--User changes

-Add two new variations, hyperbolic and hypershift2.
 -Allow for animating final xforms.
 -More detailed diagnostics when any action in the OpenCL renderer fails.
 -Allow for creating an OpenCL renderer which does not share a texture with the main window, and instead manually copies its final output image from GPU to CPU then back to GPU.

--Bug fixes
 -Text was not properly being copied out of the Info | Bounds text box.

--Code changes
 -Remove Renderer::AccumulatorToFinalImage(v4F* pixels, size_t finalOffset), it's no longer needed or makes sense.
 -Controllers no longer keep track of shared status, it's kept inside the renderers.
 -Make getter functions in FractoriumOptionsDialog be public.
This commit is contained in:
Person
2018-04-28 22:28:05 -07:00
parent 0c67c52720
commit 92e9836151
39 changed files with 852 additions and 405 deletions

View File

@ -29,6 +29,7 @@ public:
const vector<string>& AllDeviceNames() const;
const vector<string>& DeviceNames(size_t platform) const;
size_t TotalDeviceIndex(size_t platform, size_t device) const;
const cl::Device* DeviceFromId(cl_device_id id, size_t& platform, size_t& device) const;
string DumpInfo() const;
bool Ok() const;
bool CreateContext(const cl::Platform& platform, cl::Context& context, bool shared);