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--User changes
-Add two new variations, hyperbolic and hypershift2. -Allow for animating final xforms. -More detailed diagnostics when any action in the OpenCL renderer fails. -Allow for creating an OpenCL renderer which does not share a texture with the main window, and instead manually copies its final output image from GPU to CPU then back to GPU. --Bug fixes -Text was not properly being copied out of the Info | Bounds text box. --Code changes -Remove Renderer::AccumulatorToFinalImage(v4F* pixels, size_t finalOffset), it's no longer needed or makes sense. -Controllers no longer keep track of shared status, it's kept inside the renderers. -Make getter functions in FractoriumOptionsDialog be public.
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@ -24,6 +24,13 @@ public:
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bool Shared() const;
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bool Nvidia() const;
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size_t WarpSize() const;
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size_t PlatformIndex() const;
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size_t DeviceIndex() const;
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//Public virtual functions overridden from base classes.
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virtual void ClearErrorReport() override;
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virtual string ErrorReportString() override;
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virtual vector<string> ErrorReport() override;
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size_t m_Calls;
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OpenCLWrapper m_Wrapper;
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