25.25.12.1 12/14/2025

--User changes
 -Use the hex palette format when saving xmls from the final render dialog.
 -Add a button to the toolbar for toggling flam3 compatibility mode.
-Update licenses to refer to GPL v3 in the about dialog.

--Bug fixes
 -Fix error in the curve variation to make compatible with Chaotica and add flam3 compatibility support.

--Code changes
 -Migrate to Visual Studio 2026 and update various dependencies.
This commit is contained in:
Matt Feemster
2025-12-18 14:46:04 -07:00
parent 9e4a335877
commit a0b4059ae5
28 changed files with 212 additions and 165 deletions

View File

@ -1,3 +1,15 @@
25.25.12.1 12/14/2025
--User changes
-Use the hex palette format when saving xmls from the final render dialog.
-Add a button to the toolbar for toggling flam3 compatibility mode.
-Update licenses to refer to GPL v3 in the about dialog.
--Bug fixes
-Fix error in the curve variation to make compatible with Chaotica and add flam3 compatibility support.
--Code changes
-Migrate to Visual Studio 2026 and update various dependencies.
24.24.12.1 12/8/2024
--User changes
-Clarify the tooltip for the red squares in the Type column of the variations tree.
@ -44,7 +56,7 @@
-Bug when duplicating a flame in a file and scrolling to it.
-Null termination bug when reading Xml strings.
-Fix an extremely rare possible memory leak when using motion during animation, which is never used in Fractorium.
-Do not skip to the current flame index, or attach a prefix in the Final Render Dialog when rendering an animation sequence.
-Do not skip to the current flame index, or attach a prefix in the final render dialog when rendering an animation sequence.
-Fix indendation for variations because of Type icon.
-Fix bug when duplicating flame where the new flame wasn't being properly selected.
-Fix bug where clearing a flame was changing size and quality when it shouldn't have.