mirror of
https://bitbucket.org/mfeemster/fractorium.git
synced 2025-08-16 20:35:10 -04:00
--Code changes
-Begin preparation for 23.23.8.1 release.
This commit is contained in:
@ -37,7 +37,7 @@ static void sincos(float x, float* s, float* c)
|
||||
|
||||
namespace EmberNs
|
||||
{
|
||||
#define EMBER_VERSION "22.21.4.2"
|
||||
#define EMBER_VERSION "23.23.8.1"
|
||||
//#define FLAM3_COMPAT 1//Uncomment this if you want full compatibility with flam3 regarding some of the trig-based variations in Variations01.h
|
||||
#define EPS6 T(1e-6)
|
||||
#define EPS std::numeric_limits<T>::epsilon()//Apoplugin.h uses -20, but it's more mathematically correct to do it this way.
|
||||
|
@ -11,12 +11,13 @@ BOOL APIENTRY DllMain( HMODULE hModule,
|
||||
{
|
||||
switch (ul_reason_for_call)
|
||||
{
|
||||
case DLL_PROCESS_ATTACH:
|
||||
case DLL_THREAD_ATTACH:
|
||||
case DLL_THREAD_DETACH:
|
||||
case DLL_PROCESS_DETACH:
|
||||
break;
|
||||
case DLL_PROCESS_ATTACH:
|
||||
case DLL_THREAD_ATTACH:
|
||||
case DLL_THREAD_DETACH:
|
||||
case DLL_PROCESS_DETACH:
|
||||
break;
|
||||
}
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
#endif
|
||||
|
@ -463,13 +463,11 @@ bool EmberRender(int argc, _TCHAR* argv[], EmberOptions& opt)
|
||||
|
||||
Join(writeFileThreads);
|
||||
});
|
||||
|
||||
//if (!rendererCL)
|
||||
// break;
|
||||
}
|
||||
|
||||
// if (!rendererCL)
|
||||
//break;
|
||||
// if (!rendererCL)
|
||||
//break;
|
||||
}
|
||||
|
||||
if (opt.EmberCL() && opt.DumpKernel())
|
||||
|
@ -61,7 +61,7 @@
|
||||
<enum>QFrame::NoFrame</enum>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string><html><head/><body><p align="center"><span style=" font-size:10pt;">Fractorium 22.21.4.2</span></p><p align="center"><span style=" font-size:10pt;">A Qt-based fractal flame editor which uses a C++ re-write of the flam3 algorithm named Ember and a GPU capable version named EmberCL which implements a portion of the cuburn algorithm in OpenCL.</span></p><p align="center"><a href="http://fractorium.com"><span style=" font-size:10pt; text-decoration: underline; color:#0000ff;">fractorium.com</span></a></p></body></html></string>
|
||||
<string><html><head/><body><p align="center"><span style=" font-size:10pt;">Fractorium 23.23.8.1</span></p><p align="center"><span style=" font-size:10pt;">A Qt-based fractal flame editor which uses a C++ re-write of the flam3 algorithm named Ember and a GPU capable version named EmberCL which implements a portion of the cuburn algorithm in OpenCL.</span></p><p align="center"><a href="http://fractorium.com"><span style=" font-size:10pt; text-decoration: underline; color:#0000ff;">fractorium.com</span></a></p></body></html></string>
|
||||
</property>
|
||||
<property name="textFormat">
|
||||
<enum>Qt::RichText</enum>
|
||||
|
Reference in New Issue
Block a user