25.25.12.1 12/14/2025

--User changes
 -Use the hex palette format when saving xmls from the final render dialog.
 -Add a button to the toolbar for toggling flam3 compatibility mode.
-Update licenses to refer to GPL v3 in the about dialog.

--Bug fixes
 -Fix error in the curve variation to make compatible with Chaotica and add flam3 compatibility support.

--Code changes
 -Migrate to Visual Studio 2026 and update various dependencies.
This commit is contained in:
Matt Feemster
2025-12-18 14:46:04 -07:00
parent 9e4a335877
commit a0b4059ae5
28 changed files with 212 additions and 165 deletions

View File

@ -210,7 +210,7 @@ void FractoriumSettings::LoadLast(bool b) { setValue(LOAD
bool FractoriumSettings::RotateAndScale() { return value(ROTSCALE).toBool(); }
void FractoriumSettings::RotateAndScale(bool b) { setValue(ROTSCALE, b); }
bool FractoriumSettings::Flam3Compat() { return value(FLAM3COMPAT, true).toBool(); }
bool FractoriumSettings::Flam3Compat() { return value(FLAM3COMPAT).toBool(); }
void FractoriumSettings::Flam3Compat(bool b) { setValue(FLAM3COMPAT, b); }
/// <summary>