--Bug fixes

-Returning to main window after closing the final render dialog wouldn't restart the renderer.

--Code changes
 -Recreate the final render dialog each time it's shown.
This commit is contained in:
Person
2019-12-30 21:12:10 -08:00
parent 7ced17a6b2
commit 96d72004fc
6 changed files with 40 additions and 6 deletions

View File

@ -755,7 +755,10 @@ void Fractorium::OnSequenceRenderButtonClicked(bool checked)
m_Controller->StopAllPreviewRenderers();
m_Controller->SaveCurrentToOpenedFile(false);//Save whatever was edited back to the current open file.
m_RenderStatusLabel->setText("Renderer stopped.");
m_FinalRenderDialog->Show(true);//Show with a bool specifying that it came from the sequence generator.
SetupFinalRenderDialog();
if (m_FinalRenderDialog)
m_FinalRenderDialog->Show(true);//Show with a bool specifying that it came from the sequence generator.
}
}