--User changes

-Add two new variations, hyperbolic and hypershift2.
 -Allow for animating final xforms.
 -More detailed diagnostics when any action in the OpenCL renderer fails.
 -Allow for creating an OpenCL renderer which does not share a texture with the main window, and instead manually copies its final output image from GPU to CPU then back to GPU.

--Bug fixes
 -Text was not properly being copied out of the Info | Bounds text box.

--Code changes
 -Remove Renderer::AccumulatorToFinalImage(v4F* pixels, size_t finalOffset), it's no longer needed or makes sense.
 -Controllers no longer keep track of shared status, it's kept inside the renderers.
 -Make getter functions in FractoriumOptionsDialog be public.
This commit is contained in:
Person
2018-04-28 22:28:05 -07:00
parent 0c67c52720
commit 92e9836151
39 changed files with 852 additions and 405 deletions

View File

@ -58,7 +58,7 @@
<enum>QFrame::NoFrame</enum>
</property>
<property name="text">
<string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p align=&quot;center&quot;&gt;Fractorium 1.0.0.7&lt;/p&gt;&lt;p align=&quot;center&quot;&gt;&lt;span style=&quot; font-size:10pt;&quot;&gt;A Qt-based fractal flame editor which uses a C++ re-write of the flam3 algorithm named Ember and a GPU capable version named EmberCL which implements a portion of the cuburn algorithm in OpenCL.&lt;/span&gt;&lt;/p&gt;&lt;p align=&quot;center&quot;&gt;&lt;a href=&quot;http://fractorium.com&quot;&gt;&lt;span style=&quot; text-decoration: underline; color:#0000ff;&quot;&gt;fractorium.com&lt;/span&gt;&lt;/a&gt;&lt;span style=&quot; font-size:10pt;&quot;&gt;&lt;br/&gt;Lead: Matt Feemster&lt;br/&gt;Contributors: Simon Detheridge, Michel Mastriani&lt;/span&gt;&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
<string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p align=&quot;center&quot;&gt;Fractorium 1.0.0.8&lt;/p&gt;&lt;p align=&quot;center&quot;&gt;&lt;span style=&quot; font-size:10pt;&quot;&gt;A Qt-based fractal flame editor which uses a C++ re-write of the flam3 algorithm named Ember and a GPU capable version named EmberCL which implements a portion of the cuburn algorithm in OpenCL.&lt;/span&gt;&lt;/p&gt;&lt;p align=&quot;center&quot;&gt;&lt;a href=&quot;http://fractorium.com&quot;&gt;&lt;span style=&quot; text-decoration: underline; color:#0000ff;&quot;&gt;fractorium.com&lt;/span&gt;&lt;/a&gt;&lt;span style=&quot; font-size:10pt;&quot;&gt;&lt;br/&gt;Lead: Matt Feemster&lt;br/&gt;Contributors: Simon Detheridge, Michel Mastriani&lt;/span&gt;&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
</property>
<property name="textFormat">
<enum>Qt::RichText</enum>