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--User changes
-Add two new variations, hyperbolic and hypershift2. -Allow for animating final xforms. -More detailed diagnostics when any action in the OpenCL renderer fails. -Allow for creating an OpenCL renderer which does not share a texture with the main window, and instead manually copies its final output image from GPU to CPU then back to GPU. --Bug fixes -Text was not properly being copied out of the Info | Bounds text box. --Code changes -Remove Renderer::AccumulatorToFinalImage(v4F* pixels, size_t finalOffset), it's no longer needed or makes sense. -Controllers no longer keep track of shared status, it's kept inside the renderers. -Make getter functions in FractoriumOptionsDialog be public.
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@ -439,7 +439,6 @@ bool FinalRenderEmberController<T>::CreateRenderer(eRendererType renderType, con
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vector<string> errorReport;
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m_Devices = devices;//Store values for re-creation later on.
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m_OutputTexID = 0;//Don't care about tex ID when doing final render.
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m_Shared = shared;//So shared is of course false.
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if (m_FinalRenderDialog->DoSequence())
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{
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