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--User changes
-Add new variations: bubbleT3D, crob, hexaplay3D, hexcrop, hexes, hexnix3D, loonie2, loonie3, nBlur, octapol and synth. -Allow for pre/post versions of dc_bubble, dc_cylinder and dc_linear whereas before they were omitted. -When saving a file with multiple embers in it, detect if time values are all the same and if so, start them at zero and increment by 1 for each ember. -Allow for numerous quality increases to be coalesced into one. It will pick up at the end of the current render. -Show selection highlight on variations tree in response to mouse hover. This makes it easier to see for which variation or param the current mouse wheel action will apply. -Make default temporal samples be 100, whereas before it was 1000 which was overkill. -Require the shift key to be held with delete for deleting an ember to prevent it from triggering when the user enters delete in the edit box. -This wasn't otherwise fixable without writing a lot more code. --Bug fixes -EmberGenome was crashing when generating a sequence from a source file with more than 2 embers in it. -EmberGenome was improperly handling the first frame of a merge after the last frame of the loop. -These bugs were due to a previous commit. Revert parts of that commit. -Prevent a zoom value of less than 0 when reading from xml. -Slight optimization of the crescents, and mask variations, if the compiler wasn't doing it already. -Unique file naming was broken because it was looking for _# and the default names ended with -#. -Disallow renaming of an ember in the library tree to an empty string. -Severe bug that prevented some variations from being read correctly from params generated outside this program. -Severe OpenCL randomization bug. The first x coordinates of the first points in the first kernel call of the first ember of a render since the OpenCL renderer object was created were not random and were mostly -1. -Severe bug when populating xform selection distributions that could sometimes cause a crash due to roundoff error. Fix by using double. -Limit the max number of variations in a random ember to MAX_CL_VARS, which is 8. This ensures they'll look the same on CPU and GPU. -Prevent user from saving stylesheet to default.qss, it's a special reserved filename. --Code changes -Generalize using the running sum output point inside of a variation for all cases: pre, reg and post. -Allow for array variables in variations where the address of each element is stored in m_Params. -Qualify all math functions with std:: -No longer use our own Clamp() in OpenCL, instead use the standard clamp(). -Redesign how functions are used in the variations OpenCL code. -Add tests to EmberTester to verify some of the new functionality. -Place more const and override qualifiers on functions where appropriate. -Add a global rand with a lock to be used very sparingly. -Use a map instead of a vector for bad param names in Xml parsing. -Prefix affine interpolation mode defines with "AFFINE_" to make their purpose more clear. -Allow for variations that change state during iteration by sending a separate copy of the ember to each rendering thread. -Implement this same functionality with a local struct in OpenCL. It's members are the total of all variables that need to change state within an ember. -Add Contains() function to Utils.h. -EmberRender: print names of kernels being printed with --dump_kernel option. -Clean up EmberTester to handle some of the recent changes. -Fix various casts. -Replace % 2 with & 1, even though the compiler was likely doing this already. -Add new file Variations06.h to accommodate new variations. -General cleanup.
This commit is contained in:
@ -13,15 +13,6 @@
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namespace EmberCLns
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{
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//These two must always match.
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#ifdef WIN32
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#define ALIGN __declspec(align(16))
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#else
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#define ALIGN __attribute__ ((aligned (16)))
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#endif
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#define ALIGN_CL "((aligned (16)))"//The extra parens are necessary.
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/// <summary>
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/// Various constants needed for rendering.
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/// </summary>
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@ -32,20 +23,23 @@ static string ConstantDefinesString(bool doublePrecision)
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if (doublePrecision)
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{
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os << "#if defined(cl_amd_fp64)\n"//AMD extension available?
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<< " #pragma OPENCL EXTENSION cl_amd_fp64 : enable\n"
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<< "#endif\n"
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<< "#if defined(cl_khr_fp64)\n"//Khronos extension available?
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<< " #pragma OPENCL EXTENSION cl_khr_fp64 : enable\n"
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<< "#endif\n"
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<< "#pragma OPENCL EXTENSION cl_khr_int64_base_atomics : enable\n"//Only supported on nVidia.
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<< "typedef long intPrec;\n"
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<< "typedef uint atomi;\n"//Same size as real_bucket_t, always 4 bytes.
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<< "typedef double real_t;\n"
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<< "typedef float real_bucket_t;\n"//Assume buckets are always float, even though iter calcs are in double.
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<< "typedef double4 real4;\n"
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<< "typedef float4 real4_bucket;\n"//And here too.
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<< "#define EPS (DBL_EPSILON)\n"
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;
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" #pragma OPENCL EXTENSION cl_amd_fp64 : enable\n"
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"#endif\n"
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"#if defined(cl_khr_fp64)\n"//Khronos extension available?
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" #pragma OPENCL EXTENSION cl_khr_fp64 : enable\n"
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"#endif\n"
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"#pragma OPENCL EXTENSION cl_khr_int64_base_atomics : enable\n"//Only supported on nVidia.
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"typedef long intPrec;\n"
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"typedef uint atomi;\n"//Same size as real_bucket_t, always 4 bytes.
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"typedef double real_t;\n"
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"typedef float real_bucket_t;\n"//Assume buckets are always float, even though iter calcs are in double.
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"typedef double2 real2;\n"
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"typedef double4 real4;\n"
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"typedef float4 real4_bucket;\n"//And here too.
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"#define EPS (DBL_EPSILON)\n"
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"#define TLOW (DBL_MIN)\n"
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"#define TMAX (DBL_MAX)\n"
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;
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}
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else
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{
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@ -53,9 +47,12 @@ static string ConstantDefinesString(bool doublePrecision)
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"typedef uint atomi;\n"
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"typedef float real_t;\n"
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"typedef float real_bucket_t;\n"
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"typedef float2 real2;\n"
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"typedef float4 real4;\n"
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"typedef float4 real4_bucket;\n"
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"#define EPS (FLT_EPSILON)\n"
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"#define TLOW (FLT_MIN)\n"
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"#define TMAX (FLT_MAX)\n"
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;
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}
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