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--User changes
-Change Blur Curve math to be centered on 0,0 and create a more dramatic effect at lower values.
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@ -11,7 +11,9 @@
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-Preserve prefix and suffix fields between open/close of the Final Render dialog.
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-Entering xaos cells will always select the entire cell to make editing easier.
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-Allow right mouse drag + shift perform panning the same way middle mouse button drag does, for users without middle mouse buttons.
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-Miscellaneous OpenCL optimizations.
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-Change Blur Curve math to be centered on 0,0 and create a more dramatic effect at lower values.
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--Bug fixes
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-Fix crash on palette editor when opening it with certain palette files in a particular order.
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-An xform with only a post variation in it might have rendered wrong.
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@ -20,11 +22,15 @@
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-Custom palettes were not being read correctly on non ANSI machines.
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-EmberAnimate.exe was using 1-based indexing for filenames, but Fractorium and all of the documentation was using 0-based indexing. Make all use 0-based indexing.
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-The left header column in the xaos visualization table had somehow disappeared.
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-Fix OpenCL compilation bug when using Depth Blur with AMD on Mac.
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--Code changes
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-Make all iterators on the CPU use a temporary point.
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-DoubleSpinBox now has a boolean which specifies whether it clears its selection on enter. Default true.
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-Make AddXformsWithXaos() be a static member of FractoriumEmberController for quicker build times.
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-Remove the unused field m_RotCenterY from Ember.
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-Make a #define for fma() testing, but seems to make no difference.
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-Optimize some of the OpenCL iteration kernel generation code.
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1.0.0.18 1/31/2020
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--User changes
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