--Bug fixes

-Fix crash when creating a dummy renderer when showing the final render dialog.
 -Fix default tab size with new version of Qt.
This commit is contained in:
Person
2017-12-21 20:09:08 -08:00
parent 6d38e57b38
commit 7a343606b4
7 changed files with 18 additions and 10 deletions

View File

@ -1,8 +1,8 @@
1.0.0.7 11/26/2017
1.0.0.7 12/21/2017
--User changes
-Support 4k monitors, and in general, properly scale any monitor that is not HD.
-Allow for a spatial filter of radius zero, which means do not use a spatial filter.
-Add new variations: concentric, cpow3, helicoid, helix, rand_cubes, sphereblur.
-Add new variations: concentric, cpow3, helicoid, helix, rand_cubes, rays1, rays2, rays3, sphereblur.
-Use a new method for computing elliptic which is more precise. Developed by Discord user Claude.
-Remove the 8 variation per xform limitation on the GPU.
-Allow for loading the last flame file on startup, rather than randoms.
@ -13,6 +13,10 @@
-No variations in an xform used to have the same behavior as a single linear variation with weight 1. While sensible, this breaks backward compatibility. No variations now sets the output point to zeroes.
-Prevent crashing the program when adjusting a value on the main window while a final render is in progress.
-The xaos table was inverted.
-Place the xforms and palette tabs in a scroll area to prevent weird sizing problems on low resolution monitors.
-Allow group dragging and floating of dock widgets.
-Make some tables auto size to their contents because some text appeared obscured on Linux.
-Opening an Xml was not properly setting the background field on the GUI, even though it was correctly parsed and used.
--Code changes
-Convert projects to Visual Studio 2017.