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https://bitbucket.org/mfeemster/fractorium.git
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--User changes
-Add two new variations, hyperbolic and hypershift2. -Allow for animating final xforms. -More detailed diagnostics when any action in the OpenCL renderer fails. -Allow for creating an OpenCL renderer which does not share a texture with the main window, and instead manually copies its final output image from GPU to CPU then back to GPU. --Bug fixes -Text was not properly being copied out of the Info | Bounds text box. --Code changes -Remove Renderer::AccumulatorToFinalImage(v4F* pixels, size_t finalOffset), it's no longer needed or makes sense. -Controllers no longer keep track of shared status, it's kept inside the renderers. -Make getter functions in FractoriumOptionsDialog be public.
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@ -10,6 +10,7 @@
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#define YAXISUP "render/yaxisup"
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#define TRANSPARENCY "render/transparency"
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#define OPENCL "render/opencl"
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#define SHAREDTEXTURE "render/sharedtexture"
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#define DOUBLEPRECISION "render/dp64"
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#define CONTUPDATE "render/continuousupdate"
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#define SHOWALLXFORMS "render/dragshowallxforms"
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@ -24,9 +25,9 @@
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#define CPUSUBBATCH "render/cpusubbatch"
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#define OPENCLSUBBATCH "render/openclsubbatch"
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#define RANDOMCOUNT "render/randomcount"
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#define CPU_QUALITY "render/cpuquality"
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#define OPENCL_QUALITY "render/openclquality"
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#define LOAD_LAST "render/loadlastonstart"
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#define CPUQUALITY "render/cpuquality"
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#define OPENCLQUALITY "render/openclquality"
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#define LOADLAST "render/loadlastonstart"
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#define STAGGER "sequence/stagger"
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#define STAGGERMAX "sequence/staggermax"
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@ -114,6 +115,9 @@ public:
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bool OpenCL();
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void OpenCL(bool b);
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bool SharedTexture();
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void SharedTexture(bool b);
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bool Double();
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void Double(bool b);
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