--User changes

-Add two new variations, hyperbolic and hypershift2.
 -Allow for animating final xforms.
 -More detailed diagnostics when any action in the OpenCL renderer fails.
 -Allow for creating an OpenCL renderer which does not share a texture with the main window, and instead manually copies its final output image from GPU to CPU then back to GPU.

--Bug fixes
 -Text was not properly being copied out of the Info | Bounds text box.

--Code changes
 -Remove Renderer::AccumulatorToFinalImage(v4F* pixels, size_t finalOffset), it's no longer needed or makes sense.
 -Controllers no longer keep track of shared status, it's kept inside the renderers.
 -Make getter functions in FractoriumOptionsDialog be public.
This commit is contained in:
Person
2018-04-28 22:28:05 -07:00
parent 0c67c52720
commit 92e9836151
39 changed files with 852 additions and 405 deletions

View File

@ -514,6 +514,13 @@ size_t RendererBase::ThreadCount() const { return m_ThreadsToUse; }
/// <returns>eRendererType::CPU_RENDERER</returns>
eRendererType RendererBase::RendererType() const { return eRendererType::CPU_RENDERER; }
/// <summary>
/// Get whether the renderer uses a shared texture with OpenGL.
/// This only applies to the OpenCL renderer (which can be shared or unshared), so it's always false in the base.
/// </summary>
/// <returns>True if shared, else false. Always false in the base.</returns>
bool RendererBase::Shared() const { return false; }
/// <summary>
/// //Non-virtual threading control.
/// </summary>