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--Bug fixes:
-Query matrices when drawing affines even if they are set not to be drawn because the values are used elsewhere. -No longer need to move library items on a delayed timer when dragging and dropping.
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@ -286,10 +286,11 @@ void GLEmberController<T>::DrawImage()
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template <typename T>
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void GLEmberController<T>::DrawAffines(bool pre, bool post)
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{
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QueryVMP();//Resolves to float or double specialization function depending on T.
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if (!m_Fractorium->DrawXforms() || (m_DragState == eDragState::DragRotateScale))
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return;
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QueryVMP();//Resolves to float or double specialization function depending on T.
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auto ember = m_FractoriumEmberController->CurrentEmber();
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bool dragging = m_DragState == eDragState::DragDragging;
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