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--Bug fixes
-Fix crash when creating a dummy renderer when showing the final render dialog. -Fix default tab size with new version of Qt.
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1.0.0.7 11/26/2017
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1.0.0.7 12/21/2017
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--User changes
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-Support 4k monitors, and in general, properly scale any monitor that is not HD.
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-Allow for a spatial filter of radius zero, which means do not use a spatial filter.
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-Add new variations: concentric, cpow3, helicoid, helix, rand_cubes, sphereblur.
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-Add new variations: concentric, cpow3, helicoid, helix, rand_cubes, rays1, rays2, rays3, sphereblur.
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-Use a new method for computing elliptic which is more precise. Developed by Discord user Claude.
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-Remove the 8 variation per xform limitation on the GPU.
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-Allow for loading the last flame file on startup, rather than randoms.
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@ -13,6 +13,10 @@
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-No variations in an xform used to have the same behavior as a single linear variation with weight 1. While sensible, this breaks backward compatibility. No variations now sets the output point to zeroes.
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-Prevent crashing the program when adjusting a value on the main window while a final render is in progress.
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-The xaos table was inverted.
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-Place the xforms and palette tabs in a scroll area to prevent weird sizing problems on low resolution monitors.
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-Allow group dragging and floating of dock widgets.
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-Make some tables auto size to their contents because some text appeared obscured on Linux.
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-Opening an Xml was not properly setting the background field on the GUI, even though it was correctly parsed and used.
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--Code changes
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-Convert projects to Visual Studio 2017.
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@ -2,7 +2,7 @@
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This is needed to deal with the large tabs in the fusion theme which is the default on Linux, and optional on Windows.
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It's not needed for other themes.
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You should keep this at the top of whatever custom style you make to ensure the tabs aren't unusually large.*/
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QTabBar::tab { height: 5ex; }
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QTabBar::tab { height: 3ex; }
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/*This is needed to give the labels on the status bar some padding.*/
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QStatusBar QLabel { padding-left: 2px; padding-right: 2px; }
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