--Bug fixes

-Available memory size checking in the final render dialog was accidentally removed during the multi-gpu work last year. Add it back in.
This commit is contained in:
mfeemster
2016-02-25 21:38:45 -08:00
parent 32d6982210
commit 6ff8aa0722
9 changed files with 100 additions and 51 deletions

View File

@ -135,6 +135,9 @@ public:
const string& DEKernel() const;
const string& FinalAccumKernel() const;
//Access to underlying OpenCL structures. Use cautiously.
const vector<unique_ptr<RendererClDevice>>& Devices() const;
//Virtual functions overridden from RendererCLBase.
virtual bool ReadFinal(byte* pixels);
virtual bool ClearFinal();