25.25.12.1 12/14/2025
--User changes -Use the hex palette format when saving xmls from the final render dialog. -Add a button to the toolbar for toggling flam3 compatibility mode. -Update licenses to refer to GPL v3 in the about dialog. --Bug fixes -Fix error in the curve variation to make compatible with Chaotica and add flam3 compatibility support. --Code changes -Migrate to Visual Studio 2026 and update various dependencies.
This commit is contained in:
@ -1,3 +1,15 @@
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25.25.12.1 12/14/2025
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--User changes
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-Use the hex palette format when saving xmls from the final render dialog.
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-Add a button to the toolbar for toggling flam3 compatibility mode.
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-Update licenses to refer to GPL v3 in the about dialog.
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--Bug fixes
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-Fix error in the curve variation to make compatible with Chaotica and add flam3 compatibility support.
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--Code changes
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-Migrate to Visual Studio 2026 and update various dependencies.
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24.24.12.1 12/8/2024
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--User changes
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-Clarify the tooltip for the red squares in the Type column of the variations tree.
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@ -44,7 +56,7 @@
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-Bug when duplicating a flame in a file and scrolling to it.
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-Null termination bug when reading Xml strings.
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-Fix an extremely rare possible memory leak when using motion during animation, which is never used in Fractorium.
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-Do not skip to the current flame index, or attach a prefix in the Final Render Dialog when rendering an animation sequence.
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-Do not skip to the current flame index, or attach a prefix in the final render dialog when rendering an animation sequence.
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-Fix indendation for variations because of Type icon.
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-Fix bug when duplicating flame where the new flame wasn't being properly selected.
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-Fix bug where clearing a flame was changing size and quality when it shouldn't have.
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