Replace all instances of auto_ptr with unique_ptr.

Make EmberRender and EmberAnimate place their output renders in the same folder of the input parameter file. Previously it was just placing them in the same folder as the executable, which is wrong.
This commit is contained in:
mfeemster
2014-10-18 14:07:07 -07:00
parent 2df1f7a52b
commit 69b8aaea5b
15 changed files with 61 additions and 42 deletions

View File

@ -353,7 +353,7 @@ static bool WriteBmp(const char* filename, unsigned char* image, size_t width, s
{
bool b = false;
size_t newSize;
auto_ptr<BYTE> bgrBuf(ConvertRGBToBMPBuffer(image, width, height, newSize));
unique_ptr<BYTE> bgrBuf(ConvertRGBToBMPBuffer(image, width, height, newSize));
if (bgrBuf.get())
b = SaveBmp(filename, bgrBuf.get(), width, height, newSize);