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--User changes
-Add new Blur Cuve field which controls how blurring increases when moving from the center out. --Bug fixes -Undo Y axis flipping from previous commit, it never worked and is not worth the effort. --Code changes -The new field is a member of Ember and is called m_BlurCurve, and the corresponding xml field is called "blur_curve".
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@ -159,6 +159,7 @@ string EmberToXml<T>::ToString(Ember<T>& ember, const string& extraAttributes, s
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os << " cam_yaw=\"" << ember.m_CamYaw << "\"";
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os << " cam_pitch=\"" << ember.m_CamPitch << "\"";
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os << " cam_dof=\"" << ember.m_CamDepthBlur << "\"";
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os << " blur_curve=\"" << ember.m_BlurCurve << "\"";
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if (ember.m_PaletteMode == ePaletteMode::PALETTE_STEP)
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os << " palette_mode=\"step\"";
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