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https://bitbucket.org/mfeemster/fractorium.git
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--User changes
-Add new Blur Cuve field which controls how blurring increases when moving from the center out. --Bug fixes -Undo Y axis flipping from previous commit, it never worked and is not worth the effort. --Code changes -The new field is a member of Ember and is called m_BlurCurve, and the corresponding xml field is called "blur_curve".
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@ -188,10 +188,10 @@ void Fractorium::UpdateHistogramBounds()
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if (auto r = m_Controller->Renderer())
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{
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ul.sprintf("UL: %3.3f, %3.3f", r->LowerLeftX(), m_Settings->YAxisUp() ? r->UpperRightY() : r->LowerLeftY());//These bounds include gutter padding.
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ur.sprintf("UR: %3.3f, %3.3f", r->UpperRightX(), m_Settings->YAxisUp() ? r->UpperRightY() : r->LowerLeftY());
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lr.sprintf("LR: %3.3f, %3.3f", r->UpperRightX(), m_Settings->YAxisUp() ? r->LowerLeftY() : r->UpperRightY());
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ll.sprintf("LL: %3.3f, %3.3f", r->LowerLeftX(), m_Settings->YAxisUp() ? r->LowerLeftY() : r->UpperRightY());
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ul.sprintf("UL: %3.3f, %3.3f", r->LowerLeftX(), r->UpperRightY());//These bounds include gutter padding.
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ur.sprintf("UR: %3.3f, %3.3f", r->UpperRightX(), r->UpperRightY());
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lr.sprintf("LR: %3.3f, %3.3f", r->UpperRightX(), r->LowerLeftY());
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ll.sprintf("LL: %3.3f, %3.3f", r->LowerLeftX(), r->LowerLeftY());
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wh.sprintf("W x H: %4u x %4u", r->SuperRasW(), r->SuperRasH());
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g.sprintf("%u", (uint)r->GutterWidth());
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ui.InfoBoundsLabelUL->setText(ul);
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