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1.0.0.6 Release
--Bug fixes -Strips renders crashed. -Better handling of large memory allocations by forcing a free of previous allocations. -Final render dialog did not properly save last used extension setting. -Density filtering progress bar in final render dialog did not update if only log scaling was being used.
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@ -58,7 +58,7 @@
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<enum>QFrame::NoFrame</enum>
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</property>
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<property name="text">
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<string><html><head/><body><p align="center">Fractorium 1.0.0.5</p><p align="center"><span style=" font-size:10pt;">A Qt-based fractal flame editor which uses a C++ re-write of the flam3 algorithm named Ember and a GPU capable version named EmberCL which implements a portion of the cuburn algorithm in OpenCL.</span></p><p align="center"><a href="http://fractorium.com"><span style=" text-decoration: underline; color:#0000ff;">fractorium.com</span></a><span style=" font-size:10pt;"><br/>Lead: Matt Feemster<br/>Contributors: Simon Detheridge, Michel Mastriani</span></p></body></html></string>
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<string><html><head/><body><p align="center">Fractorium 1.0.0.6</p><p align="center"><span style=" font-size:10pt;">A Qt-based fractal flame editor which uses a C++ re-write of the flam3 algorithm named Ember and a GPU capable version named EmberCL which implements a portion of the cuburn algorithm in OpenCL.</span></p><p align="center"><a href="http://fractorium.com"><span style=" text-decoration: underline; color:#0000ff;">fractorium.com</span></a><span style=" font-size:10pt;"><br/>Lead: Matt Feemster<br/>Contributors: Simon Detheridge, Michel Mastriani</span></p></body></html></string>
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</property>
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<property name="textFormat">
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<enum>Qt::RichText</enum>
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@ -52,7 +52,7 @@ FractoriumFinalRenderDialog::FractoriumFinalRenderDialog(QWidget* p, Qt::WindowF
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m_ItersCellIndex = row++;//Iters.
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m_PathCellIndex = row;
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QStringList comboList;
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#ifndef _WIN32
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#ifdef _WIN32
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comboList.append("bmp");
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#endif
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comboList.append("jpg");
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