--Code Change

-Add Animate Button
This commit is contained in:
Seth Troisi
2022-02-22 19:54:29 -08:00
parent 36e83c5552
commit 8ab6c920ee
7 changed files with 171 additions and 34 deletions

View File

@ -206,9 +206,10 @@ public slots:
void OnSequenceAllButtonClicked(bool checked);
void OnSequenceGenerateButtonClicked(bool checked);
void OnSequenceRenderButtonClicked(bool checked);
void OnSequenceClearButtonClicked(bool checked);
void OnSequenceSaveButtonClicked(bool checked);
void OnSequenceOpenButtonClicked(bool checked);
void OnSequenceAnimateButtonClicked(bool checked);
void OnSequenceClearButtonClicked(bool checked);
void OnSequenceRandomizeStaggerCheckBoxStateChanged(int state);
void OnSequenceRandomizeFramesPerRotCheckBoxStateChanged(int state);
void OnSequenceRandomizeRotationsCheckBoxStateChanged(int state);
@ -392,7 +393,7 @@ public slots:
void ShowCritical(const QString& title, const QString& text, bool invokeRequired = false);
//Can't have a template function be a slot.
void SetLibraryTreeItemData(EmberTreeWidgetItemBase* item, vv4F& v, uint w, uint h);
void SetTreeItemData(EmberTreeWidgetItemBase* item, vv4F& v, uint w, uint h);
public:
//template<typename spinType, typename valType>//See below.