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--User changes
-Disable Start button in final render dialog when Pause is clicked. --Bug fixes -Rapidly changing spinner values was causing the OpenCL renderer to report a failure, when it was really just aborting. --Code changes -Renderers never internally set abort to true due to a failure. Abort is only set to true by the calling code.
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@ -700,6 +700,8 @@ void FractoriumFinalRenderDialog::Pause(bool paused)
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m_Controller->Pause(false);
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ui.FinalRenderPauseButton->setText("Pause");
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}
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ui.FinalRenderStartButton->setEnabled(!paused);
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}
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/// <summary>
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