mirror of
https://bitbucket.org/mfeemster/fractorium.git
synced 2025-07-12 03:04:51 -04:00
--User changes
-Add two new variations, hyperbolic and hypershift2. -Allow for animating final xforms. -More detailed diagnostics when any action in the OpenCL renderer fails. -Allow for creating an OpenCL renderer which does not share a texture with the main window, and instead manually copies its final output image from GPU to CPU then back to GPU. --Bug fixes -Text was not properly being copied out of the Info | Bounds text box. --Code changes -Remove Renderer::AccumulatorToFinalImage(v4F* pixels, size_t finalOffset), it's no longer needed or makes sense. -Controllers no longer keep track of shared status, it's kept inside the renderers. -Make getter functions in FractoriumOptionsDialog be public.
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@ -49,8 +49,8 @@
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//
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VS_VERSION_INFO VERSIONINFO
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FILEVERSION 1, 0, 0, 7
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PRODUCTVERSION 1, 0, 0, 7
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FILEVERSION 1, 0, 0, 8
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PRODUCTVERSION 1, 0, 0, 8
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FILEFLAGSMASK 0x3fL
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#ifdef _DEBUG
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FILEFLAGS 0x1L
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@ -67,12 +67,12 @@
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BEGIN
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VALUE "CompanyName", "Open Source"
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VALUE "FileDescription", "Manipulates fractal flames parameter files"
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VALUE "FileVersion", "1.0.0.7"
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VALUE "FileVersion", "1.0.0.8"
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VALUE "InternalName", "EmberGenome.exe"
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VALUE "LegalCopyright", "Copyright (C) Matt Feemster 2017, GPL v3"
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VALUE "OriginalFilename", "EmberGenome.exe"
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VALUE "ProductName", "Ember Genome"
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VALUE "ProductVersion", "1.0.0.7"
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VALUE "ProductVersion", "1.0.0.8"
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END
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END
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BLOCK "VarFileInfo"
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