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--User changes
-Add two new variations, hyperbolic and hypershift2. -Allow for animating final xforms. -More detailed diagnostics when any action in the OpenCL renderer fails. -Allow for creating an OpenCL renderer which does not share a texture with the main window, and instead manually copies its final output image from GPU to CPU then back to GPU. --Bug fixes -Text was not properly being copied out of the Info | Bounds text box. --Code changes -Remove Renderer::AccumulatorToFinalImage(v4F* pixels, size_t finalOffset), it's no longer needed or makes sense. -Controllers no longer keep track of shared status, it's kept inside the renderers. -Make getter functions in FractoriumOptionsDialog be public.
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@ -29,6 +29,7 @@ public:
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const vector<string>& AllDeviceNames() const;
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const vector<string>& DeviceNames(size_t platform) const;
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size_t TotalDeviceIndex(size_t platform, size_t device) const;
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const cl::Device* DeviceFromId(cl_device_id id, size_t& platform, size_t& device) const;
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string DumpInfo() const;
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bool Ok() const;
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bool CreateContext(const cl::Platform& platform, cl::Context& context, bool shared);
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