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--User changes
-Add new Blur Cuve field which controls how blurring increases when moving from the center out. --Bug fixes -Undo Y axis flipping from previous commit, it never worked and is not worth the effort. --Code changes -The new field is a member of Ember and is called m_BlurCurve, and the corresponding xml field is called "blur_curve".
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@ -995,6 +995,7 @@ void Fractorium::SetTabOrders()
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w = SetTabOrder(this, w, m_PitchSpin);
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w = SetTabOrder(this, w, m_YawSpin);
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w = SetTabOrder(this, w, m_DepthBlurSpin);
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w = SetTabOrder(this, w, m_BlurCurveSpin);
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w = SetTabOrder(this, w, m_SpatialFilterWidthSpin);//Flame filter.
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w = SetTabOrder(this, w, m_SpatialFilterTypeCombo);
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w = SetTabOrder(this, w, m_DEFilterMinRadiusSpin);
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