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Fix opengl header inclusion on osx
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@ -11,9 +11,11 @@
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#include "Timing.h"
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#include "Timing.h"
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#include "Renderer.h"
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#include "Renderer.h"
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#ifdef _WIN32
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#if defined(_WIN32)
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#include <windows.h>
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#include <windows.h>
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#include <SDKDDKVer.h>
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#include <SDKDDKVer.h>
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#elif defined(__APPLE__)
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#include <OpenGL/gl.h>
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#else
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#else
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#include "GL/glx.h"
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#include "GL/glx.h"
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#endif
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#endif
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