount(1);
renderer->ThreadCount(opt.ThreadCount(), opt.IsaacSeed() != "" ? opt.IsaacSeed().c_str() : NULL);
renderer->ThreadCount(opt.ThreadCount(), opt.IsaacSeed() != "" ? opt.IsaacSeed().c_str() : nullptr);
if (opt.BitsPerChannel() != 8)
{
@ -110,9 +110,9 @@ bool EmberAnimate(EmberOptions& opt)
{
cout << "Format must be jpg, png, ppm, or bmp not " << opt.Format() << ". Setting to jpg." << endl;
}
channels = opt.Format() == "png" ? 4 : 3;
if (opt.BitsPerChannel() == 16 && opt.Format() != "png")
{
cout << "Support for 16 bits per channel images is only present for the png format. Setting to 8." << endl;
@ -135,13 +135,13 @@ bool EmberAnimate(EmberOptions& opt)
cout << "Invalid pixel aspect ratio " << opt.AspectRatio() << endl << ". Must be positive, setting to 1." << endl;
opt.AspectRatio(1);
}
if (opt.Dtime() < 1)
{
cout << "Warning: dtime must be positive, not " << opt.Dtime() << ". Setting to 1." << endl;
opt.Dtime(1);
}
if (opt.Frame())
{
if (opt.Time())
@ -182,7 +182,7 @@ bool EmberAnimate(EmberOptions& opt)
{
if (i > 0 && embers[i].m_Time <= embers[i - 1].m_Time)
unsorted = true;
if (opt.Supersample() > 0)
embers[i].m_Supersample = opt.Supersample();
@ -193,43 +193,43 @@ bool EmberAnimate(EmberOptions& opt)
embers[i].m_FinalRasW = (unsigned int)((T)embers[i].m_FinalRasW * opt.SizeScale());
embers[i].m_FinalRasH = (unsigned int)((T)embers[i].m_FinalRasH * opt.SizeScale());
embers[i].m_PixelsPerUnit *= T(opt.SizeScale());
//Cast to double in case the value exceeds 2^32.
double imageMem = (double)channels * (double)embers[i].m_FinalRasW
double imageMem = (double)channels * (double)embers[i].m_FinalRasW
* (double)embers[i].m_FinalRasH * (double)renderer->BytesPerChannel();
double maxMem = pow(2.0, double((sizeof(void*) * 8) - 1));
if (imageMem > maxMem)//Ensure the max amount of memory for a process isn't exceeded.
{
cout << "Image " << i << " size > " << maxMem << ". Setting to 1920 x 1080." << endl;
embers[i].m_FinalRasW = 1920;
embers[i].m_FinalRasH = 1080;
}
if (embers[i].m_FinalRasW == 0 || embers[i].m_FinalRasH == 0)
{
cout << "Warning: Output image " << i << " has dimension 0: " << embers[i].m_FinalRasW << ", " << embers[i].m_FinalRasH << ". Setting to 1920 x 1080." << endl;
embers[i].m_FinalRasW = 1920;
embers[i].m_FinalRasH = 1080;
}
if ((embers[i].m_FinalRasW != embers[0].m_FinalRasW) ||
(embers[i].m_FinalRasH != embers[0].m_FinalRasH))
{
cout << "Warning: flame " << i << " at time " << embers[i].m_Time << " size mismatch. (" << embers[i].m_FinalRasW << ", " << embers[i].m_FinalRasH <<
") should be (" << embers[0].m_FinalRasW << ", " << embers[0].m_FinalRasH << "). Setting to " << embers[0].m_FinalRasW << ", " << embers[0].m_FinalRasH << "." << endl;
embers[i].m_FinalRasW = embers[0].m_FinalRasW;
embers[i].m_FinalRasH = embers[0].m_FinalRasH;
}
}
if (unsorted)
{
cout << "Embers were unsorted by time. First out of order index was " << i << ". Sorting." << endl;
std::sort(embers.begin(), embers.end(), &CompareEmbers<T>);
}
if (!opt.Time() && !opt.Frame())
{
if (opt.FirstFrame() == UINT_MAX)
@ -238,7 +238,7 @@ bool EmberAnimate(EmberOptions& opt)
if (opt.LastFrame() == UINT_MAX)
opt.LastFrame(ClampGte<unsigned int>((unsigned int)embers.back().m_Time - 1, opt.FirstFrame()));
}
if (!opt.Out().empty())
{
appendXml = true;
@ -257,7 +257,7 @@ bool EmberAnimate(EmberOptions& opt)
renderer->Transparency(opt.Transparency());
renderer->NumChannels(channels);
renderer->BytesPerChannel(opt.BitsPerChannel() / 8);
renderer->Callback(opt.DoProgress() ? progress.get() : NULL);
renderer->Callback(opt.DoProgress() ? progress.get() : nullptr);
//Begin run.
for (ftime = opt.FirstFrame(); ftime <= opt.LastFrame(); ftime += opt.Dtime())
@ -282,7 +282,7 @@ bool EmberAnimate(EmberOptions& opt)
os << inputPath << opt.Prefix() << setfill('0') << setw(5) << ftime << opt.Suffix() << "." << opt.Format();
filename = os.str();
}
if (opt.WriteGenome())
{
flameName = filename.substr(0, filename.find_last_of('.')) + ".flam3";
@ -294,10 +294,10 @@ bool EmberAnimate(EmberOptions& opt)
startXml = ftime == opt.FirstFrame();
finishXml = ftime == opt.LastFrame();
}
emberToXml.Save(flameName, centerEmber, opt.PrintEditDepth(), true, opt.IntPalette(), opt.HexPalette(), true, startXml, finishXml);
}
writeSuccess = false;
stats = renderer->Stats();
comments = renderer->ImageComments(stats, opt.PrintEditDepth(), opt.IntPalette(), opt.HexPalette());
@ -309,7 +309,7 @@ bool EmberAnimate(EmberOptions& opt)
VerbosePrint("Bad values: " << stats.m_Badvals);
VerbosePrint("Render time: " + t.Format(stats.m_RenderMs));
VerbosePrint("Pure iter time: " + t.Format(stats.m_IterMs));
VerbosePrint("Iters/sec: " << unsigned __int64(stats.m_Iters / (stats.m_IterMs / 1000.0)) << endl);
VerbosePrint("Iters/sec: " << size_t(stats.m_Iters / (stats.m_IterMs / 1000.0)) << endl);
VerbosePrint("Writing " + filename);
if ((opt.Format() == "jpg" || opt.Format() == "bmp") && renderer->NumChannels() == 4)
@ -331,13 +331,13 @@ bool EmberAnimate(EmberOptions& opt)
writeSuccess = WritePpm(filename.c_str(), finalImagep, renderer->FinalRasW(), renderer->FinalRasH());
else if (opt.Format() == "bmp")
writeSuccess = WriteBmp(filename.c_str(), finalImagep, renderer->FinalRasW(), renderer->FinalRasH());
if (!writeSuccess)
cout << "Error writing " << filename << endl;
centerEmber.Clear();
}
VerbosePrint("Done.\n");
return true;
}
@ -350,32 +350,37 @@ bool EmberAnimate(EmberOptions& opt)
/// <returns>0 if successful, else 1.</returns>
int _tmain(int argc, _TCHAR* argv[])
{
bool b, d = true;
bool b = false;
EmberOptions opt;
//Required for large allocs, else GPU memory usage will be severely limited to small sizes.
//This must be done in the application and not in the EmberCL DLL.
#ifdef WIN32
_putenv_s("GPU_MAX_ALLOC_PERCENT", "100");
#else
putenv((char*)"GPU_MAX_ALLOC_PERCENT=100");
#endif
if (opt.Populate(argc, argv, OPT_USE_ANIMATE))
return 0;
if (!opt.Populate(argc, argv, OPT_USE_ANIMATE))
{
#ifdef DO_DOUBLE
if (opt.Bits() == 64)
{
b = EmberAnimate<double, double>(opt);
}
else
if (opt.Bits() == 64)
{
b = EmberAnimate<double, double>(opt);
}
else
#endif
if (opt.Bits() == 33)
{
b = EmberAnimate<float, float>(opt);
}
else if (opt.Bits() == 32)
{
cout << "Bits 32/int histogram no longer supported. Using bits == 33 (float)." << endl;
b = EmberAnimate<float, float>(opt);
if (opt.Bits() == 33)
{
b = EmberAnimate<float, float>(opt);
}
else if (opt.Bits() == 32)
{
cout << "Bits 32/int histogram no longer supported. Using bits == 33 (float)." << endl;
b = EmberAnimate<float, float>(opt);
}
}
return b ? 0 : 1;
}
}