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--User changes
-Add new Blur Cuve field which controls how blurring increases when moving from the center out. --Bug fixes -Undo Y axis flipping from previous commit, it never worked and is not worth the effort. --Code changes -The new field is a member of Ember and is called m_BlurCurve, and the corresponding xml field is called "blur_curve".
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@ -165,6 +165,7 @@ public:
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virtual void PitchChanged(double d) { }
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virtual void YawChanged(double d) { }
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virtual void DepthBlurChanged(double d) { }
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virtual void BlurCurveChanged(double d) { }
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virtual void SpatialFilterWidthChanged(double d) { }
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virtual void SpatialFilterTypeChanged(const QString& text) { }
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virtual void TemporalFilterWidthChanged(double d) { }
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@ -453,6 +454,7 @@ public:
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virtual void PitchChanged(double d) override;
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virtual void YawChanged(double d) override;
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virtual void DepthBlurChanged(double d) override;
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virtual void BlurCurveChanged(double d) override;
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virtual void SpatialFilterWidthChanged(double d) override;
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virtual void SpatialFilterTypeChanged(const QString& text) override;
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virtual void TemporalFilterWidthChanged(double d) override;
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