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https://bitbucket.org/mfeemster/fractorium.git
synced 2025-07-01 05:46:06 -04:00
--Code changes
-Update OpenCL includes.
This commit is contained in:
@ -14,8 +14,8 @@
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//This is counterintuitive, and lends further weight to the idea that OpenCL on Mac
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//is horribly broken.
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#ifdef __APPLE__
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#define KNL_USE_GLOBAL_CONSEC
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#define OCL_USE_1_2_V
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#define KNL_USE_GLOBAL_CONSEC
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#define OCL_USE_1_2_V
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#endif
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#define NOMINMAX
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@ -27,9 +27,9 @@
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//it causes errors when compiling opencl.hpp. This happens even though it's using MSVC under the hood
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//and it compiles in MSVC when using Visual Studio.
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#ifndef OCL_USE_1_2_V
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#define CL_TARGET_OPENCL_VERSION 300
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#define CL_HPP_TARGET_OPENCL_VERSION 300
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#define CL_HPP_MINIMUM_OPENCL_VERSION 300
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#define CL_TARGET_OPENCL_VERSION 300
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#define CL_HPP_TARGET_OPENCL_VERSION 300
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#define CL_HPP_MINIMUM_OPENCL_VERSION 300
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#endif
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#include "Timing.h"
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@ -48,9 +48,9 @@
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#include <utility>
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#ifdef OCL_USE_1_2_V
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#include <CL/cl.hpp>
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#include <CL/cl.hpp>
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#else
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#include <CL/opencl.hpp>
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#include <CL/opencl.hpp>
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#endif
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#include <algorithm>
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#include <atomic>
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@ -466,11 +466,11 @@ bool OpenCLWrapper::WriteImage2D(size_t index, bool shared, ::size_t width, ::si
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if (m_Init)
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{
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cl_int err;
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cl::Event e;
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cl::Event e;
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#ifdef OCL_USE_1_2_V
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cl::size_t<3> origin, region;
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cl::size_t<3> origin, region;
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#else
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cl::array<cl::size_type, 3> origin, region;
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cl::array<cl::size_type, 3> origin, region;
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#endif
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origin[0] = 0;
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origin[1] = 0;
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@ -544,9 +544,9 @@ bool OpenCLWrapper::ReadImage(size_t imageIndex, ::size_t width, ::size_t height
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cl_int err;
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cl::Event e;
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#ifdef OCL_USE_1_2_V
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cl::size_t<3> origin, region;
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cl::size_t<3> origin, region;
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#else
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cl::array<cl::size_type, 3> origin, region;
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cl::array<cl::size_type, 3> origin, region;
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#endif
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origin[0] = 0;
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origin[1] = 0;
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@ -808,9 +808,9 @@ bool OpenCLWrapper::EnqueueReleaseGLObjects(cl::ImageGL& image)
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/// <param name="memObjects">The memory objects to acquire</param>
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/// <returns>True if success, else false.</returns>
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#ifdef OCL_USE_1_2_V
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bool OpenCLWrapper::EnqueueAcquireGLObjects(const VECTOR_CLASS<cl::Memory>* memObjects)
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bool OpenCLWrapper::EnqueueAcquireGLObjects(const VECTOR_CLASS<cl::Memory>* memObjects)
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#else
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bool OpenCLWrapper::EnqueueAcquireGLObjects(const cl::vector<cl::Memory>* memObjects)
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bool OpenCLWrapper::EnqueueAcquireGLObjects(const cl::vector<cl::Memory>* memObjects)
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#endif
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{
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if (m_Init && m_Shared)
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@ -829,9 +829,9 @@ bool OpenCLWrapper::EnqueueAcquireGLObjects(const cl::vector<cl::Memory>* memObj
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/// <param name="memObjects">The memory objects to release</param>
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/// <returns>True if success, else false.</returns>
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#ifdef OCL_USE_1_2_V
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bool OpenCLWrapper::EnqueueReleaseGLObjects(const VECTOR_CLASS<cl::Memory>* memObjects)
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bool OpenCLWrapper::EnqueueReleaseGLObjects(const VECTOR_CLASS<cl::Memory>* memObjects)
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#else
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bool OpenCLWrapper::EnqueueReleaseGLObjects(const cl::vector<cl::Memory>* memObjects)
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bool OpenCLWrapper::EnqueueReleaseGLObjects(const cl::vector<cl::Memory>* memObjects)
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#endif
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{
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if (m_Init && m_Shared)
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@ -1073,13 +1073,13 @@ bool OpenCLWrapper::CreateSPK(const string& name, const string& program, const s
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{
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cl_int err;
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#ifndef OCL_USE_1_2_V
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vector<std::string> programvec{ program };
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vector<std::string> programvec { program };
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#endif
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spk.m_Name = name;
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spk.m_Name = name;
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#ifdef OCL_USE_1_2_V
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spk.m_Source = cl::Program::Sources(1, std::make_pair(program.c_str(), program.length() + 1));
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spk.m_Source = cl::Program::Sources(1, std::make_pair(program.c_str(), program.length() + 1));
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#else
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spk.m_Source = cl::Program::Sources(programvec);
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spk.m_Source = cl::Program::Sources(programvec);
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#endif
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spk.m_Program = cl::Program(m_Context, spk.m_Source);
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@ -134,13 +134,13 @@ public:
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bool EnqueueReleaseGLObjects(const string& name);
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bool EnqueueReleaseGLObjects(cl::ImageGL& image);
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#ifdef OCL_USE_1_2_V
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bool EnqueueAcquireGLObjects(const VECTOR_CLASS<cl::Memory>* memObjects = nullptr);
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bool EnqueueReleaseGLObjects(const VECTOR_CLASS<cl::Memory>* memObjects = nullptr);
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bool EnqueueAcquireGLObjects(const VECTOR_CLASS<cl::Memory>* memObjects = nullptr);
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bool EnqueueReleaseGLObjects(const VECTOR_CLASS<cl::Memory>* memObjects = nullptr);
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#else
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bool EnqueueAcquireGLObjects(const cl::vector<cl::Memory>* memObjects = nullptr);
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bool EnqueueReleaseGLObjects(const cl::vector<cl::Memory>* memObjects = nullptr);
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bool EnqueueAcquireGLObjects(const cl::vector<cl::Memory>* memObjects = nullptr);
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bool EnqueueReleaseGLObjects(const cl::vector<cl::Memory>* memObjects = nullptr);
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#endif
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bool CreateSampler(cl::Sampler& sampler, cl_bool normalizedCoords, cl_addressing_mode addressingMode, cl_filter_mode filterMode);
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bool CreateSampler(cl::Sampler& sampler, cl_bool normalizedCoords, cl_addressing_mode addressingMode, cl_filter_mode filterMode);
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//Arguments.
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bool SetBufferArg(size_t kernelIndex, cl_uint argIndex, const string& name);
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